diff --git a/doc/FAQ.txt b/doc/FAQ.txt index e8b7948..73e3e34 100644 --- a/doc/FAQ.txt +++ b/doc/FAQ.txt @@ -854,4 +854,4 @@ several hours.) 5.2 How do I add a new class? How do I add more levels? etc? Many common questions about basic additions are answered here: -http://tbamud.com \ No newline at end of file +http://tbamud.com diff --git a/doc/README.ARC b/doc/README.ARC index 4d390ab..323f338 100644 --- a/doc/README.ARC +++ b/doc/README.ARC @@ -85,4 +85,3 @@ any trouble contact garethduncan@argonet.co.uk. Bye. -Gareth - diff --git a/doc/README.MSVC5 b/doc/README.MSVC5 index 1148d92..03a9568 100644 --- a/doc/README.MSVC5 +++ b/doc/README.MSVC5 @@ -53,4 +53,3 @@ you turned off debug mode, in which case it will be in the circle\release directory. By compiling in this way, instead of using the GNU Win32 thingy, or embedding the makefile that came with circlemud inside a project, allows you to use all of MSVC++'s interesting features. - diff --git a/doc/README.MSVC6 b/doc/README.MSVC6 index aaebc3c..8e6dc64 100644 --- a/doc/README.MSVC6 +++ b/doc/README.MSVC6 @@ -41,4 +41,4 @@ Compiling with MS Visual C++ 6.0: Baumstark from http://www.connect.ab.ca/~rbmstrk/. You can contact Rob at his e-mail address. -George Greer \ No newline at end of file +George Greer diff --git a/doc/README.UNIX b/doc/README.UNIX index b85941f..d773864 100644 --- a/doc/README.UNIX +++ b/doc/README.UNIX @@ -128,5 +128,3 @@ can try to make Circle work with every UNIX variant that we can. Jeremy Elson (write to help@circlemud.org for help) - - diff --git a/doc/README.WATCOM b/doc/README.WATCOM index 9fbce9b..0a2b352 100644 --- a/doc/README.WATCOM +++ b/doc/README.WATCOM @@ -21,4 +21,3 @@ the following changes: If you have any further information, patches, or more detailed instructions, please mail them to us at bugs@circlemud.org. - diff --git a/doc/act.txt b/doc/act.txt index 00d187f..3bc99fa 100644 --- a/doc/act.txt +++ b/doc/act.txt @@ -181,4 +181,4 @@ The gate opens quietly. to all of the characters in the room with the exception of Ras. In addition to these examples, a multitude of other examples can be found -scattered throughout the tbaMUD source code. \ No newline at end of file +scattered throughout the tbaMUD source code. diff --git a/doc/color.txt b/doc/color.txt index 796fb90..c737428 100644 --- a/doc/color.txt +++ b/doc/color.txt @@ -120,4 +120,4 @@ group of people. You can string) – each person receiving the string must get a string appropriately colored for his/her level. In such cases, it is usually best to set up two strings (one colored and one not), and test each player’s color level -individually (see do_gen_comin act.comm.c for an example). \ No newline at end of file +individually (see do_gen_comin act.comm.c for an example). diff --git a/doc/debugging.txt b/doc/debugging.txt index 9c20c7d..37a444a 100644 --- a/doc/debugging.txt +++ b/doc/debugging.txt @@ -380,4 +380,4 @@ Out of all the thousands of books out there, three stand out: Kernighan and Plaugher, “The Elements of Programming Style” Kernighan and Ritchie, “The C Programming Language” -Brooks, “The Mythical Man Month” \ No newline at end of file +Brooks, “The Mythical Man Month” diff --git a/doc/dg_events.txt b/doc/dg_events.txt index b96b0c6..a70f644 100644 --- a/doc/dg_events.txt +++ b/doc/dg_events.txt @@ -299,4 +299,3 @@ Tips for creating events: o Any place a game object is extracted from the game, any events it points to should be canceled and its pointer to the events set to NULL. - diff --git a/doc/files.txt b/doc/files.txt index 5368514..5b4b2f2 100644 --- a/doc/files.txt +++ b/doc/files.txt @@ -130,4 +130,4 @@ usage - Mud system usage (player load & memory usage info). The src/ directory contains all of the C and header files for the MUD, along with a Makefile. The src/util/ directory contains source for tbaMUD’s utility programs. See admin.txt for more information on how to compile the MUD. See -utils.txt for more information on how to use tbaMUD’s utilities. \ No newline at end of file +utils.txt for more information on how to use tbaMUD’s utilities. diff --git a/doc/license.txt b/doc/license.txt index 1b72ef4..d98e086 100644 --- a/doc/license.txt +++ b/doc/license.txt @@ -238,4 +238,4 @@ hear from you. As you will naturally honor the above rules, you will receive new updates and improvements made to the game. If you have any additions or corrections please stop by the Builder Academy at -telnet://tbamud.com:9091 or email: rumble@tbamud.com -- Rumble \ No newline at end of file +telnet://tbamud.com:9091 or email: rumble@tbamud.com -- Rumble diff --git a/doc/porting.txt b/doc/porting.txt index 6201e4f..9ec3885 100644 --- a/doc/porting.txt +++ b/doc/porting.txt @@ -150,4 +150,4 @@ IMPORTANT: Remember to keep any changes you make surrounded by #ifdef statements (i.e. “#ifdef CIRCLE_WINDOWS ... #endif”). If you make absolutely sure to mark all of your changes with #ifdef statements, then your patches (once you get them to work) will be suitable for incorporation into the -tbaMUD distribution, meaning that tbaMUD will officially support your platform. \ No newline at end of file +tbaMUD distribution, meaning that tbaMUD will officially support your platform. diff --git a/doc/socials.txt b/doc/socials.txt index 6afea97..083587d 100644 --- a/doc/socials.txt +++ b/doc/socials.txt @@ -165,4 +165,4 @@ You make a vain attempt to comfort yourself. # # You comfort $p. -$n comforts $p. \ No newline at end of file +$n comforts $p. diff --git a/doc/utils.txt b/doc/utils.txt index bd0661b..1535dc6 100644 --- a/doc/utils.txt +++ b/doc/utils.txt @@ -145,4 +145,4 @@ where is equal to whatever LVL_GOD is set to in your tbaMUD server, should be set to your game’s LVL_IMMORT, while is the name of the Immlist file. -This utility must be recompiled if you make any changes to the player file structure. \ No newline at end of file +This utility must be recompiled if you make any changes to the player file structure.