Removed all whitespace (tabs and spaces) from EOL's. How did we get so many? --Rumble

This commit is contained in:
Rumble
2007-01-23 03:07:23 +00:00
parent 49c469967a
commit a2031d64e2
79 changed files with 2851 additions and 2852 deletions

View File

@@ -43,10 +43,10 @@ ACMD(do_oasis_redit)
char buf2[MAX_STRING_LENGTH];
int number = NOWHERE, save = 0, real_num;
struct descriptor_data *d;
/* Parse any arguments. */
buf3 = two_arguments(argument, buf1, buf2);
if (!*buf1)
number = GET_ROOM_VNUM(IN_ROOM(ch));
else if (!isdigit(*buf1)) {
@@ -54,55 +54,55 @@ ACMD(do_oasis_redit)
send_to_char(ch, "Yikes! Stop that, someone will get hurt!\r\n");
return;
}
save = TRUE;
if (is_number(buf2))
number = atoi(buf2);
else if (GET_OLC_ZONE(ch) != NOWHERE) {
zone_rnum zlok;
if ((zlok = real_zone(GET_OLC_ZONE(ch))) == NOWHERE)
number = NOWHERE;
else
number = genolc_zone_bottom(zlok);
}
if (number == NOWHERE) {
send_to_char(ch, "Save which zone?\r\n");
return;
}
}
/*
* If a numeric argument was given (like a room number), get it.
*/
if (number == NOWHERE)
number = atoi(buf1);
/* Check to make sure the room isn't already being edited. */
for (d = descriptor_list; d; d = d->next) {
if (STATE(d) == CON_REDIT) {
if (d->olc && OLC_NUM(d) == number) {
send_to_char(ch, "That room is currently being edited by %s.\r\n",
send_to_char(ch, "That room is currently being edited by %s.\r\n",
PERS(d->character, ch));
return;
}
}
}
/* Retrieve the player's descriptor. */
d = ch->desc;
/* Give the descriptor an OLC structure. */
if (d->olc) {
mudlog(BRF, LVL_IMMORT, TRUE, "SYSERR: do_oasis_redit: Player already had olc structure.");
free(d->olc);
}
/* Create the OLC structure. */
CREATE(d->olc, struct oasis_olc_data, 1);
/* Find the zone. */
OLC_ZNUM(d) = save ? real_zone(number) : real_zone_by_thing(number);
if (OLC_ZNUM(d) == NOWHERE) {
@@ -117,36 +117,36 @@ ACMD(do_oasis_redit)
send_to_char(ch, " You do not have permission to edit zone %d. Try zone %d.\r\n", zone_table[OLC_ZNUM(d)].number, GET_OLC_ZONE(ch));
mudlog(BRF, LVL_IMPL, TRUE, "OLC: %s tried to edit zone %d allowed zone %d",
GET_NAME(ch), zone_table[OLC_ZNUM(d)].number, GET_OLC_ZONE(ch));
free(d->olc);
d->olc = NULL;
return;
}
if (save) {
send_to_char(ch, "Saving all rooms in zone %d.\r\n", zone_table[OLC_ZNUM(d)].number);
mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(ch)), TRUE, "OLC: %s saves room info for zone %d.", GET_NAME(ch), zone_table[OLC_ZNUM(d)].number);
/* Save the rooms. */
save_rooms(OLC_ZNUM(d));
/* Free the olc data from the descriptor. */
free(d->olc);
d->olc = NULL;
return;
}
OLC_NUM(d) = number;
if ((real_num = real_room(number)) != NOWHERE)
redit_setup_existing(d, real_num);
else
redit_setup_new(d);
STATE(d) = CON_REDIT;
act("$n starts using OLC.", TRUE, d->character, 0, 0, TO_ROOM);
SET_BIT(PLR_FLAGS(ch), PLR_WRITING);
mudlog(CMP, LVL_IMMORT, TRUE, "OLC: %s starts editing zone %d allowed zone %d",
GET_NAME(ch), zone_table[OLC_ZNUM(d)].number, GET_OLC_ZONE(ch));
}
@@ -183,7 +183,7 @@ void redit_setup_existing(struct descriptor_data *d, int real_num)
*/
room->name = str_udup(world[real_num].name);
room->description = str_udup(world[real_num].description);
/*
* Exits - We allocate only if necessary.
*/
@@ -234,7 +234,7 @@ void redit_setup_existing(struct descriptor_data *d, int real_num)
dg_olc_script_copy(d);
room->proto_script = NULL;
SCRIPT(room) = NULL;
SCRIPT(room) = NULL;
redit_disp_menu(d);
}
@@ -259,15 +259,15 @@ void redit_save_internally(struct descriptor_data *d)
return;
}
/* Update triggers */
/* Update triggers */
/* Free old proto list */
if (world[room_num].proto_script &&
world[room_num].proto_script != OLC_SCRIPT(d))
free_proto_script(&world[room_num], WLD_TRIGGER);
world[room_num].proto_script != OLC_SCRIPT(d))
free_proto_script(&world[room_num], WLD_TRIGGER);
world[room_num].proto_script = OLC_SCRIPT(d);
assign_triggers(&world[room_num], WLD_TRIGGER);
/* end trigger update */
/* end trigger update */
/* Don't adjust numbers on a room update. */
if (!new_room)
@@ -316,17 +316,17 @@ void free_room(struct room_data *room)
{
/* Free the strings (Mythran). */
free_room_strings(room);
if (SCRIPT(room))
extract_script(room, WLD_TRIGGER);
free_proto_script(room, WLD_TRIGGER);
free_proto_script(room, WLD_TRIGGER);
/* Free the room. */
free(room); /* XXX ? */
}
/**************************************************************************
Menu functions
Menu functions
**************************************************************************/
/*
@@ -359,14 +359,14 @@ void redit_disp_exit_menu(struct descriptor_data *d)
{
char door_buf[24];
/*
* if exit doesn't exist, alloc/create it
* if exit doesn't exist, alloc/create it
*/
if (OLC_EXIT(d) == NULL) {
CREATE(OLC_EXIT(d), struct room_direction_data, 1);
OLC_EXIT(d)->to_room = NOWHERE;
}
/*
* Weird door handling!
* Weird door handling!
*/
if (IS_SET(OLC_EXIT(d)->exit_info, EX_ISDOOR)) {
if (IS_SET(OLC_EXIT(d)->exit_info, EX_PICKPROOF))
@@ -497,7 +497,7 @@ void redit_disp_menu(struct descriptor_data *d)
room->dir_option[WEST] && room->dir_option[WEST]->to_room != NOWHERE ?
world[room->dir_option[WEST]->to_room].number : -1,
grn, nrm, cyn,
room->dir_option[UP] && room->dir_option[UP]->to_room != NOWHERE ?
room->dir_option[UP] && room->dir_option[UP]->to_room != NOWHERE ?
world[room->dir_option[UP]->to_room].number : -1,
grn, nrm, cyn,
room->dir_option[DOWN] && room->dir_option[DOWN]->to_room != NOWHERE ?
@@ -533,7 +533,7 @@ void redit_parse(struct descriptor_data *d, char *arg)
} else
write_to_output(d, "Room saved to memory.\r\n");
/*
* Do NOT free strings! Just the room structure.
* Do NOT free strings! Just the room structure.
*/
cleanup_olc(d, CLEANUP_STRUCTS);
break;
@@ -624,7 +624,7 @@ void redit_parse(struct descriptor_data *d, char *arg)
write_to_output(d, "Are you sure you want to delete this room? ");
OLC_MODE(d) = REDIT_DELETE;
break;
case 's':
case 'S':
OLC_SCRIPT_EDIT_MODE(d) = SCRIPT_MAIN_MENU;
@@ -636,7 +636,7 @@ void redit_parse(struct descriptor_data *d, char *arg)
break;
}
return;
case OLC_SCRIPT_EDIT:
if (dg_script_edit_parse(d, arg)) return;
@@ -852,25 +852,25 @@ void redit_parse(struct descriptor_data *d, char *arg)
return;
}
break;
case REDIT_DELETE:
if (*arg == 'y' || *arg == 'Y') {
if (delete_room(real_room(OLC_ROOM(d)->number)))
if (delete_room(real_room(OLC_ROOM(d)->number)))
write_to_output(d, "Room deleted.\r\n");
else
write_to_output(d, "Couldn't delete the room!.\r\n");
cleanup_olc(d, CLEANUP_ALL);
return;
} else if (*arg == 'n' || *arg == 'N') {
redit_disp_menu(d);
OLC_MODE(d) = REDIT_MAIN_MENU;
OLC_MODE(d) = REDIT_MAIN_MENU;
return;
} else
write_to_output(d, "Please answer 'Y' or 'N': ");
break;
break;
default:
/*
* We should never get here.