forked from kyonshi/grenzland-mud
Fixed 2 qedit bugs. (thanks Jamdog) -- Rumble
This commit is contained in:
10
src/genqst.c
10
src/genqst.c
@@ -107,10 +107,11 @@ int add_quest(struct aq_data *nqst)
|
||||
copy_quest(&aquest_table[rnum], nqst, FALSE);
|
||||
}
|
||||
/* Make sure we assign spec procs to the questmaster */
|
||||
if (mob_index[QST_MASTER(rnum)].func &&
|
||||
if (QST_MASTER(rnum) != NOBODY && mob_index[QST_MASTER(rnum)].func &&
|
||||
mob_index[QST_MASTER(rnum)].func != questmaster)
|
||||
QST_FUNC(rnum) = mob_index[QST_MASTER(rnum)].func;
|
||||
mob_index[QST_MASTER(rnum)].func = questmaster;
|
||||
if(QST_MASTER(rnum) != NOBODY)
|
||||
mob_index[QST_MASTER(rnum)].func = questmaster;
|
||||
|
||||
/* And make sure we save the updated quest information to disk */
|
||||
if (rznum != NOWHERE)
|
||||
@@ -145,7 +146,10 @@ int delete_quest(qst_rnum rnum)
|
||||
aquest_table[i] = aquest_table[i + 1];
|
||||
}
|
||||
total_quests--;
|
||||
RECREATE(aquest_table, struct aq_data, total_quests);
|
||||
if (total_quests > 0)
|
||||
RECREATE(aquest_table, struct aq_data, total_quests);
|
||||
else
|
||||
free(aquest_table);
|
||||
|
||||
if (rznum != NOWHERE)
|
||||
add_to_save_list(zone_table[rznum].number, SL_QST);
|
||||
|
||||
Reference in New Issue
Block a user