forked from kyonshi/grenzland-mud
TBA data file whitespace cleanups. (#66)
This just converts the few DOS text files still in here to standard text files (line-endings), removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces all the tabs (except in .zon files, where they seem to be common) with expanded spaces. It's easy to confirm this is actually a non-change, except for whitespace: * `git show -w` shows this commit as only removing 8 trailing blank lines. This should make no difference to tbaMUD itself, but it will make working on these files, especially with scripts and automated tools, much easier. This is the base change for a set of other changes I will put up once/if this merges, without this, the others are just too complicated to wrangle.
This commit is contained in:
@@ -9,13 +9,13 @@ Mobs : 20
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Objects : 56
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Shops : 2
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Triggers : 1
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Theme : The zone is the town ship for the undead. Totally against the
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Theme : The zone is the town ship for the undead. Totally against the
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living.
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Notes : It could be converted into a starting town if we want. It is not
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quite good enough for that right now, but close. Almost
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Notes : It could be converted into a starting town if we want. It is not
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quite good enough for that right now, but close. Almost
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everything here is !LIVING.
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Links : 08n
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Zone: 107 was linked to the following zones:
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101 The South Road at 10740 (east ) ---> 10131
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~
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@@ -28,7 +28,7 @@ cornering every angle as a fat retraction. Probably the only dry area around
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the lands, this clearing seems to be the only place a tired rack of bones or a
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blood drenched undead could probably call close to home. Dust particles float
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around the air in a weird sort of lingering cloud. Sounds of mourning,
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creaking and shaking can be heard from as far as the eyes can see.
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creaking and shaking can be heard from as far as the eyes can see.
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~
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107 28 0 0 0 0
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D0
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@@ -54,12 +54,12 @@ D5
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S
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#10702
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Badlands~
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Moving onto highgrounds the swamp waters start to dry beneath your feet.
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Moving onto highgrounds the swamp waters start to dry beneath your feet.
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Circles of small puddles gather water into your footwear, making them gushy and
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uncomfortable. In the Badlands the skys above paint a grey ceiling that never
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changes through weather. The surroundings show nothing but broken wood and
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moss, eminating a foul smell that gathers into your nostrils and greens your
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thoughts into what may lay ahead of this damned place.
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thoughts into what may lay ahead of this damned place.
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~
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107 1 0 0 0 1
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D0
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@@ -79,7 +79,7 @@ water and dead or decaying plantlife is sobering and a good example of the
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frailty of life. The undead rule this world whether the living realize it or
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not. An old building in as bad a condition as the rest of the swamp looms
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overhead in the branches of a large tree. A set of stairs lead up to an dark
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empty doorway.
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empty doorway.
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~
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107 1 0 0 0 0
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D0
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@@ -109,7 +109,7 @@ Badlands~
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ground. Several stakes and crosses have been nailed in a circle, displaying
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the remains of the few living who tried to enter this deadly abyss. To the
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west a large tree cradles a small building in its limbs. The loud clank and
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shriek of metal being shaped can be heard within.
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shriek of metal being shaped can be heard within.
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~
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107 1 0 0 0 0
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D1
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@@ -126,7 +126,7 @@ Badlands~
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The howl of wind passing through the hollow dead limbs of the trees is the
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only sound that can be heard. Though the wind blows fervently, the clouds
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above do not change. The land is barren and lifeless. Pools of water and muck
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appear untouched and undisturbed. Nothing living dares pass this way.
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appear untouched and undisturbed. Nothing living dares pass this way.
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~
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107 5 0 0 0 0
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D2
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@@ -143,7 +143,7 @@ Badlands~
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The murky waters of the swamp rise to just below your knees. The smell is
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overpowering, emanating from the dead plantlife and even a few bodies that
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float past. The sky above remains unchanged and unmoving, as if frozen in
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time. These swamps are the home to those who have foresworn life.
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time. These swamps are the home to those who have foresworn life.
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~
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107 1 0 0 0 0
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D1
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@@ -161,7 +161,7 @@ Badlands~
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waters through which you trod. A cave can be seen leading into the bowels of
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the badlands. The trees and plantlife surrounding it and you are dead and on
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the last stages of decomposition, like everything else in this place of
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damnation.
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damnation.
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~
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107 5 0 0 0 0
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D1
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@@ -180,7 +180,7 @@ only exit to the south. A large board has been erected on the northern wall.
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Messages are written on scattered parchments about the room, some in blood,
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some in even less pleasing bodily fluids. This is the meeting room of the
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undead where they may plot and scheme their corruption and consumption of the
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living world.
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living world.
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~
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107 1 0 0 0 0
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D2
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@@ -193,7 +193,7 @@ Wetlands~
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The stone remains of a ruined city are slowly being consumed by the rot and
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decay of the swamp. A few small stone buildings can be seen struggling to
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remain above the murky waters. To the north an entire building looks almost
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untouched by the surrounding swamp.
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untouched by the surrounding swamp.
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~
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107 8 0 0 0 6
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D0
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@@ -214,7 +214,7 @@ has diminished to an absolute null. Dead bodies of those once loved, float on
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the surface waters of the wetlands getting trapped inbetween the dead and
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rotting overgrowned weedgrass. A strange stairway of the thick fog looks solid
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enough to walk on. It rises high above you into a low hanging cloud of white
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vapor.
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vapor.
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~
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107 0 0 0 0 6
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D0
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@@ -244,7 +244,7 @@ Wetlands~
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everything within, except for a small gap in the stones to the north and south.
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The walls of rock are the only remains of an unkown civilization that has been
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buried and forgotten in the realm of the undead. To the south you can see a
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faint trail that looks drier than the surrounding area.
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faint trail that looks drier than the surrounding area.
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~
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107 0 0 0 0 6
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D0
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@@ -262,7 +262,7 @@ Wetlands~
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you take. The sucking sound of your footsteps is broken only by a shrill
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ceaseless scream in the distance. The clouds overhead are motionless. They
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look superficial, the only movement is that of a thin layer of fog rising off
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the murky water.
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the murky water.
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~
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107 8 0 0 0 6
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D1
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@@ -280,7 +280,7 @@ Wetlands~
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the warm water into the cooler air, reducing visibility and attenuating any
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sound. The waters are an unhealthy shade of black and grey. Making it
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impossible to judge the depth or see what lies underneath. A few ripples in
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the water are the only sign of life in this hell hole.
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the water are the only sign of life in this hell hole.
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~
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107 12 0 0 0 6
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D0
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@@ -297,7 +297,7 @@ Wetlands~
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Dead trees covered in a black moss rise out of the swamp like skeltal
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fingers trying to claw their way out of their swampy graves. Large pools dark
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water reflect the strange unchanging sky above. Small trailers of fog rise off
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the warm water and dissipate into the cool, still air.
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the warm water and dissipate into the cool, still air.
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~
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107 0 0 0 0 6
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D1
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@@ -314,7 +314,7 @@ Wetlands~
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The lack of life and movement makes the dead swamp look more like a painting
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than reality. Filthy water, dead trees, rotting debris floating motoinless in
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the still waters. A large sinkhole has collapsed here. Revealing a dark
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cavern below.
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cavern below.
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~
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107 0 0 0 0 6
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D1
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@@ -329,9 +329,9 @@ S
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#10716
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Stone Ruins~
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The remains of a once impressive stone structure lies collapsed all about.
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Fluted columns of marble and granite stand naked with no roof to cover them.
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Fluted columns of marble and granite stand naked with no roof to cover them.
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A once marvelous cobblestone road has been desecrated and broken by years of
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neglect. The remnants of a few small buildings still remain.
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neglect. The remnants of a few small buildings still remain.
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~
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107 1 0 0 0 7
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D1
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@@ -345,11 +345,11 @@ D3
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S
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#10717
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Cave-in Tundra~
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The remains of a stone staircase lead up into an ancient stone structure.
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The remains of a stone staircase lead up into an ancient stone structure.
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The walls, ceilings and floor changes from stone slabs constructed centuries
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ago to bare cavern walls of strange colors. A thin film of ice covers
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everything as a frozen breeze from the east keeps everything frozen. Nothing
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living is in evidence.
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living is in evidence.
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~
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107 0 0 0 0 0
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D3
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@@ -369,7 +369,7 @@ S
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Stone Ruins~
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A massive structure with steps leading up to the summit towers over the rest
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of the ruins. It is still in good repair and even looks slightly used. All
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around the encroaching swampland is beginning to reclaim this fallen city.
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around the encroaching swampland is beginning to reclaim this fallen city.
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~
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107 0 0 0 0 0
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D0
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@@ -399,7 +399,7 @@ Stone Ruins~
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of the remainder of this once beautiful city. A few other buildings remain,
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ready to collapse at any time. To the north and south are two such buildings.
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Neither have doors since the wood has rotted away decades ago, the only remains
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are the stony skeletal walls and roof.
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are the stony skeletal walls and roof.
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~
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107 0 0 0 0 0
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D0
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@@ -425,7 +425,7 @@ Swampy Flats~
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dead tree stumps and seems to come from several directions. The presence of so
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many undead have sucked the life out this land. Nothing living moves. From
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within these realms comes the source of the undead, and no one has yet to
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discover what or where it is.
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discover what or where it is.
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~
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107 0 0 0 0 0
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D0
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@@ -445,7 +445,7 @@ towards a pseudo horizon that never seems to get brighter no matter the
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distance closer. Broken root arms bend and twist around each other in a static
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dance that lasts forever. The opaque grounds below cover stories of great wars
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and treason burried into the ground. Leaving behind nothing but a legend and
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scattered armours collected by merchants and sold to far away realms.
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scattered armours collected by merchants and sold to far away realms.
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~
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107 0 0 0 0 0
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D0
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@@ -463,7 +463,7 @@ Swampy Flats~
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unidentifiable objects float on or near the surface of the black liquid. The
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footing is unsure and treacherous, dangerous to anyone afraid of drowning, but
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nothing more than a nuisance for those that call this place home. The land of
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the undead is no place for the living.
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the undead is no place for the living.
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~
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107 8 0 0 0 0
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D0
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@@ -497,7 +497,7 @@ Cave-in Tundra~
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The cavern walls seem painted in strains of different colors from red to
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violet. All colors of the spectrum fill the room and give it a strange feeling
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of being in motion. The occasional tremor causes dust and small rocks to shake
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loose from the ceiling and walls.
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loose from the ceiling and walls.
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~
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107 0 0 0 0 0
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D1
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@@ -516,7 +516,7 @@ crashing down, a descending faced cave-in wall in which you are standing now.
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The colours of these rocks are as vibrant as they are large. Yellow, brown and
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red and all different strains of concentration, running up and down, as if
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painted formations. The ground below always trembling giving off an uneasy
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feeling of being swallowed deeper into this tundra.
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feeling of being swallowed deeper into this tundra.
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~
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107 0 0 0 0 0
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D0
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@@ -544,7 +544,7 @@ S
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Cave-in Tundra~
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The rocky walls form a natural dead end in this lifeless cavern. The floor
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consists of small rocks of every color making travel precarious at best. The
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walls are striated with strange colors and shapes, almost as if painted.
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walls are striated with strange colors and shapes, almost as if painted.
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~
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107 0 0 0 0 0
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D1
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@@ -554,11 +554,11 @@ D1
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S
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#10727
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Cave-in Tundra~
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The remains of a recent collapse has opened even more of the cavern.
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The remains of a recent collapse has opened even more of the cavern.
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Stones of random size and color cover the floor. Nothing can live in this
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frozen rocky grave. No moss or lichen is visible on any of the rocks. The
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wind howls through the empty cavern like a mother mourning for the loss of her
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children.
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children.
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~
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107 0 0 0 0 0
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||||
D0
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||||
@@ -572,10 +572,10 @@ D2
|
||||
S
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||||
#10728
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Cave-in Tundra~
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A chill wind from the south blows bits of ice and dirt around the cavern.
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A chill wind from the south blows bits of ice and dirt around the cavern.
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||||
Stalagtites hang from the ceiling, looking like large icicles. From the cavern
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||||
floor rises stalagmites reach up towards their twins. A few connecting,
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||||
forming natural pillars to support this underground cavern.
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||||
forming natural pillars to support this underground cavern.
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||||
~
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||||
107 0 0 0 0 0
|
||||
D2
|
||||
@@ -592,7 +592,7 @@ Cave-in Tundra~
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||||
Stalagmites and stalagtites make travel and visibility difficult. The path
|
||||
through the cavern weaves around natures pillars. Piles of rocks are arranged
|
||||
in strange patterns, their colors looking artificial. A strange presence seems
|
||||
to fill the cavern.
|
||||
to fill the cavern.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -609,7 +609,7 @@ Cave-in Tundra~
|
||||
The remains of a recent collapse fills the cavern. Small puddles of swamp
|
||||
water have begun to crystallize into ice. Rotten roots from dead trees hang
|
||||
down at the edge of the collapse, making an easy climb out. A chill wind from
|
||||
the north flows up and out of the cavern.
|
||||
the north flows up and out of the cavern.
|
||||
~
|
||||
107 4 0 0 0 0
|
||||
D0
|
||||
@@ -627,7 +627,7 @@ Writing Iuel~
|
||||
boards walls and everything inside this room, tells tales of the greatness this
|
||||
crypt use to possess. A bright fire burns on the furnance in the shorter
|
||||
corner of the room, warming the chilled bone and every fiber or muscles that
|
||||
will twitch in gratefulness.
|
||||
will twitch in gratefulness.
|
||||
~
|
||||
107 29 0 0 0 0
|
||||
D1
|
||||
@@ -640,7 +640,7 @@ Central Armoury and Weaponary~
|
||||
Racks and racks and racks of standing, lying, hanging and weapons and armour
|
||||
still in the middle of making are scattered everywhere in this room. A large
|
||||
odylic anvil gathers the attention of everything magnetic in steel and rust and
|
||||
draws it to the owner of this shop.
|
||||
draws it to the owner of this shop.
|
||||
~
|
||||
107 20 0 0 0 0
|
||||
D5
|
||||
@@ -653,7 +653,7 @@ Cauldron Skyways~
|
||||
Scents of sweet, sour and bitter herbs complicate your senses. It is a
|
||||
mixture of all that you have ever smelt before and a few new aromas that you
|
||||
are curious about . In the middle of this room sits a large copper cauldron
|
||||
with two large rings and some engravings on the side of it.
|
||||
with two large rings and some engravings on the side of it.
|
||||
~
|
||||
107 28 0 0 0 0
|
||||
D5
|
||||
@@ -665,7 +665,7 @@ S
|
||||
Wisdom Revise~
|
||||
Upon entering the room unseen hits and blows force you to the ground,
|
||||
followed by emptines... All that come to the spectre of Iuel to learn must
|
||||
first forget what they already know.
|
||||
first forget what they already know.
|
||||
~
|
||||
107 29 0 0 0 0
|
||||
D5
|
||||
@@ -679,7 +679,7 @@ Drugstore~
|
||||
counter, bottles of medication and strange foul looking conjures sit on the
|
||||
shelves of these cupboards. A strange awkward feeling as movement in this room
|
||||
is restricted to a limit. The pale light in the room coming from a lighten
|
||||
lamp coveres the shadow of a translucent being.
|
||||
lamp coveres the shadow of a translucent being.
|
||||
~
|
||||
107 21 0 0 0 0
|
||||
D4
|
||||
@@ -693,7 +693,7 @@ The Post Office of Iuel~
|
||||
allow communication between the various factions of the undead who which to
|
||||
conspire the overthrow of all pitiful living creatures in the realm. A large
|
||||
shelf divided into small boxes filled with names seems to be the extent of the
|
||||
postmans ability to sort and deliver mail.
|
||||
postmans ability to sort and deliver mail.
|
||||
~
|
||||
107 8 0 0 0 0
|
||||
D2
|
||||
@@ -707,7 +707,7 @@ The Bank of Iuel~
|
||||
fortune in coins and other treasures lies within. But no one is stupid enough
|
||||
to try and steal from this bank. The walls are crumbling into dust, debris
|
||||
from the ceiling lies about the floor, making an excellent skylight through
|
||||
which you can see the grey unmoving clouds above.
|
||||
which you can see the grey unmoving clouds above.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -721,7 +721,7 @@ Pet Shop of Iuel~
|
||||
This strange room is starkly out of place and in remarkably good condition.
|
||||
Cages line all the walls filled with animals. A small boy tends to them with
|
||||
love and devotion. The smell is what could be expected, a mix of urine,
|
||||
fesces, and animals.
|
||||
fesces, and animals.
|
||||
~
|
||||
107 8 0 0 0 0
|
||||
D3
|
||||
@@ -745,8 +745,8 @@ S
|
||||
#10740
|
||||
Entrance to Iuel~
|
||||
The hill slopes downwards into what appears to be an old and abandoned city
|
||||
of stone. It is starkly out of place with plains and field surrounding it.
|
||||
The city appears to be sinking into the swamplands it rests upon.
|
||||
of stone. It is starkly out of place with plains and field surrounding it.
|
||||
The city appears to be sinking into the swamplands it rests upon.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -763,7 +763,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 357 0 0 0 9
|
||||
D1
|
||||
@@ -788,7 +788,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D2
|
||||
@@ -813,7 +813,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D3
|
||||
@@ -838,7 +838,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D1
|
||||
@@ -867,7 +867,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -892,7 +892,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D2
|
||||
@@ -913,7 +913,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -934,7 +934,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D2
|
||||
@@ -955,7 +955,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D4
|
||||
@@ -976,7 +976,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D3
|
||||
@@ -1001,7 +1001,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D4
|
||||
@@ -1022,7 +1022,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1047,7 +1047,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1068,7 +1068,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1093,7 +1093,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D1
|
||||
@@ -1114,7 +1114,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D1
|
||||
@@ -1141,7 +1141,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1162,7 +1162,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D4
|
||||
@@ -1183,7 +1183,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D4
|
||||
@@ -1204,7 +1204,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1225,7 +1225,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1250,7 +1250,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D2
|
||||
@@ -1267,7 +1267,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1284,7 +1284,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1305,7 +1305,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1326,7 +1326,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D4
|
||||
@@ -1347,7 +1347,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1368,7 +1368,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D2
|
||||
@@ -1389,7 +1389,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D4
|
||||
@@ -1410,7 +1410,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1435,7 +1435,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D1
|
||||
@@ -1458,7 +1458,7 @@ wetlands. Creeping vines flourish and seemingly thriving on the liquid compose
|
||||
that Iuel has managed to gather in it's gruesome arms. A smooth bowl carved
|
||||
from the fluid's weight takes center stage gathering more foul smelling liquid,
|
||||
attracting the strangest insects. Amplified sounds of dripping fluid can be
|
||||
heard from all over.
|
||||
heard from all over.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D3
|
||||
@@ -1470,7 +1470,7 @@ S
|
||||
Body Count~
|
||||
The soft earth gives under your feet and you are sucked down into he sink
|
||||
hole. Dirt and rocks quickly fill in over your head. The weight and lack of
|
||||
oxygen are slowly killing you.
|
||||
oxygen are slowly killing you.
|
||||
~
|
||||
107 4 0 0 0 0
|
||||
S
|
||||
@@ -1484,7 +1484,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1510,7 +1510,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1531,7 +1531,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D2
|
||||
@@ -1552,7 +1552,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D1
|
||||
@@ -1577,7 +1577,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D3
|
||||
@@ -1602,7 +1602,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1627,7 +1627,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1648,7 +1648,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D1
|
||||
@@ -1669,7 +1669,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D1
|
||||
@@ -1694,7 +1694,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1715,7 +1715,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D2
|
||||
@@ -1736,7 +1736,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1761,7 +1761,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D4
|
||||
@@ -1782,7 +1782,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D2
|
||||
@@ -1803,7 +1803,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
@@ -1824,7 +1824,7 @@ of blood and flesh, spilt and cutt off from fallen fighters leaves this place a
|
||||
terrible adventuring spot. Soft walls of this sink hole crumbles slowly
|
||||
expanding it's diameter century over century. Absolutely no light penetrates
|
||||
into this cavern trapping humid coldness in the air and a nerve racking
|
||||
silence.
|
||||
silence.
|
||||
~
|
||||
107 0 0 0 0 0
|
||||
D0
|
||||
|
||||
Reference in New Issue
Block a user