forked from kyonshi/grenzland-mud
[Dec 22 2009] - Rumble
Made copyover save loadroom so players stay in the same room during copyover. Added scan command.
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@@ -820,6 +820,9 @@ do \
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/** Does room pointer have direction option num? */
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#define R_EXIT(room, num) ((room)->dir_option[(num)])
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#define _2ND_EXIT(ch, door) (world[EXIT(ch, door)->to_room].dir_option[door])
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#define _3RD_EXIT(ch, door) (world[_2ND_EXIT(ch, door)->to_room].dir_option[door])
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/** Can ch walk through direction door. */
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#define CAN_GO(ch, door) (EXIT(ch,door) && \
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(EXIT(ch,door)->to_room != NOWHERE) && \
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