forked from kyonshi/grenzland-mud
Added happyhour feature and game_info function
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13
src/utils.h
13
src/utils.h
@@ -851,6 +851,19 @@ do \
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/** Defines if ch is outdoors or not. */
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#define OUTSIDE(ch) (!ROOM_FLAGGED(IN_ROOM(ch), ROOM_INDOORS))
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/* Happy-hour defines */
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#define IS_HAPPYQP (happy_data.qp_rate > 0)
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#define IS_HAPPYEXP (happy_data.exp_rate > 0)
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#define IS_HAPPYGOLD (happy_data.gold_rate > 0)
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#define HAPPY_EXP happy_data.exp_rate
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#define HAPPY_GOLD happy_data.gold_rate
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#define HAPPY_QP happy_data.qp_rate
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#define HAPPY_TIME happy_data.ticks_left
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#define IS_HAPPYHOUR ((IS_HAPPYEXP || IS_HAPPYGOLD || IS_HAPPYQP) && (HAPPY_TIME > 0))
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/* OS compatibility */
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#ifndef NULL
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/** Just in case NULL is not defined. */
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