Files
grenzland-mud/src/modify.c
Rumble ebc985f010 jeremyosborne | 2008-04-04 02:36:38 +0200 (Fri, 04 Apr 2008) | 1 line
Minor Bugfix: All game configuration settings now reference the world config 
structure, not the individual config variables found in config.c.
------------------------------------------------------------------------
 rumble | 2008-03-22 13:27:00 +0100 (Sat, 22 Mar 2008) | 1 line

Added lib/world/qst/ directory, index, index.mini, and 0.qst.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-08 03:27:51 +0100 (Sat, 08 Mar 2008) | 3 lines

Bugfix: the include directory (for .h files) is now referenced correctly in the
depend statement.
Deletion: listrent.c removed as a separate utility.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-08 03:08:51 +0100 (Sat, 08 Mar 2008) | 1 line

Enhancement: utils/ Makefile will now use a depends file, and looks for dependen
cies in the ../ directory (shrinks the necessary information to make each utilit
y).
------------------------------------------------------------------------
 Rumble | 2008-03-06 23:39:35 +0100 (Thu, 06 Mar 2008) | 1 line

Made TBA specific changes. do_cheat, removed help level checking, and advance to
level 32.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 18:37:12 +0100 (Thu, 06 Mar 2008) | 1 line

Minor Update: Changed header of Makefile.in to read 'tbaMUD' and also added in a
ttribution for the changes. (Thanks seqwith.)
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 18:31:07 +0100 (Thu, 06 Mar 2008) | 4 lines

Changed Makefile.in to use glob expressions when building the objects. This 
translates into no longer a need to update Makefile.in whenever a new .c file 
is added to the mud code. Other Makefile.* have not yet been changed (and 
need review, anyway).

All CXREF cruft left in Makefile.in has been removed. tbaMUD is now using 
Doxygen. Technically, CXREF provides a bit more auto-documentation than Doxygen
does, however the tbaMUD (and legacy circle code) has never been marked-up with 
the special CXREF codes required to effectively use the program. Since Doxygen 
is easier to use, and provides almost as much functionality as CXREF, CXREF 
support has been dropped.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 08:31:02 +0100 (Thu, 06 Mar 2008) | 1 line

Bug Fix: asciiflag_conv* functions now can handle a negative numeric value.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 08:16:06 +0100 (Thu, 06 Mar 2008) | 1 line

Bug fix/enhancement: Charmed mobs (specifically charmed mobs with a ->master) 
will no longer attempt to wander off.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 08:13:38 +0100 (Thu, 06 Mar 2008) | 6 lines

Based on the compiler warning about mag_materials being an unused function, and
the clone spell being unused.

Bug fix: Clone can now be cast. It is an 'ignore' target spell.

Fix and Modification: Clone, being an effectively unused spell that is only used
by mortal Magic Users at level 30, is now implemented as very simple example of
how to use mag_materials(). The item required by mag_materials is vnum 161, 
which in stock tbaMUD is some sacrificial entrails.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-05 01:43:09 +0100 (Wed, 05 Mar 2008) | 3 lines

Bug Fix for "Did you mean:" including DG commands.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-05 01:29:18 +0100 (Wed, 05 Mar 2008) | 3 lines

Bug Fix: do_simple_move slightly rewritten to handle Leave triggers that purge a
 door.

Documentation: do_simple_move documented.
------------------------------------------------------------------------
 Laoris | 2008-03-01 08:22:12 +0100 (Sat, 01 Mar 2008) | 1 line

Trial run of columnizer function on commands list to see how people like it.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-26 22:36:17 +0100 (Tue, 26 Feb 2008) | 1 line

asciimap, an in game automap, along with a couple of minor bug fixes to do with
the automap, patched in (Thanks Jamdog).
------------------------------------------------------------------------
 jeremyosborne | 2008-02-22 04:08:05 +0100 (Fri, 22 Feb 2008) | 1 line

Minor update: Relocate local variable declaration to the top of ACMD(do_help)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-22 04:04:37 +0100 (Fri, 22 Feb 2008) | 6 lines

Checked in the following placeholders for do_gen_tog:
#define SCMD_AUTOLOOT   24
#define SCMD_AUTOGOLD   25
#define SCMD_AUTOSPLIT  26
#define SCMD_AUTOSAC    27
#define SCMD_AUTOASSIST 28
------------------------------------------------------------------------
 jeremyosborne | 2008-02-22 03:57:06 +0100 (Fri, 22 Feb 2008) | 1 line

The Autoquest patch, along with a couple of minor bug fixes, has been integrated
into tbaMUD. (Thanks Jamdog, Kenneth Ray and Morgaelin.)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 21:46:45 +0100 (Mon, 18 Feb 2008) | 2 lines

Minor Fix:
Casted NOWHERE, NOTHING, NOBODY and NOFLAG as IDXTYPE for the signed short int 
index types.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 03:36:16 +0100 (Mon, 18 Feb 2008) | 7 lines

Added a new atoidx() conversion function for dealing with string to IDXTYPE 
conversions (in utils.c, prototype exported through utils.h).
Added IDXTYPE_MIN and IDXTYPE_MAX defines (in structs.h).
Replaced atoi references with atoidx in do_oasis_zedit (in zedit.c).
------------------------------------------------------------------------
 Rumble | 2008-02-18 01:44:13 +0100 (Mon, 18 Feb 2008) | 1 line

Fixed direction mapping to give readable directions instead of sub commands. 
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 00:26:15 +0100 (Mon, 18 Feb 2008) | 5 lines

Since general olc editing are automatically saved to disk, 'shutdown reboot' has
been changed to not-autosave by default. (Small change made to do_shutdown in 
act.wizard.c).
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 00:12:12 +0100 (Mon, 18 Feb 2008) | 3 lines

Changed:
struct attack_hit_type moved to fight.h
attack_hit_text exported through fight.h
------------------------------------------------------------------------
 jeremyosborne | 2008-02-17 22:32:51 +0100 (Sun, 17 Feb 2008) | 7 lines

- do_file heads or tails files correctly and has also been enhanced to return 
file info (act.wizard.c)
- defines made for common log files created by autorun, and those used by 
do_file (db.h)
- utility functions added: file_head(), file_tail(), file_sizeof(), and 
file_numlines() (defined utils.c and exported through utils.h)
------------------------------------------------------------------------
 Rumble | 2008-02-16 23:24:05 +0100 (Sat, 16 Feb 2008) | 1 line

Fixed export command. (thanks Kyle)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-16 22:42:46 +0100 (Sat, 16 Feb 2008) | 1 line

Files are now tagged as executable. Should be able to be checked out from subver
sion and executed without running chmod.
------------------------------------------------------------------------
 Rumble | 2008-02-15 17:03:06 +0100 (Fri, 15 Feb 2008) | 1 line

 Fixed strcat() writing out of bounds in cedit.c since strdup() only malloc() 
strlen(str)+1 bytes. (thanks Buggo) and moved attack_hit_text back.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-13 20:41:02 +0100 (Wed, 13 Feb 2008) | 1 line

Event queue function definitions, global variables and defines doxygenated.
------------------------------------------------------------------------
 Rumble | 2008-02-12 00:23:38 +0100 (Tue, 12 Feb 2008) | 1 line

Updated levels command to use an arg/range and added color parsing to greetings.
 (thanks Jamdog)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-11 21:06:10 +0100 (Mon, 11 Feb 2008) | 1 line

Doxygen comments completed for weather.c
------------------------------------------------------------------------
 Rumble | 2008-02-11 03:52:50 +0100 (Mon, 11 Feb 2008) | 1 line

Corrected several 64-bit warnings. (thanks Buggo)
------------------------------------------------------------------------
 Rumble | 2008-02-10 22:56:56 +0100 (Sun, 10 Feb 2008) | 1 line

Added get_flag_by_name allowing for new trigedit variable checks like 
%actor.pref(FLAG)% checks. (thanks Jamdog)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-08 21:22:26 +0100 (Fri, 08 Feb 2008) | 3 lines

COMPLETE: tbaMUD code re-org of global and local scope function and variable 
declarations. There may be a few things that I did not catch (some non extern 
keyword declarations of function prototypes within other functions, for 
example).

BUG FIX: Unused functions encrypt_hex() and decrypt_hex() removed from mail.c.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-05 23:31:09 +0100 (Tue, 05 Feb 2008) | 2 lines

Continued clean-up of 'extern' references to functions and variables.
BUG UNCOVERED: set_title() in class.c incorrectly handles the const nature of 
the char * returned from title_female and title_male.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-05 19:38:17 +0100 (Tue, 05 Feb 2008) | 3 lines

More work on mud clean-up.
New file: spec_procs.h
Created this file to house the legacy special procedures (spec_procs.c and 
castle.c) and special feature assignment in general.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-05 00:59:44 +0100 (Tue, 05 Feb 2008) | 3 lines

- Minor Bugfix: Fixed parse error in mobact.c
- Minor Bugfix: act.h is now included in all of the act functions. Forgot to do
that the first time :(
- Additions: ban.h has been added as the external entry point into the ban.c 
globals and functions. Files needing ban.h have been updated.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-04 20:02:11 +0100 (Mon, 04 Feb 2008) | 1 line

All act*.c functions, defines and globals have been prototyped/declared in 
act.h. The file act.h does not contain every ACMD, only those ACMDs and 
utility functions available within the act*.c files.
------------------------------------------------------------------------
 Rumble | 2008-02-04 17:59:47 +0100 (Mon, 04 Feb 2008) | 1 line

Fixed the last few flags missed for the 128 bit conversion.
------------------------------------------------------------------------
 Laoris | 2008-02-04 07:27:56 +0100 (Mon, 04 Feb 2008) | 3 lines

Adding a column formatter for lists.  Accepts printf-like arguments.
Only used by medit right now.

------------------------------------------------------------------------
 jeremyosborne | 2008-02-04 07:09:19 +0100 (Mon, 04 Feb 2008) | 2 lines

- Changed the 'struct queue' to 'struct dg_queue' to avoid namespace conflicts.
- Ongoing cleanup to mud project.
------------------------------------------------------------------------
 Rumble | 2008-02-04 00:07:09 +0100 (Mon, 04 Feb 2008) | 1 line

Fixed run_autowiz which ran twice on advancement.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-03 03:46:22 +0100 (Sun, 03 Feb 2008) | 1 line

act.h created and added. This header will be the external entry point for the 
functions, function subcommands and variables within the act*.c files. It is 
not designed to be the entry point for all ACMD functions.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-03 02:44:29 +0100 (Sun, 03 Feb 2008) | 1 line

Merge of another part of the code cleanup, the dg script stuff.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-02 08:56:03 +0100 (Sat, 02 Feb 2008) | 1 line

Modularizing and organizing files continues. Committing comm.c and comm.h 
because they are hairy, and I don't want to do them over if my hard drive 
crashes.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-02 07:05:08 +0100 (Sat, 02 Feb 2008) | 4 lines

- Marking all file scope functions as 'static'
- Reorganization of the global variables and functions.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 10:20:47 +0100 (Thu, 31 Jan 2008) | 1 line

* Protected the conf.h.* system config files from multiple calls.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 09:56:18 +0100 (Thu, 31 Jan 2008) | 1 line

* Removed extraneous references to TRUE / FALSE and YES / NO defines.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 09:46:20 +0100 (Thu, 31 Jan 2008) | 2 lines

* BUGFIX: NUM_POSITIONS set to 8 (was incorrectly set to 15 before)
* Migrated NUM_* settings from oasis.h to more appropriate locations near where
they are defined. (For Example: NUM_POSITIONS moved to structs.h next to the 
POSITION_* defines.)
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 03:58:28 +0100 (Thu, 31 Jan 2008) | 1 line

Added Appendix A - Coder Support. Right now, it simply speaks to the fact that 
we have included doxygen config files, are working to document the source code, 
and provides a rudimentary "do this" guide to create the doxygen cross 
references.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-30 07:12:07 +0100 (Wed, 30 Jan 2008) | 2 lines

- All .h files now have doxygen recognized headers, and the format is slightly 
altered to ease editing of headers.
- Protected all .h files from multiple calls. (Standard format is #ifndef _HEADE
R_H_ #define _HEADER_H_ .... #endif)
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 11:18:14 +0100 (Tue, 29 Jan 2008) | 1 line

constants.h, structs.h and utils.h now protected from multiple includes. This is
 sometimes overkill, but good practice overall.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 10:38:18 +0100 (Tue, 29 Jan 2008) | 1 line

Updated documentation for constants.c and constants.h.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 10:15:25 +0100 (Tue, 29 Jan 2008) | 3 lines

The standard Doxygen configuration doxyfiles (config files) for tbaMUD. One is 
to be used with the Graphviz DOT (dox_withGraphs), one is designed to be used if
Graphviz is not available.

Now just need a short document describing the usage of doxygen.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 10:11:36 +0100 (Tue, 29 Jan 2008) | 1 line

Minor document correction in struct dex_app_tpe.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-28 20:53:51 +0100 (Mon, 28 Jan 2008) | 1 line

*bugfix* do_drink command: When a container is empty, the correct, "It is 
empty." message is now displayed.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-28 07:58:15 +0100 (Mon, 28 Jan 2008) | 3 lines

Merging changes to trunk for:
* utils.h, utils.c and structs.h doxygen comments
* adding file dox_withGraphs.doxyfile
2008-04-12 01:31:58 +00:00

491 lines
15 KiB
C

/**************************************************************************
* File: modify.c Part of tbaMUD *
* Usage: Run-time modification of game variables. *
* *
* All rights reserved. See license for complete information. *
* *
* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. *
**************************************************************************/
#include "conf.h"
#include "sysdep.h"
#include "structs.h"
#include "utils.h"
#include "interpreter.h"
#include "handler.h"
#include "db.h"
#include "comm.h"
#include "spells.h"
#include "mail.h"
#include "boards.h"
#include "improved-edit.h"
#include "oasis.h"
#include "dg_scripts.h" /* for trigedit_string_cleanup */
#include "modify.h"
#include "quest.h"
/* local (file scope) function prototpyes */
static char *next_page(char *str, struct char_data *ch);
static int count_pages(char *str, struct char_data *ch);
static void playing_string_cleanup(struct descriptor_data *d, int action);
static void exdesc_string_cleanup(struct descriptor_data *d, int action);
/* Local (file scope) global variables */
/* @deprecated string_fields appears to be no longer be used.
* Left in but commented out.
static const char *string_fields[] =
{
"name",
"short",
"long",
"description",
"title",
"delete-description",
"\n"
};
*/
/** maximum length for text field x+1
* @deprecated length appears to no longer be used. Left in but commented out.
static int length[] =
{
15,
60,
256,
240,
60
};
*/
/* modification of malloc'ed strings */
/* Put '#if 1' here to erase ~, or roll your own method. A common idea is
* smash/show tilde to convert the tilde to another innocuous character to
* save and then back to display it. Whatever you do, at least keep the
* function around because other MUD packages use it, like mudFTP. -gg */
void smash_tilde(char *str)
{
/* Erase any _line ending_ tildes inserted in the editor. The load mechanism
* can't handle those, yet. - Welcor */
char *p = str;
for (; *p; p++)
if (*p == '~' && (*(p+1)=='\r' || *(p+1)=='\n' || *(p+1)=='\0'))
*p=' ';
}
/* Basic API function to start writing somewhere. 'data' isn't used, but you
* can use it to pass whatever else you may want through it. The improved
* editor patch when updated could use it to pass the old text buffer, for
* instance. */
void string_write(struct descriptor_data *d, char **writeto, size_t len, long mailto, void *data)
{
if (d->character && !IS_NPC(d->character))
SET_BIT_AR(PLR_FLAGS(d->character), PLR_WRITING);
if (using_improved_editor)
d->backstr = (char *)data;
else if (data)
free(data);
d->str = writeto;
d->max_str = len;
d->mail_to = mailto;
}
/* Add user input to the 'current' string (as defined by d->str). This is still
* overly complex. */
void string_add(struct descriptor_data *d, char *str)
{
int action;
/* Determine if this is the terminal string, and truncate if so. Changed to
* only accept '@' at the beginning of line. - JE */
delete_doubledollar(str);
smash_tilde(str);
/* Determine if this is the terminal string, and truncate if so. Changed to
* only accept '@' if it's by itself. - fnord */
if ((action = (*str == '@' && !str[1])))
*str = '\0';
else
if ((action = improved_editor_execute(d, str)) == STRINGADD_ACTION)
return;
if (action != STRINGADD_OK)
/* Do nothing. */ ;
else if (!(*d->str)) {
if (strlen(str) + 3 > d->max_str) { /* \r\n\0 */
send_to_char(d->character, "String too long - Truncated.\r\n");
strcpy(&str[d->max_str - 3], "\r\n"); /* strcpy: OK (size checked) */
CREATE(*d->str, char, d->max_str);
strcpy(*d->str, str); /* strcpy: OK (size checked) */
if (!using_improved_editor)
action = STRINGADD_SAVE;
} else {
CREATE(*d->str, char, strlen(str) + 3);
strcpy(*d->str, str); /* strcpy: OK (size checked) */
}
} else {
if (strlen(str) + strlen(*d->str) + 3 > d->max_str) { /* \r\n\0 */
send_to_char(d->character, "String too long. Last line skipped.\r\n");
if (!using_improved_editor)
action = STRINGADD_SAVE;
else if (action == STRINGADD_OK)
action = STRINGADD_ACTION; /* No appending \r\n\0, but still let them save. */
} else {
RECREATE(*d->str, char, strlen(*d->str) + strlen(str) + 3); /* \r\n\0 */
strcat(*d->str, str); /* strcat: OK (size precalculated) */
}
}
/* Common cleanup code. */
switch (action) {
case STRINGADD_ABORT:
switch (STATE(d)) {
case CON_CEDIT:
case CON_TEDIT:
case CON_REDIT:
case CON_MEDIT:
case CON_OEDIT:
case CON_PLR_DESC:
case CON_TRIGEDIT:
case CON_HEDIT:
case CON_QEDIT:
free(*d->str);
*d->str = d->backstr;
d->backstr = NULL;
d->str = NULL;
break;
default:
log("SYSERR: string_add: Aborting write from unknown origin.");
break;
}
break;
case STRINGADD_SAVE:
if (d->str && *d->str && **d->str == '\0') {
free(*d->str);
*d->str = strdup("Nothing.\r\n");
}
if (d->backstr)
free(d->backstr);
d->backstr = NULL;
break;
case STRINGADD_ACTION:
break;
}
/* Ok, now final cleanup. */
if (action == STRINGADD_SAVE || action == STRINGADD_ABORT) {
int i;
struct {
int mode;
void (*func)(struct descriptor_data *d, int action);
} cleanup_modes[] = {
{ CON_CEDIT , cedit_string_cleanup },
{ CON_MEDIT , medit_string_cleanup },
{ CON_OEDIT , oedit_string_cleanup },
{ CON_REDIT , redit_string_cleanup },
{ CON_TEDIT , tedit_string_cleanup },
{ CON_TRIGEDIT, trigedit_string_cleanup },
{ CON_PLR_DESC , exdesc_string_cleanup },
{ CON_PLAYING, playing_string_cleanup },
{ CON_HEDIT, hedit_string_cleanup },
{ CON_QEDIT , qedit_string_cleanup },
{ -1, NULL }
};
for (i = 0; cleanup_modes[i].func; i++)
if (STATE(d) == cleanup_modes[i].mode)
(*cleanup_modes[i].func)(d, action);
/* Common post cleanup code. */
d->str = NULL;
d->mail_to = 0;
d->max_str = 0;
if (d->character && !IS_NPC(d->character)) {
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_MAILING);
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_WRITING);
}
} else if (action != STRINGADD_ACTION && strlen(*d->str) + 3 <= d->max_str) /* 3 = \r\n\0 */
strcat(*d->str, "\r\n");
}
static void playing_string_cleanup(struct descriptor_data *d, int action)
{
if (PLR_FLAGGED(d->character, PLR_MAILING)) {
if (action == STRINGADD_SAVE && *d->str) {
store_mail(d->mail_to, GET_IDNUM(d->character), *d->str);
write_to_output(d, "Message sent!\r\n");
notify_if_playing(d->character, d->mail_to);
} else
write_to_output(d, "Mail aborted.\r\n");
free(*d->str);
free(d->str);
}
/* We have no way of knowing which slot the post was sent to so we can only
* give the message. */
if (d->mail_to >= BOARD_MAGIC) {
board_save_board(d->mail_to - BOARD_MAGIC);
if (action == STRINGADD_ABORT)
write_to_output(d, "Post not aborted, use REMOVE <post #>.\r\n");
}
}
static void exdesc_string_cleanup(struct descriptor_data *d, int action)
{
if (action == STRINGADD_ABORT)
write_to_output(d, "Description aborted.\r\n");
write_to_output(d, "%s", CONFIG_MENU);
STATE(d) = CON_MENU;
}
/* Modification of character skills. */
ACMD(do_skillset)
{
struct char_data *vict;
char name[MAX_INPUT_LENGTH];
char buf[MAX_INPUT_LENGTH], help[MAX_STRING_LENGTH];
int skill, value, i, qend;
argument = one_argument(argument, name);
if (!*name) { /* no arguments. print an informative text */
send_to_char(ch, "Syntax: skillset <name> '<skill>' <value>\r\n"
"Skill being one of the following:\r\n");
for (qend = 0, i = 0; i <= TOP_SPELL_DEFINE; i++) {
if (spell_info[i].name == unused_spellname) /* This is valid. */
continue;
send_to_char(ch, "%18s", spell_info[i].name);
if (qend++ % 4 == 3)
send_to_char(ch, "\r\n");
}
if (qend % 4 != 0)
send_to_char(ch, "\r\n");
return;
}
if (!(vict = get_char_vis(ch, name, NULL, FIND_CHAR_WORLD))) {
send_to_char(ch, "%s", CONFIG_NOPERSON);
return;
}
skip_spaces(&argument);
/* If there is no chars in argument */
if (!*argument) {
send_to_char(ch, "Skill name expected.\r\n");
return;
}
if (*argument != '\'') {
send_to_char(ch, "Skill must be enclosed in: ''\r\n");
return;
}
/* Locate the last quote and lowercase the magic words (if any) */
for (qend = 1; argument[qend] && argument[qend] != '\''; qend++)
argument[qend] = LOWER(argument[qend]);
if (argument[qend] != '\'') {
send_to_char(ch, "Skill must be enclosed in: ''\r\n");
return;
}
strcpy(help, (argument + 1)); /* strcpy: OK (MAX_INPUT_LENGTH <= MAX_STRING_LENGTH) */
help[qend - 1] = '\0';
if ((skill = find_skill_num(help)) <= 0) {
send_to_char(ch, "Unrecognized skill.\r\n");
return;
}
argument += qend + 1; /* skip to next parameter */
argument = one_argument(argument, buf);
if (!*buf) {
send_to_char(ch, "Learned value expected.\r\n");
return;
}
value = atoi(buf);
if (value < 0) {
send_to_char(ch, "Minimum value for learned is 0.\r\n");
return;
}
if (value > 100) {
send_to_char(ch, "Max value for learned is 100.\r\n");
return;
}
if (IS_NPC(vict)) {
send_to_char(ch, "You can't set NPC skills.\r\n");
return;
}
/* find_skill_num() guarantees a valid spell_info[] index, or -1, and we
* checked for the -1 above so we are safe here. */
SET_SKILL(vict, skill, value);
mudlog(BRF, LVL_IMMORT, TRUE, "%s changed %s's %s to %d.", GET_NAME(ch), GET_NAME(vict), spell_info[skill].name, value);
send_to_char(ch, "You change %s's %s to %d.\r\n", GET_NAME(vict), spell_info[skill].name, value);
}
/* By Michael Buselli. Traverse down the string until the begining of the next
* page has been reached. Return NULL if this is the last page of the string. */
static char *next_page(char *str, struct char_data *ch)
{
int col = 1, line = 1;
for (;; str++) {
/* If end of string, return NULL. */
if (*str == '\0')
return (NULL);
/* If we're at the start of the next page, return this fact. */
else if (line > (GET_PAGE_LENGTH(ch) - (PRF_FLAGGED(ch, PRF_COMPACT) ? 1 : 2)))
return (str);
/* Check for the begining of an ANSI color code block. */
else if (*str == '\x1B')
str++;
else if (*str == '@') {
if (*(str + 1) != '@')
str++;
}
/* Check for everything else. */
else {
/* Carriage return puts us in column one. */
if (*str == '\r')
col = 1;
/* Newline puts us on the next line. */
else if (*str == '\n')
line++;
/* We need to check here and see if we are over the page width, and if
* so, compensate by going to the begining of the next line. */
else if (col++ > PAGE_WIDTH) {
col = 1;
line++;
}
}
}
}
/* Function that returns the number of pages in the string. */
static int count_pages(char *str, struct char_data *ch)
{
int pages;
for (pages = 1; (str = next_page(str, ch)); pages++);
return (pages);
}
/* This function assigns all the pointers for showstr_vector for the
* page_string function, after showstr_vector has been allocated and
* showstr_count set. */
void paginate_string(char *str, struct descriptor_data *d)
{
int i;
if (d->showstr_count)
*(d->showstr_vector) = str;
for (i = 1; i < d->showstr_count && str; i++)
str = d->showstr_vector[i] = next_page(str, d->character);
d->showstr_page = 0;
}
/* The call that gets the paging ball rolling... */
void page_string(struct descriptor_data *d, char *str, int keep_internal)
{
char actbuf[MAX_INPUT_LENGTH] = "";
if (!d)
return;
if (!str || !*str)
return;
if ((GET_PAGE_LENGTH(d->character) < 5 || GET_PAGE_LENGTH(d->character) > 254))
GET_PAGE_LENGTH(d->character) = PAGE_LENGTH;
d->showstr_count = count_pages(str, d->character);
CREATE(d->showstr_vector, char *, d->showstr_count);
if (keep_internal) {
d->showstr_head = strdup(str);
paginate_string(d->showstr_head, d);
} else
paginate_string(str, d);
show_string(d, actbuf);
}
/* The call that displays the next page. */
void show_string(struct descriptor_data *d, char *input)
{
char buffer[MAX_STRING_LENGTH], buf[MAX_INPUT_LENGTH];
int diff;
any_one_arg(input, buf);
/* Q is for quit. :) */
if (LOWER(*buf) == 'q') {
free(d->showstr_vector);
d->showstr_vector = NULL;
d->showstr_count = 0;
if (d->showstr_head) {
free(d->showstr_head);
d->showstr_head = NULL;
}
return;
}
/* Back up one page internally so we can display it again. */
else if (LOWER(*buf) == 'r')
d->showstr_page = MAX(0, d->showstr_page - 1);
/* Back up two pages internally so we can display the correct page here. */
else if (LOWER(*buf) == 'b')
d->showstr_page = MAX(0, d->showstr_page - 2);
/* Type the number of the page and you are there! */
else if (isdigit(*buf))
d->showstr_page = MAX(0, MIN(atoi(buf) - 1, d->showstr_count - 1));
else if (*buf) {
send_to_char(d->character, "Valid commands while paging are RETURN, Q, R, B, or a numeric value.\r\n");
return;
}
/* If we're displaying the last page, just send it to the character, and
* then free up the space we used. Also send a @n - to make color stop
* bleeding. - Welcor */
if (d->showstr_page + 1 >= d->showstr_count) {
send_to_char(d->character, "%s@n", d->showstr_vector[d->showstr_page]);
free(d->showstr_vector);
d->showstr_vector = NULL;
d->showstr_count = 0;
if (d->showstr_head) {
free(d->showstr_head);
d->showstr_head = NULL;
}
}
/* Or if we have more to show.... */
else {
diff = d->showstr_vector[d->showstr_page + 1] - d->showstr_vector[d->showstr_page];
if (diff > MAX_STRING_LENGTH - 3) /* 3=\r\n\0 */
diff = MAX_STRING_LENGTH - 3;
strncpy(buffer, d->showstr_vector[d->showstr_page], diff); /* strncpy: OK (size truncated above) */
/* Fix for prompt overwriting last line in compact mode by Peter Ajamian */
if (buffer[diff - 2] == '\r' && buffer[diff - 1]=='\n')
buffer[diff] = '\0';
else if (buffer[diff - 2] == '\n' && buffer[diff - 1] == '\r')
/* This is backwards. Fix it. */
strcpy(buffer + diff - 2, "\r\n"); /* strcpy: OK (size checked) */
else if (buffer[diff - 1] == '\r' || buffer[diff - 1] == '\n')
/* Just one of \r\n. Overwrite it. */
strcpy(buffer + diff - 1, "\r\n"); /* strcpy: OK (size checked) */
else
/* Tack \r\n onto the end to fix bug with prompt overwriting last line. */
strcpy(buffer + diff, "\r\n"); /* strcpy: OK (size checked) */
send_to_char(d->character, "%s", buffer);
d->showstr_page++;
}
}