forked from kyonshi/grenzland-mud
MAJOR UPDATE: Admin Levels split from Mortal Levels
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@@ -42,7 +42,7 @@ int perform_alias(struct descriptor_data *d, char *orig, size_t maxlen);
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int enter_player_game (struct descriptor_data *d);
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/* ACMDs available through interpreter.c */
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ACMD(do_alias);
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ACMD(do_cmdinfo);
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/* for compatibility with 2.20: */
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#define argument_interpreter(a, b, c) two_arguments(a, b, c)
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@@ -60,6 +60,8 @@ struct command_info {
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void (*command_pointer)
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(struct char_data *ch, char *argument, int cmd, int subcmd);
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sh_int minimum_level;
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sh_int minimum_admlevel;
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int admin_flag;
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int subcmd;
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};
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