15 Commits

Author SHA1 Message Date
f6cbe30c10 Merge pull request 'grenzland-region' (#3) from agroschim/grenzland-mud:grenzland-region into master
Reviewed-on: kyonshi/grenzland-mud#3
2026-01-26 20:58:06 +01:00
agroschim
1127cb5d3e Bugfix in trigger #49100 2026-01-22 21:24:17 +01:00
60c28bbfee merge upstream 2026-01-22 21:03:28 +01:00
agroschim
168bdc20b7 First level of the library dungeon 2026-01-22 21:01:22 +01:00
1433fb4145 not needed 2026-01-22 17:32:38 +01:00
b38e0deaf8 test 2026-01-22 17:31:23 +01:00
agroschim
cd6d42146b Added more rooms to the Grenzland Building 2026-01-22 17:24:20 +01:00
1a6953dc9f Merge branch 'master' of https://gitea.wilderland.ovh/kyonshi/grenzland-mud 2026-01-22 12:25:26 +01:00
9b9bb8eab5 moving stuff around 2026-01-22 12:23:29 +01:00
agroschim
6fb926bd21 Made the shops work 2026-01-20 21:32:00 +01:00
b1844be82d Update README.md 2026-01-20 16:14:59 +01:00
8fd4d5b234 Merge branch 'master' of https://gitea.wilderland.ovh/kyonshi/grenzland-mud 2026-01-20 16:13:41 +01:00
5ac7427a6f Merge branch 'grenzland' 2026-01-20 16:11:17 +01:00
37ba5ea608 yep 2026-01-20 01:03:20 +01:00
8125d736c9 new branch Grenzland 2026-01-16 13:31:28 +01:00
19 changed files with 638 additions and 31 deletions

4
.gitignore vendored
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@@ -63,6 +63,10 @@ lib/plrobjs/index
!lib/plrobjs/U-Z/00 !lib/plrobjs/U-Z/00
!lib/plrobjs/ZZZ/00 !lib/plrobjs/ZZZ/00
#don't commit logs
!log/*
!syslog.CRASH
# also not autogenerated config file # also not autogenerated config file
/lib/etc/config /lib/etc/config
# or the list of last logins # or the list of last logins

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@@ -1,3 +1,5 @@
Files for Grenzland-MUD
Files for grenzland-mud, forked from tbamud Files for grenzland-mud, forked from tbamud

25
lib/world/mob/491.mob Normal file
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@@ -0,0 +1,25 @@
#49100
waiter~
the waiter~
A waiter who knows all his customers is serving drinks here.
~
He looks very nice. But I bet he packs a punch.
~
24586 0 0 0 0 0 0 0 600 E
23 13 -3 4d4+230 3d3+3
230 52900
8 8 1
E
#49101
shopkeeper~
the shopkeeper~
A friendly man reading a zine is sitting behind the counter.
~
He looks very nice. But I bet he packs a punch.
~
24586 0 0 0 0 0 0 0 600 E
23 13 -3 4d4+230 3d3+3
230 52900
8 8 1
E
$

66
lib/world/mob/492.mob Normal file
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@@ -0,0 +1,66 @@
#49200
book worm~
the book worm~
A creepy little book work is crawling through the books.
~
Yuck! I bet they eat books!
~
72 0 0 0 0 0 0 0 -250 E
1 20 9 0d0+10 1d2+0
10 100
8 8 0
E
#49201
apprentice~
Master Ultan's apprentice~
One of Master Ultan's apprentices stands here looking confused.
~
He is clinging to a book he has never read. He looks harmless, but
you never can tell.
~
76 0 0 0 0 0 0 0 0 E
2 20 8 0d0+20 1d2+0
20 400
8 8 1
E
#49202
journeyman guard~
Master Ultan's journeyman~
One of Master Ultan's journeymen stands guard here.
~
The Journeyman is responsible for protecting the books from being read.
What a strange guild they are!
~
10 0 0 0 0 0 0 0 0 E
3 19 8 0d0+30 1d2+0
30 900
8 8 1
E
#49203
book thief~
the book thief~
An imp-like thing is sneaking thorugh the shelves, stealing books.
~
A tiny, vaguely humanoid shaped creature. Before you ever get a
good look at it, it darts back into the shelves.
~
236 0 0 0 0 0 0 0 -800 E
3 19 8 0d0+30 1d2+0
30 900
8 8 1
E
#49204
master ultan~
Master Ultan~
Master Ultan stands here, touching books with his creepy finger.
~
He is the head of the Librarians Guild, which hoards books. He is
an old man, haggard and nearly blind. He looks like a harmless old
man, but he has survived thus far.
~
10 0 0 0 0 0 0 0 0 E
5 19 7 1d1+50 1d2+0
50 2500
8 8 1
E
$

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@@ -182,6 +182,8 @@
343.mob 343.mob
345.mob 345.mob
346.mob 346.mob
491.mob
492.mob
555.mob 555.mob
556.mob 556.mob
653.mob 653.mob

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@@ -14,4 +14,60 @@ E
board~ board~
If you can read this, the board is not working. If you can read this, the board is not working.
~ ~
#4901
bottle beer~
a bottle~
A beer bottle has been left here.~
~
17 0 0 0 0 a 0 0 0 0 0 0 0
8 8 1 0
10 20 8 0 0
#4902
bottle dark ale~
a bottle~
A dark bottle of ale has been left here.~
~
17 0 0 0 0 a 0 0 0 0 0 0 0
8 8 3 0
10 10 3 0 0
#4903
bottle firebreather~
a bottle~
A bottle of firebreather has been left here.~
~
17 0 0 0 0 a 0 0 0 0 0 0 0
8 8 7 0
10 50 17 0 0
#4904
bottle local~
a bottle~
A dark bottle has been left here.~
~
17 0 0 0 0 a 0 0 0 0 0 0 0
8 8 8 0
10 20 7 0 0
#4905
zine~
the grenzland zine~
A tiny zine labelled "Grenzland No. 7" was left here.~
~
12 0 0 0 0 a 0 0 0 0 0 0 0
0 0 0 0
1 4 0 0 0
E
zine~
It looks like the 7th issue of the Grenzland Zine. This issue
focuses on High Level Adventures, and - look! - there is a report from
the ongoing Arden Vul campaign in there too!
~
#4906
dagger~
a dagger~
A dagger is lying here.~
~
5 ag 0 0 0 ano 0 0 0 0 0 0 0
0 1 4 11
1 1 0 0
A
19 1
$ $

22
lib/world/obj/491.obj Normal file
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@@ -0,0 +1,22 @@
#49103
sink water~
a sink~
A sink with a tap.~
~
23 cde 0 0 0 0 0 0 0 0 0 0 0
500 500 0 0
505 0 0 0 0
E
sink tap~
It is an ordinary sink with a tap. You might fill your canteen
here.
~
#49104
key~
a small key~
A smalk brass key.~
~
18 c 0 0 0 a 0 0 0 0 0 0 0
1 0 0 0
1 1 0 0
$

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@@ -182,6 +182,7 @@
343.obj 343.obj
345.obj 345.obj
346.obj 346.obj
491.obj
555.obj 555.obj
556.obj 556.obj
653.obj 653.obj

51
lib/world/shp/491.shp Normal file
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@@ -0,0 +1,51 @@
CircleMUD v3.0 Shop File~
#49100~
4901
4902
4903
4904
-1
1.50
0.75
-1
%s Sorry, I don't stock that item.~
%s You don't seem to have that.~
%s I don't trade in such items.~
%s I can't afford that!~
%s You are too poor!~
%s That'll be %d coins, thanks.~
%s I'll give you %d coins for that.~
0
2
49100
0
49100
-1
0
28
0
0
#49102~
4905
-1
1.50
0.75
-1
%s Sorry, I don't stock that item.~
%s You don't seem to have that.~
%s I don't trade in such items.~
%s I can't afford that!~
%s You are too poor!~
%s That'll be %d coins, thanks.~
%s I'll give you %d coins for that.~
0
2
49101
0
49102
-1
0
28
0
0
$~

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@@ -163,6 +163,7 @@
343.shp 343.shp
345.shp 345.shp
346.shp 346.shp
491.shp
555.shp 555.shp
556.shp 556.shp
653.shp 653.shp

11
lib/world/trg/491.trg Normal file
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@@ -0,0 +1,11 @@
#49100
Editorial Room Key - 49104~
2 g 25
~
wait 1 s
if !%actor.has_item(49104)%
%echo% Wait? Is that a key lying there!? Better pick that up!
%load% obj 49104 %actor% inv
end
~
$~

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@@ -182,8 +182,10 @@
343.trg 343.trg
345.trg 345.trg
346.trg 346.trg
491.trg
555.trg 555.trg
556.trg 556.trg
653.trg 653.trg
654.trg 654.trg
$ $

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@@ -1,9 +1,9 @@
#49100 #49100
The Common Room~ The Grenzland Club~
You are in the woodpaneled common room of the Grenzland Building. You are in the woodpaneled club room of the Grenzland Building.
People are talking quietly or reading in silence. There is a fire People are talking quietly or reading in silence. There is a fire
crackling in the hearth to the North. To the West is a deserted bar. crackling in the hearth to the North. To the West is a restroom. To
To the South is the Entry Hall. the South is the Entry Hall. To the East is a nice looking bar.
~ ~
491 de 0 0 0 0 491 de 0 0 0 0
D2 D2
@@ -11,25 +11,23 @@ You see the Entry Hall to the Grenzland Building.
~ ~
~ ~
1 -1 49101 1 -1 49101
E D3
note bar~ You see the restroom.
The note reads:
The bar is closed until I can figure out the format of .shp files.
- a.
~ ~
~
1 -1 49103
S S
#49101 #49101
The Entry Hall to the Grenzland Building~ The Entry Hall to the Grenzland Building~
You are in the Entry Hall to the Grenzland Building. To the North You are in the Entry Hall to the Grenzland Building. To the North
you see the Common Room. To the East you see the Grenzland Shop. To you see the Grenzland Club room. To the West is a door with a small
the South you see the Entry Hall. To the South is a Dark Alley in note pinned to it. To the South you see the Entry Hall. To the South
Midgaard. To the West is a door with a small note pinned to it. A is a Dark Alley in Midgaard. To the East you see the Grenzland Shop.
double staircase leads up to the Balcony. A double staircase leads up to the Balcony.
~ ~
491 de 0 0 0 0 491 de 0 0 0 0
D0 D0
You see the Common Room. You see the Grenzland Club room.
~ ~
~ ~
1 -1 49100 1 -1 49100
@@ -58,24 +56,50 @@ note~
S S
#49102 #49102
The Grenzland Shop~ The Grenzland Shop~
You are in the Grenzland Shop. It looks deserted (for now). To You are in the Grenzland Shop. The room is full of books, zines,
the West is the Common Room. There is a small note pinned to the dice, minis, and game boxes! The exit is to the West, but do you
counter. really want to leave?
~ ~
491 de 0 0 0 0 491 de 0 0 0 0
D3 D1
You see the Entry Hall. You see the Entry Hall.
~ ~
~ ~
1 -1 49101 1 -1 49101
S
#49103
The Restroom~
You are in the restroom of the Grenzland Club. The exit is to the
East. To the south are some bathroom stalls.
~
491 de 0 0 0 0
D1
You see the Grenzland Club room.
~
~
1 -1 49100
D2
You see bathroom stalls.
~
~
1 -1 49104
S
#49104
Bathroom Stalls~
Well, these are bathroom stalls. Quite clean.
~
491 de 0 0 0 0
D0
You see the sink and the exit.
~
~
1 -1 49103
E E
note~ stall stalls toilet toilets room~
The note reads: Surprisingly clean.
The store is closed until I can figure out the format of .shp files.
- a.
~ ~
S S
T 49100
#49110 #49110
The Balcony above the Entry Hall~ The Balcony above the Entry Hall~
This is the Balcony above the Entry Hall To the North is the This is the Balcony above the Entry Hall To the North is the
@@ -93,7 +117,7 @@ D1
You see a door with a brass plaque on it. You see a door with a brass plaque on it.
~ ~
~ ~
1 -1 49111 1 49104 49111
D5 D5
You see the Entry Hall from above. You see the Entry Hall from above.
~ ~
@@ -115,13 +139,20 @@ D3
You see the Balcony above the Entry Hall. You see the Balcony above the Entry Hall.
~ ~
~ ~
1 -1 49110 1 49104 49110
S S
#49112 #49112
The Library~ The Library~
Not much to see here (for now). The walls are bookshelves and the room is filled with plenty of
winged chairs, reading desks and map tables. One book shelves to the
North seems to be a door of some sort?
~ ~
491 de 0 0 0 0 491 de 0 0 0 0
D0
A curious door. Where might it lead?
~
~
1 -1 49200
D2 D2
You see the Balcony above the Entry. You see the Balcony above the Entry.
~ ~

286
lib/world/wld/492.wld Normal file
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@@ -0,0 +1,286 @@
#49200
The Entrance to the Library Maze~
This seems to be some secret section of the library. There is
shelves full of books everywhere! Let's hope you don't get lost here.
~
492 d 0 0 0 0
D0
The shelves continue North.
~
~
0 -1 49202
D3
The shelves continue West.
~
~
0 -1 49201
D2
Through the door you see the Library of the Grenzland Build.
~
~
1 -1 49112
S
#49201
A dead end in the Library Maze~
This is a dead end. There is shelves full of books everywhere!
Let's hope you don't get lost here.
~
492 d 0 0 0 0
D1
The shelves continue East.
~
~
0 -1 49200
S
#49202
A corridor in the Library Maze~
This is a corridor. It continues North and South. There is
shelves full of books everywhere! Let's hope you don't get lost here.
~
492 d 0 0 0 0
D0
The shelves continue North.
~
~
0 -1 49203
D2
The shelves continue South.
~
~
0 -1 49200
S
#49203
A junktion in the Library Maze~
This is a junktion. Corridors continue East, South, and West. A
door leads North. There is shelves full of books everywhere! Let's
hope you don't get lost here.
~
492 d 0 0 0 0
D0
A door leads north
~
~
1 -1 49210
D1
The shelves continue East.
~
~
0 -1 49207
D2
The shelves continue South.
~
~
0 -1 49202
D3
The shelves continue West.
~
~
0 -1 49204
S
#49204
A corridor in the Library Maze~
This is a corridor. It continues East and West. There is shelves
full of books everywhere! Let's hope you don't get lost here.
~
492 d 0 0 0 0
D1
The shelves continue East.
~
~
0 -1 49203
D3
The shelves continue West.
~
~
0 -1 49205
S
#49205
A corridor in the Library Maze~
This is a corridor. It continues East. A door leads south. There
is shelves full of books everywhere! Let's hope you don't get lost
here.
~
492 d 0 0 0 0
D1
The shelves continue East.
~
~
0 -1 49204
D2
A door leads South.
~
~
1 -1 49206
S
#49206
A Reading Room~
This seems to be a reading room. There are a few desks here. The
room has only one exit North.
~
492 d 0 0 0 0
D0
A door leads North.
~
~
1 -1 49205
S
#49207
A corridor in the Library Maze~
This is a corridor. It continues East and West. There is shelves
full of books everywhere! Let's hope you don't get lost here.
~
492 d 0 0 0 0
D1
The shelves continue East.
~
~
0 -1 49208
D3
The shelves continue West.
~
~
0 -1 49203
S
#49208
A junktion in the Library Maze~
This is a junktion. Corridors continue South and West. A door
leads North. There is shelves full of books everywhere! Let's hope
you don't get lost here.
~
492 d 0 0 0 0
D0
A door leads north
~
~
1 -1 49211
D2
The shelves continue South.
~
~
0 -1 49209
D3
The shelves continue West.
~
~
0 -1 49207
S
#49209
A dead end in the Library Maze~
This is a dead end. There is shelves full of books everywhere!
Let's hope you don't get lost here.
~
492 d 0 0 0 0
D0
The shelves continue North.
~
~
0 -1 49208
S
#49210
A dark corridor in the Library Maze~
This is a corridor. There are no light sources! The corridor
continues North. A door leads South. There is shelves full of books
everywhere! Let's hope you don't get lost here.
~
492 ad 0 0 0 0
D0
The shelves continue North.
~
~
0 -1 49214
D2
A door leads South.
~
~
1 -1 49203
S
#49211
A dark corridor in the Library Maze~
This is a corridor. There are no light sources! The corridor
continues North. A door leads South. There is shelves full of books
everywhere! Let's hope you don't get lost here.
~
492 ad 0 0 0 0
D0
The shelves continue North.
~
~
0 -1 49212
D2
A door leads South.
~
~
1 -1 49208
S
#49212
A dark corridor in the Library Maze~
This is a corridor. There are no light sources! The corridor
continues South and West. There is shelves full of books everywhere!
Let's hope you don't get lost here.
~
492 ad 0 0 0 0
D2
The shelves continue South.
~
~
0 -1 49211
D3
The shelves continue West.
~
~
1 -1 49213
S
#49213
A dark junktion in the Library Maze~
This is a junktion. There are no light sources! Corridors
continue East and West. A door leads North. There is shelves full
of books everywhere! Let's hope you don't get lost here.
~
492 ad 0 0 0 0
D0
A door leads north
~
~
1 -1 49215
D1
The shelves continue East.
~
~
0 -1 49212
D3
The shelves continue West.
~
~
0 -1 49214
S
#49214
A dark corridor in the Library Maze~
This is a corridor. There are no light sources! The corridor
continues East and South. There is shelves full of books everywhere!
Let's hope you don't get lost here.
~
492 ad 0 0 0 0
D1
The shelves continue East.
~
~
1 -1 49213
D2
The shelves continue South.
~
~
0 -1 49210
S
#49215
Master Ultan's Hideout~
This seems to be a reading room. There are no light sources here!
There are a few desks here. The room has only one exit South.
~
492 d 0 0 0 0
D2
A door leads South.
~
~
1 -1 49213
S
$

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@@ -185,6 +185,7 @@
345.wld 345.wld
346.wld 346.wld
491.wld 491.wld
492.wld
555.wld 555.wld
556.wld 556.wld
653.wld 653.wld

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@@ -2,9 +2,20 @@
GrenzlandMUD~ GrenzlandMUD~
Grenzland Building~ Grenzland Building~
49100 49199 15 2 d 0 0 0 1 33 49100 49199 15 2 d 0 0 0 1 33
M 0 4900 1 49100 (the waiter)
G 1 4901 100 -1 (a bottle)
G 1 4902 100 -1 (a bottle)
G 1 4903 100 -1 (a bottle)
G 1 4904 100 -1 (a bottle)
M 0 4901 1 49102 (the waiter)
G 1 4905 100 -1 (a zine)
R 0 49101 4900 -1 (a bulletin board) R 0 49101 4900 -1 (a bulletin board)
O 0 4900 99 49101 (a bulletin board) O 0 4900 99 49101 (a bulletin board)
D 0 49110 1 1 R 0 49103 49103 -1 (a sink)
D 0 49111 3 1 O 0 49103 99 49103 (a sink)
R 0 49104 49104 -1 (a key)
D 0 49110 1 2
D 0 49111 3 2
D 0 49112 0 1
S S
$ $

35
lib/world/zon/492.zon Normal file
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@@ -0,0 +1,35 @@
#492
GrenzlandMUD~
The Library Maze~
49200 49299 15 2 d 0 0 0 1 7
M 0 49200 8 49200 (a book worm)
M 0 49200 8 49201 (a book worm)
M 0 49200 8 49201 (a book worm)
M 0 49200 8 49202 (a book worm)
M 0 49201 5 49202 (an apprentice)
M 0 49201 5 49203 (an apprentice)
M 0 49200 8 49205 (a book worm)
M 0 49202 2 49206 (a journeyman)
E 1 4906 99 16 (a dagger)
M 0 49200 8 49207 (a book worm)
M 0 49200 8 49208 (a book worm)
M 0 49201 5 49209 (an apprentice)
E 1 4906 99 16 (a dagger)
M 0 49203 3 49210 (a book thief)
M 0 49203 3 49212 (a book thief)
M 0 49202 2 49213 (a journeyman)
E 1 4906 99 16 (a dagger)
M 0 49204 1 49215 (master ultan)
E 1 4906 99 16 (a dagger)
G 1 4905 99 -1 (the grenzland zine)
D 0 49200 2 1
D 0 49203 0 1
D 0 49205 2 1
D 0 49206 0 1
D 0 49208 0 1
D 0 49210 2 1
D 0 49211 2 1
D 0 49213 0 1
D 0 49215 2 1
S
$

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@@ -185,6 +185,7 @@
345.zon 345.zon
346.zon 346.zon
491.zon 491.zon
492.zon
555.zon 555.zon
556.zon 556.zon
653.zon 653.zon

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@@ -1 +0,0 @@
This directory is for log files.