.\" vim: filetype=groff .H1 The Droyne .PP .I The following is an exact reproduction of a faction sheet I handed out to one of our players in the Diplomacy game I set up to run in the background of the regular Grenzland campaign. I'm adding this here to show how space aliens from a science fiction rpg and readily be included in a classic medieval fantasy wargames campaign. It references .R The Ancients .I a highly advanced spacefaring species, who \[em] according to the lore of the Traveller universe \[em] "exported" humanity to the stars 300.000 years before our time. .R .H2 Current location .PP In close Orbit around Sol III, our mythical Earth, around 160.000 AD. Yes, history is a bit skewed in the far future. Factually, the Ancients were still around back then, looking for intelligent species to spread to the stars. .H2 The Situation .PP A particular locale on the planet has caught your attention. The Droyne do not know it is called *Grenzland* yet, but that's exactly what you're looking at. About three and one half rotations ago, of Sol III orbiting around it's single System Star, one of the two moons was hit by a massive surge of energy. It exploded and subsequently some of it's fragments tumbled down onto the planet to hit your area of interest in a couple of devastating meteor strikes. .PP Who or what caused this impressive demonstration of fire power? .PP About two rotations ago, your own faction was hit by disaster. Possibly due to orbiting debris, your sister ship crashed into the Ocean south of your current area of interest. There has been no contact to your comrades since, and by now your crew is convinced that none of those other Droyne survived. .PP However this may be, your scopes and bio sensors show increasing activity of various native species somehow vying for dominance. If one of these species could be identified as the originator of the power surge, it might indeed be a prime candidate species to advance out into the universe. .PP You have identified and provisionally labled: .BU "Humans" having set up a growing community in M46W11 ("Fort Gronde", played by @Valez), .BU "Humans" living in a grim castle in rough badlands in N46E05 (played by @ky0nshi), .BU "Island Elves" living on an Island in M46AF04 (played by @pehaef), .BU "Wood Elves" living in a forrest in M46AM46 (played by @olupo), .BU "Orcs" living in a swamp in M46L15 ("Sumpfburg", played by @kensanata), .BU "Orcs" living in a small pallisade and ditch type keep in M46AD19 (played by *Charlie Brawn*) .BU A large flying reptile, lairing in N46AD12 (played by @tacojr) .BU Another large flying reptile, living together with half-sized "Humans" in a forrest in M46G03 (played by @momo_otl and @heye9100) .BU a group of smaller flying reptiles, living in the mountains in M46N21 (played by @Preuk) .BU Seafaring "Snake Men", having set up camp close to their wet navy ships in M46AL13 (played by @agroschim) .BU A group of almost familiar looking "Lizard Men" hiding in a swamp in N46AR23 (played by @hasranaypunin) .PP Now it's time to get done on Sol III, decide on a species and return to your home system. .H2 Your Faction .PP .BU Droyne Leader (fights as Sorcerer with Lightning Bolt missile) .BU Droyne Technician (as Magician) .BU 2 Droyne Sports (as Magician) .BU 8 Droyne Warriors (as Heroes with Halberts) .PP All Droynes have the psionic ability to become invisible by clouding the minds of their opponents. While the Droyne do have wings, Sol III's gravity is to strong and the atmosphere not dense enough to actually use them here. Droyne have a normal movement of 12" on foot. .H2 Chainmail Army-Points .PP 460 .H2 Yearly income .PP You're kidding? you're .I "the Ancients" ! .H2 Villages under control .PP Well, .I "the planet" , sort of? .H2 Alignment and Goals .PP Neutral - identify one species from Sol III to pick up and promote to the Stars. That's the task, the Grand Father, your godly and most supreme leader has given to you. Choose wisely! (the whole body of Sci-Fi RPG literature might depend in it ...) .PP Here's a .I Caveat I realized while revising this faction sheet: The story about the ancients is some early 1980s science fantasy yarn. The idea that some "angel" like heavenly beings pick out a single "race" to spread to the stars seems cool, but it also contains elements of a racist story - like many fantasy stories if you think about it. It might not feel right with 2025 readers and players. So be mindful of that, and I wouldn't mind at all, if you changed this factions motives entirely, pick a whole bunch of species, or say that the Droyne will change their minds altogether and never export anyone from terra. It's your faction and your game. .H2 Ressources .PP All Droyne have telepathically controlled beam pistols, which work like Lightning Bolts in Chainmail. Warriors are equipped with high-tech halberts of sorts, to be used in melee. .PP You have a Spaceship from the ancienct far future, that looks and functions like a conglomerate of spherical pods. Movement about the spaceship works by teleporting from one pod to another. Individual pods can detach from the whole to work as individual shuttles. They're ultra fast, compared to anything known on Sol III. Teleporting from one pod to another also works when they're detached, turning them into bidirectional gates. In effect, one way or another, you can move to anywhere on the map instantly and make contact to one of the other factions - be sure to describe what they're looking at! .PP Round sections of the pods walls can dematerialize on command to allow to leave and enter the pod from the outside, for example when dirtside on Sol III. Also, the pods float on water, even when powered down. .PP Take your time, engange and interact as much as you like, enjoy! .Au lkh .sp 0.4cm .LP .BS .sp .3cm .nf .ps 12 .vs 16 .ft BMR Du hast einen \fBRollenspielladen?\fP Du veröffentlichst ein \fBFanzine?\fP Du suchst \fBSpieler\[md]innen\fP für Deinen \fBOpen Table?\fP Du möchtest auf \fBinteressante Termine\fR hinweisen? .ft BMI .sp 0.2cm .ps 14 .ce * * * Inserate sind bis auf weiteres kostenlos! * * * .ft BMR .fi .sp .3cm .ps 10 .vs 11 .BE .sp 0.4cm .\".PSPIC img/FreeAds_128x40.eps