Actually ue typedefs for obj_data, char_data and descriptor_data.

Some linting in a couple of files. Massive commit...
This commit is contained in:
welcor
2025-04-20 02:22:15 +02:00
parent b489a72c58
commit 0e110b93d5
100 changed files with 2055 additions and 2052 deletions
+12 -12
View File
@@ -17,13 +17,13 @@
#define COPYOVER_FILE "copyover.dat"
/* comm.c */
void close_socket(struct descriptor_data *d);
void close_socket(descriptor_data *d);
void game_info(const char *messg, ...) __attribute__ ((format (printf, 1, 2)));
size_t send_to_char(struct char_data *ch, const char *messg, ...) __attribute__((format (printf, 2, 3)));
size_t send_to_char(const char_data *ch, const char *messg, ...) __attribute__((format (printf, 2, 3)));
void send_to_all(const char *messg, ...) __attribute__ ((format (printf, 1, 2)));
void send_to_room(room_rnum room, const char *messg, ...) __attribute__ ((format (printf, 2, 3)));
void send_to_outdoor(const char *messg, ...) __attribute__ ((format (printf, 1, 2)));
void send_to_group(struct char_data *ch, struct group_data *group, const char * msg, ...) __attribute__ ((format(printf, 3, 4)));
void send_to_group(const char_data *ch, const struct group_data *group, const char * msg, ...) __attribute__ ((format(printf, 3, 4)));
void send_to_range(room_vnum start, room_vnum finish, const char *messg, ...) __attribute__ ((format (printf, 3, 4)));
/* Act type settings and flags */
@@ -37,27 +37,27 @@ void send_to_range(room_vnum start, room_vnum finish, const char *messg, ...) __
/* act functions */
void perform_act(const char *orig, struct char_data *ch, struct obj_data *obj, void *vict_obj, struct char_data *to);
char * act(const char *str, int hide_invisible, struct char_data *ch, struct obj_data *obj, void *vict_obj, int type);
void perform_act(const char *orig, char_data *ch, obj_data *obj, void *vict_obj, char_data *to);
char * act(const char *str, int hide_invisible, char_data *ch, obj_data *obj, void *vict_obj, int type);
/* I/O functions */
void write_to_q(const char *txt, struct txt_q *queue, int aliased);
int write_to_descriptor(socket_t desc, const char *txt);
size_t write_to_output(struct descriptor_data *d, const char *txt, ...) __attribute__ ((format (printf, 2, 3)));
size_t vwrite_to_output(struct descriptor_data *d, const char *format, va_list args);
ssize_t write_to_descriptor(socket_t desc, const char *txt);
size_t write_to_output(descriptor_data *d, const char *txt, ...) __attribute__ ((format (printf, 2, 3)));
size_t vwrite_to_output(descriptor_data *d, const char *format, va_list args);
typedef RETSIGTYPE sigfunc(int);
void echo_off(struct descriptor_data *d);
void echo_on(struct descriptor_data *d);
void echo_off(descriptor_data *d);
void echo_on(descriptor_data *d);
void game_loop(socket_t mother_desc);
void heartbeat(int heart_pulse);
void heartbeat(unsigned long heart_pulse);
void copyover_recover(void);
/** webster dictionary lookup */
extern long last_webster_teller;
extern struct descriptor_data *descriptor_list;
extern descriptor_data *descriptor_list;
extern int buf_largecount;
extern int buf_overflows;
extern int buf_switches;