From ece0bfd8e07fcc994db4a4f2b25b98cdbc130b6f Mon Sep 17 00:00:00 2001 From: Steaphan Greene Date: Sun, 17 Nov 2019 12:48:41 -0800 Subject: [PATCH] Minor fixes for done/end markers in one script. (#63) I don't know dg_script well at all, so I could be mistaken. But, I think these are just minor errors in this script. I have a separately-implemented mud codebase that interprets the worlds from tbamud, and it flags these as errors, and some other issues I might chose to fix later, depending on how this PR goes. :) Of course, it's possible this is really a bug in my own codebase, and not in these scripts... but I don't think so - and the documentation I've managed to find seems to confirm my suspicion. --- lib/world/trg/274.trg | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/lib/world/trg/274.trg b/lib/world/trg/274.trg index ce34d27..aa81dfb 100644 --- a/lib/world/trg/274.trg +++ b/lib/world/trg/274.trg @@ -106,8 +106,7 @@ switch %random.4% say its a mean old man! else say its a mean witch! - done - done + end %echo% the child starts crying! break case 2 @@ -122,7 +121,7 @@ switch %random.4% hug %actor.name% say Please be welcome here! break -end +done ~ #27407 Std greeting shop mobs~