forked from kyonshi/grenzland-mud
Added send_cannot_edit, removed LVL_FREEZE, and fixed fight_messages. --Rumble
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@@ -211,10 +211,7 @@ void update_pos(struct char_data *victim);
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#define ROOM_FLAGS(loc) (world[(loc)].room_flags)
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#define SPELL_ROUTINES(spl) (spell_info[spl].routines)
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/*
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* See http://www.circlemud.org/~greerga/todo/todo.009 to eliminate MOB_ISNPC.
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* IS_MOB() acts as a VALID_MOB_RNUM()-like function.
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*/
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/* IS_MOB() acts as a VALID_MOB_RNUM()-like function.*/
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#define IS_NPC(ch) (IS_SET(MOB_FLAGS(ch), MOB_ISNPC))
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#define IS_MOB(ch) (IS_NPC(ch) && GET_MOB_RNUM(ch) <= top_of_mobt && \
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GET_MOB_RNUM(ch) != NOBODY)
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