forked from kyonshi/grenzland-mud
Updated World and files for 3.59 release. --Rumble
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@@ -25,7 +25,6 @@ A strange portal in the floor is the only exit.
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#2
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Welcome to the Builder Academy~
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A builder is a term usually used to describe a person who designs MUD zones
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for other characters to explore. Any player with motivation, ideas, and good
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writing style can be a builder as well as a player. As a Builder, your job is
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@@ -35,17 +34,14 @@ mobs, shops, and triggers with which players will interact.
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If this is something you are interested in doing then you have come to the
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right place. Be warned, building is not easy and will require hard work,
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patience, and the ability to take constructive criticism.
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Your first task is to apply for builder status at:
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http://www.geocities.com/buildersacademy/
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When you finish and submit the application tell anyone level 32 or higher
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and they will advance you to begin your training.
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~
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T 3017
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#3
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The Builder Academy~
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Congratulations on your new-found immortality. Now all you need to know is
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@@ -93,7 +89,6 @@ The Builder Academy Implementation~
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regulations. But, some are required in order to make this place run smoothly.
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Please realize we handle a lot of newbie builders with a very minimal staff so
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be patient, learn to use the helpfiles and have fun.
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Read the following help files on TBA's training process:
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@RHELP TRIALROOM
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HELP BUILDER-REPORT
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@@ -348,7 +343,6 @@ great zone takes many things; such as time, patience, good grammar/spelling,
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knowing how to balance your zone, a lot of work, and most importantly
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planning. Now this all may sound like a lot to do, but I can assure you that
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with this zone, and the help of others, you can do this.
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@RHELP DICTIONARY@n
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@RHELP WORK@n
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@RHELP PLANNING@n
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@@ -451,11 +445,8 @@ D2
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#18
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A Quick Mob Quest Tutorial~
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See: @RHELP TRIGEDIT-MOB-TUTORIAL@n
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@RSTAT QUESTMASTER@n. Notice the attached triggers. @RTSTAT 1@n.
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~
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D0
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@@ -486,7 +477,6 @@ Advanced Trigedit Example~
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Begin by @RSTAT GATEGUARD@n and then tstat each trigger listed to see what
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they do. This example is explained under @RHELP TRIGEDIT-ADVANCED-TUTORIAL@n.
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Including triggers 4, 5, 7, 8.
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To pay the gateguard take the pile of coins, then: @RGIVE 10 COINS GUARD@n.
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~
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@@ -543,7 +533,6 @@ and give feedback. The easiest way to get to them all is through:
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@RHELP TRIGEDIT-MENU@n and @RHELP TRIGEDIT-TYPE@n.
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There are 1000's of triggers on TBA you can use as examples. @RHELP EXAMPLES@n
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for a few. @RHELP TRIG-EXAMPLES@n for some advanced ones.
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@RGOTO 14@n to access the next hallway.
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~
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@@ -554,9 +543,7 @@ D2
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S
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#33
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Rumble's Room~
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The only thing necessary for evil to triumph is for good men to do nothing.
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-Edmund Burke
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~
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@@ -577,7 +564,6 @@ Catcher Rye~
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The mark of the immature man is that he wants to die nobly for a cause,
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while the mark of the mature man is that he wants to live humbly for one.
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--Wilhelm Stekel
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...you'll find that you're not the first person who was ever confused and
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frighteneed and even sickened by human behavior. You're by no means alone on
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that score, you'll be excited and stimulated to know. Many, many men have been
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@@ -625,7 +611,6 @@ worth war is much worse. The person who has nothing for which he is willing to
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fight, nothing which is more important than his own personal safety, is a
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miserable creature and has no chance of being free unless made and kept so by
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the exertions of better men than himself.
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John Stuart Mill
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~
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E
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