KAIZEN formatting and linting, header files

This commit is contained in:
welcor
2024-09-17 01:04:36 +02:00
parent e59420363a
commit e6085172d5
45 changed files with 5153 additions and 5238 deletions
+12 -18
View File
@@ -13,24 +13,18 @@
#ifndef _COMM_H_
#define _COMM_H_
#define NUM_RESERVED_DESCS 8
#define NUM_RESERVED_DESCS 8
#define COPYOVER_FILE "copyover.dat"
/* comm.c */
void close_socket(struct descriptor_data *d);
void game_info(const char *messg, ...) __attribute__ ((format (printf, 1, 2)));
size_t send_to_char(struct char_data *ch, const char *messg, ...) __attribute__
((format (printf, 2, 3)));
void send_to_all(const char *messg, ...) __attribute__ ((format (printf, 1,
2)));
void send_to_room(room_rnum room, const char *messg, ...) __attribute__ ((format
(printf, 2, 3)));
void send_to_outdoor(const char *messg, ...) __attribute__ ((format (printf, 1,
2)));
void send_to_group(struct char_data *ch, struct group_data *group, const char * msg, ...) __attribute__ ((format
(printf, 3, 4)));
void send_to_range(room_vnum start, room_vnum finish, const char *messg, ...)
__attribute__ ((format (printf, 3, 4)));
size_t send_to_char(struct char_data *ch, const char *messg, ...) __attribute__((format (printf, 2, 3)));
void send_to_all(const char *messg, ...) __attribute__ ((format (printf, 1, 2)));
void send_to_room(room_rnum room, const char *messg, ...) __attribute__ ((format (printf, 2, 3)));
void send_to_outdoor(const char *messg, ...) __attribute__ ((format (printf, 1, 2)));
void send_to_group(struct char_data *ch, struct group_data *group, const char * msg, ...) __attribute__ ((format(printf, 3, 4)));
void send_to_range(room_vnum start, room_vnum finish, const char *messg, ...) __attribute__ ((format (printf, 3, 4)));
/* Act type settings and flags */
#define TO_ROOM 1 /**< act() type: to everyone in room, except ch. */
@@ -38,7 +32,7 @@ void send_to_range(room_vnum start, room_vnum finish, const char *messg, ...)
#define TO_NOTVICT 3 /**< act() type: to everyone in room, not ch or vict_obj. */
#define TO_CHAR 4 /**< act() type: to ch. */
#define TO_GMOTE 5 /**< act() type: to gemote channel (global emote) */
#define TO_SLEEP 128 /**< act() flag: to char, even if sleeping */
#define TO_SLEEP 128 /**< act() flag: to char, even if sleeping */
#define DG_NO_TRIG 256 /**< act() flag: don't check act trigger */
@@ -47,10 +41,10 @@ void perform_act(const char *orig, struct char_data *ch, struct obj_data *obj, v
char * act(const char *str, int hide_invisible, struct char_data *ch, struct obj_data *obj, void *vict_obj, int type);
/* I/O functions */
void write_to_q(const char *txt, struct txt_q *queue, int aliased);
int write_to_descriptor(socket_t desc, const char *txt);
size_t write_to_output(struct descriptor_data *d, const char *txt, ...) __attribute__ ((format (printf, 2, 3)));
size_t vwrite_to_output(struct descriptor_data *d, const char *format, va_list args);
void write_to_q(const char *txt, struct txt_q *queue, int aliased);
int write_to_descriptor(socket_t desc, const char *txt);
size_t write_to_output(struct descriptor_data *d, const char *txt, ...) __attribute__ ((format (printf, 2, 3)));
size_t vwrite_to_output(struct descriptor_data *d, const char *format, va_list args);
typedef RETSIGTYPE sigfunc(int);