.\" vim: filetype=groff .nr VS 12 .H1 The Mini-OSR-Con Manifesto .sp 0.3cm .PP In September 2024 we organized the Pink Pony of Death Mini-OSR-Convention which hosted around 25 players and 14 tabletop roleplaying sessions as well as some wargames. In this manifesto, we seek to define what a Mini-OSR-Con is, why we can benefit from Mini-OSR-Cons, why you should consider organizing one yourself and how to organize one. .H2 1. What is a Mini-OSR-Con .PP Besides the games that ought to be played, the crucial characteristic of a Mini-OSR-Con is the relatively small workload, expenditure and stress that is necessary in order to hold such a convention. The most important lever to control these parameters is the number of attendees. A small number of participants decreases logistical overhead. It eases the process of registration and keeping an overview of planned games is simplified. It allows for a small and inexpensive venue (often run by non-profits like community centers), minimizing financial risk. If food and/or drinks are supposed to be provided, it can be done by just a few people (and a car). .PP The number of participants should allow for everyone to get to know each other during the first day or the first few hours of the con. This facilitates ad-hoc communications during the event and prevents the need for some kind of permanent information desk. Thus, allowing everybody – including the organizers! – to play. And that is what a Mini-OSR-Con should be all about, having a good time playing good games. Although not a fixed number, we would consider anything up to 30 maybe 35 participants (organizers included) a Mini-OSR-Con. .H2 2. Why Mini-OSR-Cons .PP Within the larger community of people engaging with tabletop role-playing games, the OSR can be seen as a distinct subculture. Subcultures form around communicative infrastructure (online spaces, zines) and events where people actually come together as communities of practice, and in our case play games and share their experiences. Hence conventions are a vital part of sustaining the OSR. They constitute places where we can shape the OSR as a subculture and community of practice, promote its style of gaming, and maybe most importantly create spaces that are welcoming to new gamers. .PP Evangelizing the OSR by broadening and diversifying the player base we believe it is particularly important to create gaming environments where new players and demographics beyond the stereotypical middle-aged white man — two of us clearly fitting this description — feel genuinely welcome. However, old-school gaming carries certain historical and cultural baggage that we must actively address. .PP Firstly, many OSR enthusiasts like (two of) us have nostalgia for classic games that rose to prominence in an era when female players were significantly underrepresented. This historical context may partially explain why the OSR community still skews heavily male in terms of players, bloggers, and creators, especially compared to more diverse gaming communities, for example those rooted in Powered by the Apocalypse-style storygames. .PP Secondly, a small but vocal subset of the OSR scene has contributed to its reputation as a space that harbors ultra-conservatives, fashy actors and "edgelords"—individuals with whom we would not choose to socialize or game. While the stereotype of the "problematic OSR" may be overblown and the influence of whom we would describe as bad actors appears to be diminishing in many online spaces (at least from our limited perspective), we must acknowledge the need to foster an open and inclusive community. Players should feel safe and welcome to gather at real tables, connect, and immerse themselves in discussions. .PP We strongly believe in strengthening our conventions and gaming groups — our cherished "third places" — against attitudes and behaviors that alienate others and erode the joy of the experience. Clearly communicating a stance against racism, homophobia, transphobia, antisemitism, and misogyny should be the bare minimum. Globally, hate speech and anti-democratic rhetoric are on the rise. Too often, the hollow cry to "keep politics out of the hobby" has been a gateway for harmful individuals to thrive at the expense of those we would much rather welcome into our communities. We want conventions to be places where we can experience variants of old school games, enter dialogues about the game, and shape our vision of the OSR as a distinct, yet inviting sub-culture. We aim at attracting new people into the hobby by providing opportunities to play games at real tables and get to know each other. .PP Distinction! .PP One could argue that there are already a lot of role-playing game conventions. This holds certainly true for the German language area. However, most cons host a very broad spectrum of games. While there is nothing wrong with a broad scope, it is not what we as OSR afficionados want. Recalling the image of the OSR as a subculture, there is one thing we need: distinction. We are not taking anything from anyone. We just want to celebrate our preferred style of play. .PP First and foremost, it’s just a lot of fun! .PP Conventions are an exciting experience. There is magic in meeting face-to-face, hug each other (if everybody is okay with that), connecting with new OSR players, playing at physical tables, and exchanging gaming hot takes. Thanks to the relatively low organizational and logistical demands of mini conventions, the organizers can fully enjoy the fun – playing games, throwing dice and mingling with the smallish crowd. We think that this aspect perfectly aligns with the DIY ethos of the OSR. .H2 3. How to Organize a Mini-OSR-Con .PP What do you need to organize a Mini-Con? .IP 1. Assemble a group of adventurers: Start with a small group of like-minded OSR enthusiasts you feel comfortable working with. As a rule of thumb, aim for at least three people. "More than two" is a good baseline in case something gets in the way – and organizing a Mini-Con alone can be overwhelming. In our case, four people living scattered across Germany took on the task. To build a crew, it’s best to reach out to friends and fellow gamers, local gaming clubs, or your favorite discord server. A crew of 3 to 5 will be sufficient. .IP 2. Define the framework and specifics of your Mini-Con: .RS .BU Determine the number of participants and sessions: How many people and sessions do you want to host? Both parameters might be limited by your available venue or, conversely, influence your choice of venue. Stay flexible, and keep in mind that the number of simultaneous gaming sessions can be constrained not just by the venue’s size, but also by its acoustics. .BU Discuss the financials: Should there be a fixed participation fee? If your need monetary resources to realize the Mini-con, decide on an appropriate amount that will cover the anticipated expenses. Be clear about the composition of costs. Communicate to the participants who register for the event that you might not be able to refund them in case they have to cancel at short notice. Additionally, think about offering special arrangements to fellow gamers who otherwise might not have the financial means to participate. Determine, how you will collect the funds (whose bank-account?). .BU Venue: Decide on the type of venue that best suits your need. Consider factors such as accessibility, and atmosphere. It’s best to start searching for a venue early in the planning process. .BU Define the game focus: Decide on the type of games you want to showcase. What is your vision for YOUR OSR-Mini-Con. Will you focus on TSR-era games and retroclones, or include modern OSR games, wargames and OSR-adjacent games as we did at the Pink Pony of Death Con? .BU Rations: Determine whether you will provide food and beverages or stick with a simpler approach, like a bring-your-own-snacks-and-order-a-damn-pizza-model? Offering meals fosters commensality, but requires effort and will keep members of your crew from participating in games. .BU Set the event duration: Decide whether it will be a single-day event, a day-and-a-half gathering, or even a whole weekend of OSR goodness. .BU Registration: Plan how you will manage participant and session registration. Will you use an online platform like easy-con, or keep it even simpler and work with emails and a spread sheet. .RE .IP 3. Settle on a date. To minimize stress, you should pick a date at least 3-4 months in advance. Depending on the venue you may need to book even earlier. .IP 4. Book the venue. .IP 5. Recruit a core group of referees: Before promoting your con, focus on assembling a core group of referees to run games. This step can be more challenging than it seems (we learned this the hard way), as even veteran referees may feel uneasy about running games for strangers (which will become friends during the event!). Calculate with some leeway, since short notice cancellations can thwart your plans. .IP 6. Promote your Mini-Con: Prepare an announcement with all the essential details on the event, including your mission statement (focus on the type of games, nazi punks fuck off! etc.) and share the announcement where you see fit. We started sharing the news within our immediate network of friends, and only later expanded our outreach to discord servers and social media. Be sure to keep slots open for newcomers. We aim to grow and diversify as a subculture, rather than fossilize in nostalgia. Spread the word! .IP 7. Some weeks before the con you should make sure every gaming slot will be filled and every player will find a game – although the player registration for specific sessions should take place on site. .IP 8. Enjoy your con! During the event you should communicate clearly who participants can approach if they need assistance. At the same time, emphasize that your Mini-Con is a small, non-profit, DIY gathering – not an event organized by a service provider. Everyone should share responsibility and engage with the nitty gritty of the on-site workload: Shields shall be splintered, chairs and tables must be set up, and floors must be swept. .IP 9. Repeat step 1.-8. .Au "Bodo, Momo, Tobias" .LP .sp 1cm .PSPIC img/barrow-ad.eps .sp 1cm .PSPIC img/planet-werbung.eps