From 5dc6eae4c5e492fc8c4e059a12aa9e5a0750741d Mon Sep 17 00:00:00 2001 From: "Jason \"Opie\" Babo" Date: Mon, 20 Apr 2015 09:28:13 +0100 Subject: [PATCH] idle_max_level Changing default idle_max_level to 31. (Can still be configured with cedit like before.) --- src/config.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/config.c b/src/config.c index 2ac339f..ca5a6e9 100644 --- a/src/config.c +++ b/src/config.c @@ -74,7 +74,7 @@ int idle_void = 8; int idle_rent_time = 48; /* This level and up is immune to idling, LVL_IMPL+1 will disable it. */ -int idle_max_level = LVL_GOD; +int idle_max_level = LVL_IMMORT; /* Should items in death traps automatically be junked? */ int dts_are_dumps = YES;