tbaMUD 3.54

[Oct 04 2007] - Rumble
  Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added
  to cedit.
  Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme)
[Oct 01 2007] - Rumble
  Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs)
  Fixed memory leak in do_dig. (thanks Neme)
  Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog)
[Sep 27 2007] - Rumble
  Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a
  master. (thanks Jamdog)
  Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
This commit is contained in:
Rumble
2007-10-04 18:37:07 +00:00
parent 1f7a7b4182
commit 40b643b7d5
35 changed files with 798 additions and 540 deletions

View File

@@ -5,6 +5,16 @@ The Builder Academy
builderacademy.net 9091
tbaMUD 3.54
[Oct 04 2007] - Rumble
Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added to cedit.
Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme)
[Oct 01 2007] - Rumble
Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs)
Fixed memory leak in do_dig. (thanks Neme)
Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog)
[Sep 27 2007] - Rumble
Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a master. (thanks Jamdog)
Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
[Sep 25 2007] - Rumble
Added set/not set to extra descriptions menu in oedit so a builder can tell if they exist or not without having to enter the extra desc menu or stat the object.
Replaced [TRIG] flag (showvnum enabled) with [T<vnum>] to make things easier to stat.