forked from kyonshi/grenzland-mud
Added happyhour feature and game_info function
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1
src/db.c
1
src/db.c
@@ -120,6 +120,7 @@ struct weather_data weather_info; /* the infomation about the weather */
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struct player_special_data dummy_mob; /* dummy spec area for mobs */
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struct reset_q_type reset_q; /* queue of zones to be reset */
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struct happyhour happy_data = {0,0,0,0};
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/* declaration of local (file scope) variables */
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static int converting = FALSE;
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