TBA data file whitespace cleanups. (#66)

This just converts the few DOS text files still in here to standard text files (line-endings),
removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces
all the tabs (except in .zon files, where they seem to be common) with expanded spaces.

It's easy to confirm this is actually a non-change, except for whitespace:
* `git show -w` shows this commit as only removing 8 trailing blank lines.

This should make no difference to tbaMUD itself, but it will make working on these files,
especially with scripts and automated tools, much easier.

This is the base change for a set of other changes I will put up once/if this merges,
without this, the others are just too complicated to wrangle.
This commit is contained in:
Steaphan Greene
2019-11-18 09:53:47 -08:00
committed by wyld-sw
parent 9856fca4e3
commit c59c321d5d
874 changed files with 33218 additions and 33226 deletions

View File

@@ -6,7 +6,7 @@ to be more of a stopping point for travelers to stop for directions or to make
certain that the Baron is indeed in his tower rather than a checkpoint for a
military operation - although there are guards who man it. To the west is the
short stretch of the King's Highway before it turns north, headind far from
Cailveh's lands.
Cailveh's lands.
~
308 0 0 0 0 0
D2
@@ -36,7 +36,7 @@ Gravel Road~
This long north-south road is meticulously cared for, running through the
usual corn and wheat fields that seem to grow without cessation through this
entire area. A small settlement lies southeast from here, smoke rising from
many of the chimneys, all of the buildings seeming in good repair.
many of the chimneys, all of the buildings seeming in good repair.
~
308 0 0 0 0 0
D0
@@ -50,9 +50,9 @@ D2
S
#30802
Gravel Road~
On the east side of the road, the backs of many small homes now face you.
On the east side of the road, the backs of many small homes now face you.
They are all well-constructed, strong and freshly painted with short, cropped
grass growing in their lawns. The road continues to run north and south.
grass growing in their lawns. The road continues to run north and south.
~
308 0 0 0 0 0
D0
@@ -69,7 +69,7 @@ Gravel Road~
On the east side of the road, the backs of many small homes face you. They
are all well-constructed, strong and freshly painted with short, cropped grass
growing in their lawns. The road continues to run north and south, with an
entrance into the settlement just south of here.
entrance into the settlement just south of here.
~
308 0 0 0 0 0
D0
@@ -85,7 +85,7 @@ S
Gravel Road at the Settlement~
A road, also graveled just like the one you stand upon, leads east into the
settlement. To the south, the road continues for a distance before curving
eastward, to the north the road runs for quite some way.
eastward, to the north the road runs for quite some way.
~
308 0 0 0 0 0
D0
@@ -104,7 +104,7 @@ S
#30805
Gravel Road~
The road runs north and south, the settlement for the Baron's constituants
just to the east and rolling fields of grain to the west.
just to the east and rolling fields of grain to the west.
~
308 0 0 0 0 0
D0
@@ -120,7 +120,7 @@ S
Gravel Road~
The road runs north and south, the settlement for the Baron's constituants
just to the east and rolling fields of grain to the west. Just to the south,
the roads bends away to the southeast.
the roads bends away to the southeast.
~
308 0 0 0 0 0
D0
@@ -136,7 +136,7 @@ S
Gravel Road~
The road bends to the east, making a slow southeastern curve toward the tower
that can now be seen in the distance. A slight ways further is a small barn,
the only building between the settlement and the tower.
the only building between the settlement and the tower.
~
308 0 0 0 0 0
D0
@@ -153,7 +153,7 @@ Gravel Road~
The road continues to twist and bend its way through the fields, the tower
larger than ever to the southeast. To the north, through a short length of corn
stalks, a fair-sized settlement can be seen - the place where all that work for
the Baron live.
the Baron live.
~
308 0 0 0 0 0
D2
@@ -185,7 +185,7 @@ S
Bend in the Gravel Road~
The road makes a bend to the west and the south, heading along the road that
leads to Cailveh's tower. A short jaunt to south is the entrance into a small
barn, a sturdy-looking structure wih a fresh coat of silver paint.
barn, a sturdy-looking structure wih a fresh coat of silver paint.
~
308 0 0 0 0 0
D2
@@ -203,7 +203,7 @@ Before a Large Barn~
anyone who might wish to enter. It must be that Cailveh feels very comfortable
about who his complacent guards let through at the entrance to his property...
To the east the road runs directly up to Cailveh's front door, to the north the
road runs away and off of Cailveh's property.
road runs away and off of Cailveh's property.
~
308 0 0 0 0 0
D0
@@ -223,7 +223,7 @@ S
West of the Tower~
Cailveh's tower lies just east from from here, its looming height now just a
bit daunting as you approach. The road runs toward the tower or west toward the
exit from Cailveh's property.
exit from Cailveh's property.
~
308 0 0 0 0 0
D1
@@ -240,7 +240,7 @@ Before the Tower~
The tower doors lie just to the east, large wooden doors made of slats of oak
and bound by iron. Plentiful crops lie on the north and south of the road, a
calming breeze blows by. This is not a place to feel at all intimidated or
unwelcome.
unwelcome.
~
308 0 0 0 0 0
D1
@@ -256,7 +256,7 @@ S
The Tower Entry Gate~
The doors to the tower are certainly large enough to be considered a gate -
they are at least ten feet in height, rising to a point where they meet each
other. Enter, if you will, or head west back along the main road.
other. Enter, if you will, or head west back along the main road.
~
308 0 0 0 0 0
D1
@@ -272,7 +272,7 @@ S
Scrupulously Clean Barn~
Even the inner walls of this small barn have been painted silver! All of the
harnesses and yokes are hung upon the walls in neat and orderly fashion, the
floor is even swept. Through a door in the south wall lies the pastures.
floor is even swept. Through a door in the south wall lies the pastures.
~
308 8 0 0 0 0
D0
@@ -288,7 +288,7 @@ S
The Pastures~
This small, fenced in area holds the cows that keep the people who live in
Cailveh's care well fed with an ample supply of milk. Be careful where you
step...
step...
~
308 0 0 0 0 0
D0
@@ -308,7 +308,7 @@ S
The Pastures~
This small, fenced in area holds the cows that keep the people who live in
Cailveh's care well fed with an ample supply of milk. Be careful where you
step...
step...
~
308 0 0 0 0 0
D3
@@ -320,7 +320,7 @@ S
The Pastures~
This small, fenced in area holds the cows that keep the people who live in
Cailveh's care well fed with an ample supply of milk. Be careful where you
step...
step...
~
308 0 0 0 0 0
D1
@@ -333,7 +333,7 @@ Towne Road~
This well graveled road leads east into the settlement, a very tidy place
where the streets are free of litter and all the homes are tended to regularly.
The main road lies just to the west. A small sign lies on the south side of the
road.
road.
~
308 0 0 0 0 0
D1
@@ -356,7 +356,7 @@ Intersection on Towne Road~
Homes lie to the north and south; small, neat structures which look welcome
and very non-threatening. To the east is what must be the merchant's area,
where most of the business of the towne is conducted. The main road to the
tower and the King's Highway lies to the west.
tower and the King's Highway lies to the west.
~
308 0 0 0 0 0
D0
@@ -379,7 +379,7 @@ S
#30821
Towne Road~
Homes lie on the east and west sides of the road. The road itself runs north
and south for some distance past homes of all shape and size.
and south for some distance past homes of all shape and size.
~
308 0 0 0 0 0
D0
@@ -402,7 +402,7 @@ S
#30822
Towne Road~
Homes lie on the east and west sides of the road. The road itself runs north
and south for some distance past homes of all shape and size.
and south for some distance past homes of all shape and size.
~
308 0 0 0 0 0
D0
@@ -426,7 +426,7 @@ S
Cul-de-sac~
You are surrounded on all sides but the south by the private homes of the
people that live in Cailveh's care. The only way out of here is south unless
you desire to meet some of the folk who live within these homes.
you desire to meet some of the folk who live within these homes.
~
308 0 0 0 0 0
D0
@@ -451,7 +451,7 @@ Simple Home~
The furnishings of this place are at best simple, nothing looks as if it
would hold any true value, only function. There is only one adornment to the
walls, that being a large, flat cross which hangs directly above the dining
table.
table.
~
308 8 0 0 0 0
D2
@@ -463,7 +463,7 @@ S
Towne Road~
This is the residential section of the community with homes lining both sides
of the street. Just north of here is a main intersection in the street, suth
lies a small square.
lies a small square.
~
308 0 0 0 0 0
D0
@@ -487,7 +487,7 @@ S
Schoolhouse Square~
Named Schoolhouse Square for no other reason than the fact that the
schoolhouse is located just south of here, this small square is a tidy little
turn-around with houses on the east and west sides of the school.
turn-around with houses on the east and west sides of the school.
~
308 0 0 0 0 0
D0
@@ -511,7 +511,7 @@ S
Ye Olde School~
Three rows of desks line the floor, a moderate-sized desk fronting the south
side of the room. A gilded cross hangs on the south wall above the desk,
obviously the people of this community place a large emphasis on religion.
obviously the people of this community place a large emphasis on religion.
~
308 8 0 0 0 0
D0
@@ -523,7 +523,7 @@ S
Small Home~
This single-room home is no bigger than ten by ten, obviously the home of a
single occupant. A small bed lies against the south wall, a small table is
nudged into the northwest corner.
nudged into the northwest corner.
~
308 8 0 0 0 0
D1
@@ -534,7 +534,7 @@ S
#30829
Tidy Home~
This mid-sized home is meticulously cleaned from top to bottom, the walls
even squeaky clean. A small cross hangs on the wall right next to the door.
even squeaky clean. A small cross hangs on the wall right next to the door.
~
308 8 0 0 0 0
D3
@@ -543,14 +543,14 @@ door~
1 0 30826
E
sign~
Please remove shoes!
Please remove shoes!
~
S
#30830
Empty Home~
It appears that whoever built this place has either passed on or possibly
went to live somewhere else. With very little cleaning and even less
construction, this could be a very livable place.
construction, this could be a very livable place.
~
308 8 0 0 0 0
D1
@@ -563,7 +563,7 @@ Freshly-Painted Home~
The smell of the stain used on the walls is still fresh in this house, the
walls still shine with that glare that comes from freshly painted walls. All of
the furniture is pulled away from the walls until they dry, as a result it is
very cramped in this home.
very cramped in this home.
~
308 264 0 0 0 0
D3
@@ -575,7 +575,7 @@ S
Quiet Home~
The plain white walls of this home coupled with the somber furnishings only
add to the vibe that immediately soaks in as you enter. It is obvious that the
occupants like it quiet in their home and wish to keep it that way.
occupants like it quiet in their home and wish to keep it that way.
~
308 8 0 0 0 0
D1
@@ -588,7 +588,7 @@ Simple Home~
This is indeed someone's happy home, however it appears that whoever lives
here lives quite the simple life; nothing in the house appears to hold any sort
of monetary value whatsoever. There is a table and chairs made of crude wood
and a bed made from the same of wood and hay.
and a bed made from the same of wood and hay.
~
308 8 0 0 0 0
D1
@@ -599,7 +599,7 @@ S
#30834
Small Home~
The quarters in this small home are tight, indeed, allowing comfortbale
movement for only one person at a time. The door lies to the east.
movement for only one person at a time. The door lies to the east.
~
308 264 0 0 0 0
D1
@@ -611,7 +611,7 @@ S
Thatch-Roofed Home~
This is the only home in the entire settlement that is not completely
weather-proof. The roof is made from thatch, the walls from rough-hewn timber,
but strangely enough it appears to work very well as an abode.
but strangely enough it appears to work very well as an abode.
~
308 8 0 0 0 0
D3
@@ -625,7 +625,7 @@ Small Log Home~
log. The owner must have spent quite some time building this place and have
quite a large amount of pride in his work because the place is beautiful. Much
of the wood for the inner walls have been carved out to allow for shelving and
such. The furniture is most made from the same dark wood as the home itself.
such. The furniture is most made from the same dark wood as the home itself.
~
308 8 0 0 0 0
D3
@@ -650,7 +650,7 @@ Towne Road~
This small portion of road runs between the two main intersections of the
settlement, bordering the north side and entryway into the local pub and dining
establishment. It is actually a very nice place to eat, having a strong
reputation of good food and good people, recommended throughout the land.
reputation of good food and good people, recommended throughout the land.
~
308 0 0 0 0 0
D1
@@ -670,7 +670,7 @@ S
Towne Square~
A beautiful park lies along the eastern side of the road, full of beautiful
flowers and trees. The road travels north and south through the business
district and also west past the local pub toward the main road.
district and also west past the local pub toward the main road.
~
308 0 0 0 0 0
D0
@@ -693,7 +693,7 @@ S
#30840
Towne Road~
The road travels north to south past a small restaurant on the east and an
herbalist on the west side of the road. Just north of here is small square.
herbalist on the west side of the road. Just north of here is small square.
~
308 0 0 0 0 0
D0
@@ -718,7 +718,7 @@ Northern Square~
Businesses surround you, the tink tink of the blacksmith very audible on the
west side of the road, a low single story building lies to the east - the town
doctor. To the north is the apothecary, who is said to have the finest and most
potent potions in all the realm.
potent potions in all the realm.
~
308 0 0 0 0 0
D0
@@ -740,9 +740,9 @@ D3
S
#30842
The Apothecary~
Odd smells linger in the air of this musty and yet curiously drafty place.
Odd smells linger in the air of this musty and yet curiously drafty place.
Colored liquids fill glass containers along the northern wall behind the
counter, the labors of long hours of brewing by the master apothecary.
counter, the labors of long hours of brewing by the master apothecary.
~
308 8 0 0 0 0
D2
@@ -753,7 +753,7 @@ S
#30843
Towne Doctor~
It appears that the doctor is not in at this time. The entire building lies
silent and empty. Devoid of life. Odd.
silent and empty. Devoid of life. Odd.
~
308 8 0 0 0 0
D3
@@ -766,7 +766,7 @@ Smithy~
Entering into this high-roofed building immediately engulfs you in a
tremendous heat. The gruff and filthy man who works within the confines of this
room must obviously not care much about hiegene or the fact that its easily one
hundred degrees in this building.
hundred degrees in this building.
~
308 8 0 0 0 0
D1
@@ -778,7 +778,7 @@ S
Salaylia's~
Salaylia makes a mean dish of food that can be eaten right here in comfort or
taken with you on your journeys. Either way, she is always pleased to be able
to provide for the hungry.
to provide for the hungry.
~
308 8 0 0 0 0
D3
@@ -790,7 +790,7 @@ S
The Herbalist~
Small plants grow along shelves high along the north and south walls of this
room, a long counter running the west end of the room. Within that counter lie
samples of the poultices and remedies which the herbalist offers.
samples of the poultices and remedies which the herbalist offers.
~
308 8 0 0 0 0
D1
@@ -802,7 +802,7 @@ S
Colorful Park~
This is obviously a place that harbors a great deal of pride for the locals,
it so well tended. A small stone bench lies alongside the path, allowing you to
rest for a short period if that be your desire.
rest for a short period if that be your desire.
~
308 16 0 0 0 0
D3
@@ -816,7 +816,7 @@ The Towne Hall~
after most day's work, most of the local residents end up coming here to dine
with their fellow townsfolk. Nightly 'meetings' are conducted over steaming
plates of meat and vegetables, accompanied by laughter and the occasional music
of a traveling musician.
of a traveling musician.
~
308 8 0 0 0 0
D0
@@ -828,7 +828,7 @@ S
Tailor~
The locals tend to mostly the servicable garb of the simple worker, humble
people of the Gods who perform their daily work with pride. As such, the tailor
mostly carries what sells.
mostly carries what sells.
~
308 8 0 0 0 0
D1
@@ -839,7 +839,7 @@ S
#30850
Towne Road~
The road runs south past a number of businesses and the local chapel toward a
wonderful garden, full of bloom and color. To the north is the Towne Square.
wonderful garden, full of bloom and color. To the north is the Towne Square.
~
308 0 0 0 0 0
D0
@@ -864,7 +864,7 @@ House of Worship~
Every morning and every evening, the entire community gathers in this humble
building to give thanks for the land they live upon and their gracious
benefactor, the Baron Cailveh. Lines of benches run up to the east wall where
large cross hangs upon the wall, gleaming beautifully.
large cross hangs upon the wall, gleaming beautifully.
~
308 8 0 0 0 0
D3
@@ -874,9 +874,9 @@ D3
S
#30852
The General Store~
You name it, this place has it and if they don't have it, they'll get it.
You name it, this place has it and if they don't have it, they'll get it.
At least that is their reputation. All manner of oddities and necessities lie
scattered about on shelves and in displays.
scattered about on shelves and in displays.
~
308 8 0 0 0 0
D1
@@ -887,7 +887,7 @@ S
#30853
Southern Square~
A magnificent garden lies just south of here, a tidy little store on the west
side and mill of some sort on the east side.
side and mill of some sort on the east side.
~
308 0 0 0 0 0
D0
@@ -912,7 +912,7 @@ Distillery~
This used to be the old mill for the settlement, but has since been converted
into a distillery for the locals so that they might have drinking water free of
disease. Barrels, bottles or whatever you like can be refilled or simply
purchased here.
purchased here.
~
308 8 0 0 0 0
D3
@@ -924,7 +924,7 @@ S
Towne Gardens~
These beautiful gardens are tended with love and care by all of the locals,
kept as a haven for thought and quiet contemplation. They are kep immaculate
year round, with no exceptions.
year round, with no exceptions.
~
308 0 0 0 0 0
D0
@@ -936,7 +936,7 @@ S
Entryway Into the Main Hall~
This is actually a part of the main hall, however most of the politicking
goes on a bit to the east where Cailveh holds his court. The exit from the
tower lies to the west.
tower lies to the west.
~
308 8 0 0 0 0
D1
@@ -952,7 +952,7 @@ S
Main Hall~
A door lies on the north wall, next to an ornate silver tapestry which hangs
from the ceiling to the floor, covering the entire wall. On the south wall is a
matching tapestry, giving the hall a feeling of majestic holiness.
matching tapestry, giving the hall a feeling of majestic holiness.
~
308 8 0 0 0 0
D0
@@ -973,8 +973,8 @@ Audience Chamber~
All of Cailveh's formal matters of state are conducted here, at this very
spot. A gilded chair of worked silver sits upon a low dias, a plush cushion
resting atop the chair. A thick silver curtain runs along behind the chair,
completing the picture of strength and calm that Cailveh wishes to project.
Doors lie on the north and south walls.
completing the picture of strength and calm that Cailveh wishes to project.
Doors lie on the north and south walls.
~
308 8 0 0 0 0
D0
@@ -999,7 +999,7 @@ Behind the Gilded Chair~
It appears that the Baron has a spot to get away from all the noise and
stress of court whenever he likes. There is a stone stairway leading upward
into the heights of the tower, curving around and up out of sight. Behind the
curtain lies the Audience Chamber.
curtain lies the Audience Chamber.
~
308 8 0 0 0 0
D3
@@ -1016,7 +1016,7 @@ The Feasting Hall~
Twin doors lie on the south wall of this enormous chamber, exits designed to
allow the ingress and egress of large amounts of people. A long table runs most
of the length of the room, beautifully woven table coverings over most of its
surface.
surface.
~
308 8 0 0 0 0
D2
@@ -1033,7 +1033,7 @@ The Feasting Hall~
Twin doors lie on the south wall of this enormous chamber, exits designed to
allow the ingress and egress of large amounts of people. A long table runs most
of the length of the room, beautifully woven table coverings over most of its
surface.
surface.
~
308 8 0 0 0 0
D1
@@ -1051,7 +1051,7 @@ Private Meeting Room~
but needs to conduct business privately, this is where Cailveh brings the
visitor to talk. The room is protected by a ward of silence maintained by
Cailveh himself so that conversations within this room stay only within this
room.
room.
~
308 40 0 0 0 0
D0
@@ -1064,7 +1064,7 @@ Secret Stair Passage~
These stairs are the single one way to reach the upper levels of the tower.
Cailveh keeps them hidden so that he might enjoy a relative calm when dealing
with family or personal life. No visitors are ever allowed in these higher
chambers, only Cailveh, his family, and a small slew of servants.
chambers, only Cailveh, his family, and a small slew of servants.
~
308 8 0 0 0 0
D4
@@ -1082,7 +1082,7 @@ Stone and Mortar Hallway~
average. The walls are of stone and mortar, well formed and solid to the touch.
On the south wall is a door, the stairs lead downward to the main floor of the
tower and the hallway runs westward toward more doors, actually ending at a
door.
door.
~
308 8 0 0 0 0
D2
@@ -1101,7 +1101,7 @@ S
#30865
Stone and Mortar Hallway~
A door lies on the north wall, the hallway heads east and west, both only for
short distances.
short distances.
~
308 8 0 0 0 0
D0
@@ -1121,7 +1121,7 @@ S
End of the Hall~
A wide door lies on the west wall of the hall which would be the dead end to
the hall if there weren't a door there. Off to the east are more doors, with a
stairway leading downward at the end of the hall.
stairway leading downward at the end of the hall.
~
308 8 0 0 0 0
D1
@@ -1139,7 +1139,7 @@ Gilzaan's Private Chambers~
the endowment of all that Cailveh holds upon his death, holds the largest room
in the tower save for Cailveh himself. All that is holy and worthy, studious
and pious lies in an orderly fashion in this enormous apartment. A door lies in
the south wall.
the south wall.
~
308 8 0 0 0 0
D2
@@ -1157,7 +1157,7 @@ Gilzaan's Private Chambers~
the endowment of all that Cailveh holds upon his death, holds the largest room
in the tower save for Cailveh himself. All that is holy and worthy, studious
and pious lies in an orderly fashion in this enormous apartment. A door lies on
the south wall just east from here.
the south wall just east from here.
~
308 8 0 0 0 0
D1
@@ -1169,10 +1169,10 @@ S
Necromocis' Private Chambers~
Necromocis is Cailveh's youngest son, but certainly the brighter of the two.
Most of Necromocis' time is spent up in the higher reaches of the tower, pouring
over the ancient tomes which Cailveh holds locked within his library.
over the ancient tomes which Cailveh holds locked within his library.
Necromocis could soak up knowledge all day long and still yearn for more at the
fall of night. He is Cailveh's pride and joy, unencumbered the knowledge that
he may have to one day run the Barony, as his brother is.
he may have to one day run the Barony, as his brother is.
~
308 8 0 0 0 0
D1
@@ -1184,10 +1184,10 @@ S
Necromocis' Private Chambers~
Necromocis is Cailveh's youngest son, but certainly the brighter of the two.
Most of Necromocis' time is spent up in the higher reaches of the tower, pouring
over the ancient tomes which Cailveh holds locked within his library.
over the ancient tomes which Cailveh holds locked within his library.
Necromocis could soak up knowledge all day long and still yearn for more at the
fall of night. He is Cailveh's pride and joy, unencumbered the knowledge that
he may have to one day run the Barony, as his brother is.
he may have to one day run the Barony, as his brother is.
~
308 8 0 0 0 0
D0
@@ -1203,9 +1203,9 @@ S
Sitting Room~
This room is dominated by a huge fireplace on the west wall. It spans the
entire length of the wall, the stonework giving the room a very rustic, cozy
feel. Lounge chairs and couches lie in a fashionable array about the room.
feel. Lounge chairs and couches lie in a fashionable array about the room.
This is where Cailveh and his family spend most of their evenings together, away
from the main court life which never seems to end downstairs.
from the main court life which never seems to end downstairs.
~
308 8 0 0 0 0
D0
@@ -1227,7 +1227,7 @@ fireplace~
E
stones~
They look as if they aren't anchored all that well, as if they might be able
to be moved or jarred free.
to be moved or jarred free.
~
E
fireplace~
@@ -1235,7 +1235,7 @@ fireplace~
place where the firewood is actually kept and burnt only takes up about a
quarter of the space that it could, the rest of it is just ornate. Most of the
rocks are made from regular, grayish stone but there is a particular run of them
that are a bit darker than the rest.
that are a bit darker than the rest.
~
S
#30872
@@ -1243,7 +1243,7 @@ Cailveh's Private Chambers~
This section of the room is more an entryway into the larger part of
Cailveh's private area which is shared with his wife. The room follows the
curve of the tower, opening east into the private chambers and north into the
sitting room.
sitting room.
~
308 8 0 0 0 0
D0
@@ -1260,7 +1260,7 @@ Cailveh's Private Chambers~
This lavish section of Cailveh's private quarters are reserved for he and his
wife only, a retreat for the two of them to get away from everything completely.
There is a large bed and a long, low divan that sits before a fireplace - a very
appealing setup.
appealing setup.
~
308 8 0 0 0 0
D3
@@ -1274,7 +1274,7 @@ Bathing Area~
curious-looking stone pedestal designed specifically for holding the hot embers
of coal that heat the tub above it. A curtain can be drawn about the tub or
left wide open, a wooden desk lies against the west wall with a washbasin and
mirror atop it.
mirror atop it.
~
308 8 0 0 0 0
D2
@@ -1288,7 +1288,7 @@ Runed Stairwell~
but more so they are wards of notification which will let Cailveh when an
unwelcome guest has intruded upon his private demenses unwelcome. Enter upward
into the private work area of the Baron Cailveh, but beware of his fury and the
wrath of his gods.
wrath of his gods.
~
308 8 0 0 0 0
D4
@@ -1306,7 +1306,7 @@ Laboratory~
the walls lined with shelving which holds all manner of scrolls, books and
tablature. The wooden creaks underfoot as you move about, even a shifting of
your weight makes a fair amount of noise. It will be very difficult, indeed, to
stay here undetected for very long.
stay here undetected for very long.
~
308 8 0 0 0 0
D1
@@ -1329,7 +1329,7 @@ the walls lined with shelving which holds all manner of scrolls, books and
tablature. The wooden creaks underfoot as you move about, even a shifting of
your weight makes a fair amount of noise. It will be very difficult, indeed, to
stay here undetected for very long. There is a door on the south wall, one that
does not look as if it is opened very often.
does not look as if it is opened very often.
~
308 8 0 0 0 0
D2
@@ -1346,7 +1346,7 @@ Study~
This is a more sedate setting than that just north of here. A plush chair
lies against the west wall, one that looks very much like it is used extremely
often. Shelves line the east wall, however the books there are more scholarly
than for research.
than for research.
~
308 8 0 0 0 0
D0
@@ -1363,7 +1363,7 @@ Library~
If it seemed that there were a lot of books on the shelves in the rooms to
the north, then you had no idea what to expect here. Every single foot of space
available has been utilized for shelving for books, all of them organized by
size and content.
size and content.
~
308 8 0 0 0 0
D0
@@ -1380,7 +1380,7 @@ Observatory~
There is wide, tall window in the southeastern wall, one that rises all the
way to the ceiling and opens out into the heavens. A strange object has been
placed near to the window, one that looks much like a long tube with glass at
the ends.
the ends.
~
308 8 0 0 0 0
D3
@@ -1393,7 +1393,7 @@ Artifact Room~
This room has been looted. Nothing remains except empty shelves and tables
that were once laden with numerous items and artifacts. The patches of dust
free shelves hint at the outlines of the previous occupants. Uneven shadings of
the walls hint at portraits that may have once been hung for many years.
the walls hint at portraits that may have once been hung for many years.
~
308 0 0 0 0 0
D0