forked from kyonshi/grenzland-mud
Updated World and files for 3.58 release. --Rumble
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@@ -22,7 +22,7 @@ g~
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* should be looking for 117xx, where xx is 00-99.
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if %cmd.mudcommand% == get && ring /= %arg%
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%send% %actor% You dig in the dirt and pick up the ring.
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%echoaround% %actor.name% %actor.name% gets a ring from the dirt.
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%echoaround% %actor% %actor.name% gets a ring from the dirt.
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%load% obj 11700 %actor% inv
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else
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return 0
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@@ -38,7 +38,7 @@ steal~
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* should be looking for 117xx, where xx is 00-99.
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if %cmd.mudcommand% == steal && cello /= %arg%
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%send% %actor% You steal the cello from the cello player who exclaims 'Hey!'
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%echoaround% %actor.name% %actor.name% immaturely nabs the cello from the cello player's hands during the middle of a performance.
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%echoaround% %actor% %actor.name% immaturely nabs the cello from the cello player's hands during the middle of a performance.
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%load% obj 11708 %actor% inv
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end
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~
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@@ -175,7 +175,7 @@ touch~
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* should be looking for 117xx, where xx is 00-99.
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if %arg% == display
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%send% %actor% You browse around the forbidden display and lift up the large sword. A clicking noise is made from the stand it is on, and suddenly, a huge crashing sound comes from the far west!
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%echoaround% %actor.name% %actor.name% lifts the sword on the display and a gigantic crashing sound comes from the west!
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%echoaround% %actor% %actor.name% lifts the sword on the display and a gigantic crashing sound comes from the west!
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%at% 11704 %door% 11704 down flags a
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%at% 11758 %load% obj 11737
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%send% %actor% Salesman Derresor Maosund punches you in the face with anger for touching the display!!
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@@ -273,7 +273,7 @@ touch~
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* should be looking for 117xx, where xx is 00-99.
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if %arg% == nest
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%send% %actor% You reach out for the squirrel's nest and touch it, but it falls toward the patch of sand and abruptly falls right through!
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%echoaround% %actor.name% %actor.name% tries to reach out and touch the nest, like the 2-year-old %actor.heshe% is. %actor.heshe% drops the nest clumsily but the nest abruptly falls through the strange patch of sand!
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%echoaround% %actor% %actor.name% tries to reach out and touch the nest, like the 2-year-old %actor.heshe% is. %actor.heshe% drops the nest clumsily but the nest abruptly falls through the strange patch of sand!
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%door% 11755 down flags a
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else
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%send% %actor% Touch what?
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@@ -304,7 +304,7 @@ sit~
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* should be looking for 117xx, where xx is 00-99.
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if %cmd.mudcommand% == sit && %arg% /= stump
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%echo% You sit down on the large stump and take a rest.
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%echoaround% %actor.name% %actor.name% sits down on a stump and takes a quick rest.
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%echoaround% %actor% %actor.name% sits down on a stump and takes a quick rest.
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return 0
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end
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~
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@@ -318,7 +318,7 @@ pick~
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* should be looking for 117xx, where xx is 00-99.
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if %arg% == flowers
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%send% %actor% You kneel beside the path, pick the flowers, and arrange them in a nice bouquet.
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%echoaround% %actor.name% %actor.name% picks the exotic flowers beside the path and makes a bouquet from them.
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%echoaround% %actor% %actor.name% picks the exotic flowers beside the path and makes a bouquet from them.
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%load% obj 11735 %actor% inv
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else
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%send% %actor% Pick what??
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@@ -335,7 +335,7 @@ search~
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* should be looking for 117xx, where xx is 00-99.
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if %arg% == fireplace
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%send% %actor% You search around the fireplace, and bump into the loose tile. Suddenly, the fire goes out, and the wall behind it opens up!
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%echoaround% %actor.name% %actor.name% searches the fireplace, and before you know it, the wall to the north opens like a door!
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%echoaround% %actor% %actor.name% searches the fireplace, and before you know it, the wall to the north opens like a door!
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%door% 11725 north flags a
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else
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%send% %actor% Search what?
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