forked from kyonshi/grenzland-mud
Added some coding comments, typo fix, and do_cheat update. --Rumble
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@@ -295,7 +295,7 @@ int do_simple_move(struct char_data *ch, int dir, int need_specials_check)
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/*---------------------------------------------------------------------*/
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/* Post Move Trigger Checks: Check the new room for triggers.
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* Assumptions: The character has already truly left the was_in room. If
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* the entry trigger "prevents" movement into the room, it is thr triggers
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* the entry trigger "prevents" movement into the room, it is the triggers
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* job to provide a message to the original was_in room. */
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if (!entry_mtrigger(ch) || !enter_wtrigger(&world[going_to], ch, dir)) {
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char_from_room(ch);
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