#31400
Entrance to the Asylum Grounds~
   The pitted black gate lies just to the north, the crumbling stone wall
running off east and west from the gate.  It is a wonder the gate is still
functional, so old and decrepid it seems.  South is what used to be the main
entryway to a large compound of some sort, one that seems almost scholastic in
appearance, but more somber - more militaristic.  In any case, it is certainly
no longer in use, and has not been for some time.  
~
314 0 0 0 0 0
D2
~
~
0 0 31401
E
info credits~
*X'Raantra's Altar of Sacrifice
*Written by Kaan for Dibrova
Level: 15 - 45
100 rooms
21 mobs
30 objs
Connector Zones: The Plains of Blood
This is set in the grounds of an old insane asylum which X'Raantra
took for his own use. X'Raantra hears a voice in his head -he is a
nutball- this voices he hears, he takes to be the Lord Almighty. The
voice tells him that only through human sacrifice will he ascend
through the gates of Heaven. X'Raantra, though obviously crazy, is
extremely enigmatic and has been able to gather a good number of people
to join in his cult which is centered in the ruins of this old asylum.
There are a few spec_procs I added to a couple of mobs - just for
effect, really. The zone probably will not lack without these procs.
Links: 00n
~
S
#31401
At the Old Fountain~
   A fountain, dry and cracked and blackened by grime and dirt, stands in the
center of this small court.  The fountain boasts the figure of a man standing
proudly in the center, a thick tome tucked under his one arm and the other hand
holding onto his lapels.  There is still some sort of liquid at the bottom of
the fountain, but it does not appear to be safe for consumation.  
~
314 0 0 0 0 0
D0
~
~
0 0 31400
D1
~
~
0 0 31403
D2
~
~
0 0 31402
D3
~
~
0 0 31405
S
#31402
The Asylum Grounds~
   Large buildings surround every side, paths which once must have been well
tended are now choked with weeds and run between these buildings and around
them.  Two very squarish looking buildings lie to the east and the west, a
smaller and taller building lying to the south.  To the north is, of course, the
exit from this place.  The door to the southern-most building lies directly
south from here.  
~
314 1 0 0 0 0
D0
~
~
0 0 31401
D1
~
~
0 0 31404
D2
~
door~
1 0 31431
D3
~
~
0 0 31406
S
#31403
The Asylum Grounds~
   The tall weeds cover most of the masonry that used to cover the ground here,
only small patches of stonework still visible through the tangle.  Once upon a
time, this place must have been some sort of well-funded institution.  What
could have happened to cause it to be left in this state, one can only imagine.
~
314 1 0 0 0 0
D2
~
~
0 0 31404
D3
~
~
0 0 31401
S
#31404
The Asylum Grounds~
   The ground beneath was very obviously once cobbled entirely in this small
court, the stones still prohibiting growth in many small spots throughout.  A
long two story building lies to the east, its main doors just east from here,
one of them swinging on its hinge at a crazy angle.  Looking closely at the
door, there can be seen a smear of blood near the handle and on the framework
around the handle.  A jumbled path leads south between the buildings.  
~
314 1 0 0 0 0
D0
~
~
0 0 31403
D1
~
door~
1 0 31407
D2
~
~
0 0 31434
D3
~
~
0 0 31402
S
#31405
The Asylum Grounds~
   Close by to the west is the door to a long two story building made of carved
stone.  The court around you must once have been quite a sight with the fountain
in the center and the surrounding buildings, however someone or something caused
all of this to be abandoned and left to rot into its current state.  Perhaps
funding ran out, perhaps a disease.  One can only surmise.  
~
314 1 0 0 0 0
D1
~
~
0 0 31401
D2
~
~
0 0 31406
D3
~
door~
1 0 31420
S
#31406
The Asylum Grounds~
   A long two story building runs along north and south, forming the western
boundary of this court.  To the south is a path leading around the buildings of
the court heading farther back into the asylum's area.  At this angle, south
along the path and somewhat behind the southern building a light of some sort
flickers.  
~
314 1 0 0 0 0
D0
~
~
0 0 31405
D1
~
~
0 0 31402
D2
~
~
0 0 31435
S
#31407
Inner Hall of the Academy~
   The floor of this building is made from some of concrete that was once white
concrete.  It is now stained black from the years of disuse and neglect, the
elements getting a solid hold on its degredation.  A door lies on the east wall,
a small hole cut in upper center area where it appears there might once have
been glass placed.  The hallway runs north from here, a thin trail of old blood
running along the length of the floor.  
~
314 9 0 0 0 0
D0
~
~
0 0 31408
D1
~
door~
1 0 31412
D3
~
door~
1 0 31404
S
#31408
Inner Hall of the Academy~
   The hall here looks much the same as the hall to the south, the grime making
everything blend together dirtily.  Another door leads off to the east, the same
opening in its top center where it appears a window might once have been.  The
trail of blood continues north to the end of the hall and leads into yet another
door there.  
~
314 9 0 0 0 0
D0
~
~
0 0 31409
D1
~
door~
1 0 31411
D2
~
~
0 0 31407
S
#31409
Inner Hall of the Academy~
   The hallway comes to an end, a final door to the east leading into a
classroom.  The blood trail, mostly dried, runs into the room where it is too
dark to see what may be inside.  The hall runs south into the darkness, back
toward the exit.  A set of concrete stairs lead up into the darkness, their
steps covered in litter and rubble.  
~
314 9 0 0 0 0
D1
~
door~
1 0 31410
D2
~
~
0 0 31408
D4
~
~
0 0 31413
S
#31410
Classing Room~
   This small twenty foot by twenty foot room was once used as a room for
teaching some sort of education to the pupils which resided at this asylum.  
There is an old blackboard, broken at one corner, still attached to the south
wall and the desks and chairs which used to seat the pupils are still nailed
solidly to the floor.  Obviously, if the chairs and desks had to be nailed to
the floor there was a need for forced discipline.  
~
314 9 0 0 0 0
D3
~
door~
1 0 31409
S
#31411
Classing Room~
   This small room holds three rows of chairs and desks, all of them five desks
wide.  The chairs face south to a large blackboard and an open area before it
that must have been where a teacher's desk would have been placed.  There is no
such desk now.  The chairs and desks remain only because they were bolted into
the floor of the room, made so as to enforce discipline the old fashioned way.
~
314 9 0 0 0 0
D3
~
door~
1 0 31408
S
#31412
Classing Room~
   This small room holds three rows of chairs and desks, all placed exact in
distance from each other and the walls.  The walls were once of white plaster,
however the plaster has cracked time and time again, leaving gaping holes where
once smooth clean walls stood.  Lewd scrawlings adorn the walls where they still
hold any sort of flat surface, sure evidence that this place may not completely
be deserted.  
~
314 9 0 0 0 0
D3
~
door~
1 0 31407
E
scrawlings~
   You try and make out as much of the words as you can but most of them have
faded into smudges.  Words such as /cwmother/c0 and /cwwhore/c0 are generally
repeated as well as some short poetry.  One reads /cwHere I sit all broken
hearted, tried to shit but only/c0, and then it too becomes too faded to tell
what follows.  Must have been quite important - possibly runes of some sort.  
~
S
#31413
Upper Hall~
   Strange that there are no windows in this entire building, it would seem that
a building of this size made entirely of brick and mortar would get extremely
warm without ventilation.  There is a door on the east wall, the hall itself
runs south for a short distance and terminates.  
~
314 9 0 0 0 0
D1
~
door~
1 0 31418
D2
~
~
0 0 31414
D5
~
~
0 0 31409
S
#31414
Upper Hall~
   The hallway is so completely littered with debris and rubble from the walls
and ceiling that it makes it difficult to traverse the hallway.  The walls are
cracked and scorched from old fires, blood smattered in places.  
~
314 9 0 0 0 0
D0
~
~
0 0 31413
D1
~
door~
1 0 31417
D2
~
~
0 0 31415
S
#31415
Upper Hall~
   Here at the end of the hallway, the floor is covered in chunks of plaster and
mortar scattered throughout with bricks.  There is a door on the east wall,
stuck open from all the collected trash on the floor.  Possibly a quick jump
over the junk would allow a landing to the east...  
~
314 9 0 0 0 0
D0
~
~
0 0 31414
D1
~
door~
1 0 31416
S
#31416
Classing Room~
   Jumbled garbage and rubble lies all over the floor of this small room.  The
remains of old desks and chairs lie broken and scattered all over the floor, on
one wall, there is even a small hole through to the next room.  
~
314 9 0 0 0 0
D3
~
door~
1 0 31415
E
hole~
   You can see a small bit of the next room over - it appears to be much in the
same condition as this one.  
~
S
#31417
Classing Room~
   The litter that was all over the floor of the hallway has spilled over into
this room - or is it vice versa?  - coating the floor in filth.  Broken
splinters of wood from desks and chairs lie scattered about, pieces of forged
metal interspersed throughout.  
~
314 9 0 0 0 0
D3
~
door~
1 0 31414
S
#31418
Classing Room~
   The room is smeared in shades of blood, all at various stages of aging.  It
is obvious that some of the smears are older than others, some seem even
relatively fresh.  There is a ton of rubble from the building's collapsing walls
and ceiling, and the stink is horrific.  
~
314 9 0 0 0 0
D3
~
door~
1 0 31413
S
#31419
Hall's End~
   The hall ends with a door to the west.  The door stands open, propped by the
floor as it hangs by only one hinge.  The rubble strewn about on the floor from
the building's decay makes movement through this area quite difficult.  The
blood soaked into the plastered walls and rubble strewn floors does not do much
to bolster the ego, either.  
~
314 9 0 0 0 0
D2
~
~
0 0 31420
D3
~
door~
1 0 31422
S
#31420
Inner Hall~
   This hall can almost no longer be called such as it is so desolated, so
ruined by the ravages of time and looters that the walls no longer appear to
hold any sort of form.  There are holes in the walls, gaping things which give a
clear view into the rooms of this broken down building.  
~
314 9 0 0 0 0
D0
~
~
0 0 31419
D1
~
door~
1 0 31405
D3
~
~
0 0 31423
S
#31421
An Old Office~
   This appears to have been some sort of office or place of administration at
one time.  Who knows, possibly long ago it may have been the registration or
maybe the room where the dean of the asylum had his private audiences with the
more problematic children.  Who can say?  
~
314 9 0 0 0 0
D3
~
~
0 0 31424
S
#31422
Adminsitrative Office~
   This is what appears to have been an office of some sort back when the asylum
was still up and functional.  Scraps of wood and metal lie broken on the floor
of the room, most likely the remains of office furniture.  
~
314 9 0 0 0 0
D1
~
door~
1 0 31419
S
#31423
Inner Hall~
   The hall continues its decayed way into the depths of the building, the holes
in the walls still showing into the other rooms of the building.  Tinges of red
- what appears to be bloodstains - are very apparent as the way into this
terrible place gets farther and farther.  It might be a good idea not to stray
too far from the door.  
~
314 9 0 0 0 0
D1
~
~
0 0 31420
D2
~
~
0 0 31424
S
#31424
Base of a Crumbling Stairway~
   A set of stairs lead upward, half of the stone and mortar that once made them
crumbled and fallen to the ground beneath.  It would take a great deal of skill
and foolhearty bravery to get up those steps.  There is a door to the east.  
~
314 9 0 0 0 0
D0
~
~
0 0 31423
D1
~
~
0 0 31421
D4
~
~
0 0 31425
S
#31425
At the Top of a Crumbled Stair~
   The stairway lies just below, its broken mortar and gaping holes staring out
at any soul foolish enough to attempt a descent.  A door lies to the north, a
hallway runs east.  
~
314 9 0 0 0 0
D0
~
door~
1 0 31427
D1
~
~
0 0 31426
D5
~
~
0 0 31424
S
#31426
A Darkened Hall~
   The hall turns at a right angle to the north, heading into darkness.  The
rubble is just as bad on this upper level as it is in the lower levels.  There
are no doors or windows in sight, but there is plenty of blood - ever present.
~
314 9 0 0 0 0
D0
~
~
0 0 31428
D3
~
~
0 0 31425
S
#31427
An Old Office~
   This appears to have been a very small, very private office.  There are
stacks of old pieces of paneling, rotted and long since made worthless from time
and decay, which give every indication that this once was a place of comfort for
some high ranking administrator.  
~
314 9 0 0 0 0
D2
~
door~
1 0 31425
S
#31428
Rubble-Strewn Hallway~
   The hallway runs north to south with no doors on either side and no windows
on either side.  It almost seems that the entire building may have been
sprinkled in droplets of blood, as the red stains persist even here in this
upper level.  
~
314 9 0 0 0 0
D0
~
~
0 0 31430
D2
~
~
0 0 31426
S
#31429
Office~
   This was once obviously some higher up's office as it appears that it was
made just for the purpose of enteraining guests and other faculty.  The floor is
still covered in some small areas by chunks of ratty carpet that was once plush
and lavish, the walls covered with the same.  
~
314 9 0 0 0 0
D1
~
door~
1 0 31430
S
#31430
End of a Hallway~
   The hallways ends here with a door on the west wall.  Piles of rubble climb
the other walls making footing in any direction very treacherous.  There are
still the blood stains everywhere, making the whole place seem as if it were
seen through a red tint.  
~
314 9 0 0 0 0
D2
~
~
0 0 31428
D3
~
door~
1 0 31429
S
#31431
Receiving Chamber~
   This was the dean of the asylum resided back when the asylum was functional -
as an asylum anyway.  The blood which seems to cover most of the grounds of the
asylum seems especially thick here, the walls sticky to the touch and the floor
tacky when stepped upon.  There is a small door in the east wall.  
~
314 9 0 0 0 0
D0
~
door~
1 0 31402
D1
~
door~
1 0 31432
S
#31432
Living Area~
   This was the dean and his family's main room for gathering together and
eating meals or sharing time.  The remains of an old table are here, one leg all
that is left of the original four, propping the table up at an absurd angle.  
~
314 9 0 0 0 0
D2
~
~
0 0 31433
D3
~
door~
1 0 31431
S
#31433
Bedchamber~
   This ramshackle room is all that is left of what was once a very comfortable
bedchamber to the dean and his wife.  The sheets and pillows have long since
been torn to shreds and carried off by rats for bedding and nests, now all that
is left is a pile of timber from the bed and furniture and a lot of plaster
chunks which have fallen from the walls.  All of which is - of course - soaked
in blood.  
~
314 9 0 0 0 0
D0
~
~
0 0 31432
S
#31434
Jumbled Path~
   Mostly covered in weeds and brownish plant life, this trail is strewn with a
litter of rock and mortar from the buildings around it all of which is covered
with a deep red hue, the color of blood.  It appears that the way may have been
cleared quite recently as although there is a great deal of rubble strewn about,
the way through it all is not in any way prohibitive, as if a path had been
cleared.  To the south a flickering light of some sort can be seen.  To the east
is the entryway into a small, low building made of stone.  
~
314 1 0 0 0 0
D0
~
~
0 0 31404
D1
~
~
0 0 31438
D2
~
~
0 0 31436
S
#31435
A Flickering Path~
   The path heads south toward the source of the light.  In the dim flickers,
wet red stains can be seen splashed all over the ground, the old stones soaked
and in some cases already dried by the splash of blood.  A terrible feeling
accompanies this place, almost as if an anticipation of death were in the near
future.  A crude stone foundation with no roof lies just to the west.  
~
314 1 0 0 0 0
D0
~
~
0 0 31406
D2
~
~
0 0 31437
D3
~
~
0 0 31440
S
#31436
Jumbled Path Near the Courtyard~
   The source of the flickering light is now in sight.  It comes from a large
crumbling stone gazebo set in the middle of a huge courtyard.  The courtyard is
surrounded by darkened buildings, all of which show signs of decay.  There are
humanoid shaped moving all about the courtyard, some appear as if they might be
dancing, others appear to be going about specified tasks.  In the gazebo there
are a number of people as well, all of which swaying in unison to some as yet
unheard sound.  In looking down on the floor of the courtyard and even on this
path, blood can be seen spilled in huge quantities all over the stone.  It
almost appears as if it were poured on the stone in an attempt to saturate the
entire area.  
~
314 5 0 0 0 0
D0
~
~
0 0 31434
D2
~
~
0 0 31445
S
#31437
Just North of the Courtyard~
   The path enters into the northwest corner of a large stone courtyard,
complete with a huge stone gazebo in the center.  It turns out the gazebo is the
source of the flickering light, as some sort of fire is lit upon it, humans
moving about around that fire.  All along in the courtyard are also people who
seem to be about some sort of business, whether swaying in some ritual of some
sort of going about a task of some sort, they are many.  
~
314 5 0 0 0 0
D0
~
~
0 0 31435
D2
~
~
0 0 31442
S
#31438
The Guards' Quarters~
   It must be that the inmates of this institution were at least slightly
harmful to themselves and others if a guard had to be kept on the grounds at all
times.  This building is much like any of the others around, decripid and
falling apart, blood stains everywhere.  
~
314 9 0 0 0 0
D1
~
~
0 0 31439
D3
~
~
0 0 31434
S
#31439
The Guards' Quarters~
   The building is in a shambles in every area.  Nothing is left of any value,
only broken bits of furniture and the like.  This asylum must have been
abandoned and left to rot quite some time ago.  
~
314 9 0 0 0 0
D3
~
~
0 0 31438
S
#31440
The Old Stables~
   At one time this must have been where the residents, faculty and visitors of
the asylum kept their mounts while they stayed on the grounds.  The floor shows
no sign of ever having been stoned, the walls are all of a crude stone which
does not look to have been made for the purpose of warmth at all.  
~
314 1 0 0 0 0
D1
~
~
0 0 31435
D2
~
~
0 0 31441
S
#31441
The Old Stables~
   The blood is just as prevelant here as it is everywhere else in this asylum,
spatters of red decorating every inch of the place.  What sort of hideous crime
was perpatrated at this place to cover the entire place in blood?  What sort of
hideous creature could do such a thing to such a mass of warm blooded creatures?
~
314 1 0 0 0 0
D0
~
~
0 0 31440
S
#31442
Asylum Courtyard~
   The courtyard here is enormous, dominated in the center by a large gazebo
which holds within a flickering flame of some sort.  The stones underfoot are
tacky, sticking to the soles of boots and shoes, making progress at the very
least discouraged.  
~
314 0 0 0 0 0
D0
~
~
0 0 31437
D1
~
~
0 0 31443
D2
~
~
0 0 31448
S
#31443
Asylum Courtyard~
   This is the main courtyard for the entire asylum.  A huge stone gazebo
dominates the center of the courtyard, stone steps leading up to its main floor
from every direction.  The ground underfoot is tacky to the touch, making feet
stick it.  
~
314 1 0 0 0 0
D1
~
~
0 0 31444
D2
~
~
0 0 31446
D3
~
~
0 0 31442
S
#31444
Asylum Courtyard~
   This courtyard was once very obviously the center of traffic for the asylum
back in the day.  A large stone gazebo lies directly south from here, a set of
wide steps leading up into it.  The stone of the courtyard is even more soaked
with blood than the rest of the previous areas, the thick stains making travel
almost difficult as the thick, dried blood attempts to stick to the bottoms of
shoes and boots.  
~
314 1 0 0 0 0
D1
~
~
0 0 31445
D2
~
~
0 0 31447
D3
~
~
0 0 31443
S
#31445
Asylum Courtyard~
   This courtyard was once very obviously the center of traffic for the asylum
back in the day.  A large stone gazebo lies in the center of the courtyard, a
set of wide steps leading up into it.  The stone of the courtyard is even more
soaked with blood than the rest of the previous areas, the thick stains making
travel almost difficult as the thick, dried blood attempts to stick to the
bottoms of shoes and boots.  
~
314 1 0 0 0 0
D0
~
~
0 0 31436
D1
~
~
0 0 31458
D2
~
~
0 0 31455
D3
~
~
0 0 31444
S
#31446
Asylum Courtyard~
   This area of the courtyard is a small spot of cobbled ground which lies
wedged in between two sets of the stairs which run up to the gazebo.  The scent
of fresh blood wafts heavily in the air, the stone all around testament to the
fact that people must die in this courtyard daily.  
~
314 1 0 0 0 0
D0
~
~
0 0 31443
D1
~
~
0 0 31447
D2
~
~
0 0 31449
D3
~
~
0 0 31448
S
#31447
The Gazebo Steps~
   Now the source of the light in the gazebo is plain to see - a flickering
torch is thrust into a stone holder, a makeshift altar next to it.  A man
dressed in dark blood-soaked robes kneels before the altar, arms upraised in
prayer - a curved dagger clenched tightly in one upraised fist.  
~
314 5 0 0 0 0
D0
~
~
0 0 31444
D1
~
~
0 0 31455
D2
~
~
0 0 31451
D3
~
~
0 0 31446
S
#31448
Asylum Courtyard~
   The courtyard ends at its westernmost boundary, a long low building marking
that boundary.  The entrance to the building lies just south, a set of tall
steps leading up into its dark interior.  Just behind the building a tall water
tower can be seen rising up into the night sky.  
~
314 1 0 0 0 0
D0
~
~
0 0 31442
D1
~
~
0 0 31446
D2
~
~
0 0 31450
S
#31449
The Gazebo Steps~
   Now the source of the light in the gazebo is plain to see - a flickering
torch is thrust into a stone holder, a makeshift altar next to it.  A man
dressed in dark blood-soaked robes kneels before the altar, arms upraised in
prayer - a curved dagger clenched tightly in one upraised fist.  
~
314 5 0 0 0 0
D0
~
~
0 0 31446
D1
~
~
0 0 31451
D2
~
~
0 0 31453
D3
~
~
0 0 31450
S
#31450
Entrance to a Building~
   A very official looking building, at least it would look official had it not
red blood stains covering the outer walls, lies to the west.  A set of double
doors lie open at crazy angles, the interior dark and mysterious.  Straight to
the east is a set of steps leading up to a stone gazebo.  
~
314 1 0 0 0 0
D0
~
~
0 0 31448
D1
~
~
0 0 31449
D2
~
~
0 0 31452
D3
~
~
0 0 31474
S
#31451
X'Raantra's Altar~
   The floor of the gazebo is stone, like the rest of the edifices which make up
this asylum, and is sunk in roughly a foot from the edges.  This sunken area
forms a sort of a pool, which was probably not the original intent of the
builders, which is filled to the rim with thick, dark blood.  Torches are thrust
into holders on the supports of the gazebo's ceiling, four of them in number
lighting this terrible place all too well.  
~
314 1 0 0 0 0
D0
~
~
0 0 31447
D1
~
~
0 0 31456
D2
~
~
0 0 31454
D3
~
~
0 0 31449
S
#31452
Asylum Courtyard~
   The courtyard butts up against the outer wall of a single story building to
the west.  The entrance to this building lies just north, through a set of open
double doors.  
~
314 1 0 0 0 0
D0
~
~
0 0 31450
D1
~
~
0 0 31453
D2
~
~
0 0 31462
S
#31453
Asylum Courtyard~
   This area of the courtyard is a small spot of cobbled ground which lies
wedged in between two sets of the stairs which run up to the gazebo.  The scent
of fresh blood wafts heavily in the air, the stone all around testament to the
fact that people must die in this courtyard daily.  
~
314 1 0 0 0 0
D0
~
~
0 0 31449
D1
~
~
0 0 31454
D2
~
~
0 0 31463
D3
~
~
0 0 31452
S
#31454
The Gazebo Steps~
   Now the source of the light in the gazebo is plain to see - a flickering
torch is thrust into a stone holder, a makeshift altar next to it.  A man
dressed in dark blood-soaked robes kneels before the altar, arms upraised in
prayer - a curved dagger clenched tightly in one upraised fist.  
~
314 5 0 0 0 0
D0
~
~
0 0 31451
D1
~
~
0 0 31457
D2
~
~
0 0 31464
D3
~
~
0 0 31453
S
#31455
Asylum Courtyard~
   This area of the courtyard is a small spot of cobbled ground which lies
wedged in between two sets of the stairs which run up to the gazebo.  The scent
of fresh blood wafts heavily in the air, the stone all around testament to the
fact that people must die in this courtyard daily.  
~
314 1 0 0 0 0
D0
~
~
0 0 31445
D1
~
~
0 0 31459
D2
~
~
0 0 31456
D3
~
~
0 0 31447
S
#31456
The Gazebo Steps~
   Now the source of the light in the gazebo is plain to see - a flickering
torch is thrust into a stone holder, a makeshift altar next to it.  A man
dressed in dark blood-soaked robes kneels before the altar, arms upraised in
prayer - a curved dagger clenched tightly in one upraised fist.  
~
314 5 0 0 0 0
D0
~
~
0 0 31455
D1
~
~
0 0 31460
D2
~
~
0 0 31457
D3
~
~
0 0 31451
S
#31457
Asylum Courtyard~
   This area of the courtyard is a small spot of cobbled ground which lies
wedged in between two sets of the stairs which run up to the gazebo.  The scent
of fresh blood wafts heavily in the air, the stone all around testament to the
fact that people must die in this courtyard daily.  
~
314 1 0 0 0 0
D0
~
~
0 0 31456
D1
~
~
0 0 31461
D2
~
~
0 0 31465
D3
~
~
0 0 31454
S
#31458
Asylum Courtyard~
   This is the far northeast end of the courtyard.  An old decrepid chapel lies
to the east, the entrance south from here.  From this angle, a tall bell tower
can be seen rising high above the chapel, the bell still hanging inside.  A
large stone gazebo lies in the center of the courtyard, a flickering light
burninng strong inside.  
~
314 1 0 0 0 0
D2
~
~
0 0 31459
D3
~
~
0 0 31445
S
#31459
Asylum Courtyard~
   The entrance to a chapel lies just south from here, a wide set of stone steps
leading up east to the main door.  To the southwest, in the center of the
courtyard, is a large stone gazebo with a ceremony of some sort in progress.  
People of some race or another can be seen shuffling about in the courtyard
going about some sort of business.  
~
314 1 0 0 0 0
D0
~
~
0 0 31458
D2
~
~
0 0 31460
D3
~
~
0 0 31455
S
#31460
Entrance to the Chapel~
   These steps lead straight up to the door of the chapel, a carved wooden door
which has withstood the ravages of time and looters.  The wood must once have
been very beautiful with its carved cherubs and angels floating about on its
surface, but now those angels are smeared in blood, their faces ghastly and
horrific in the flickering light.  The steps up to the gazebo in the center of
the courtyard lie just west.  
~
314 1 0 0 0 0
D0
~
~
0 0 31459
D1
~
door~
1 0 31467
D2
~
~
0 0 31461
D3
~
~
0 0 31456
S
#31461
Asylum Courtyard~
   This is the eastern end of the courtyard, the outer wall of the chapel just
to the east.  The entrance to the chapel lies just north, up a set of steps.  
~
314 1 0 0 0 0
D0
~
~
0 0 31460
D2
~
~
0 0 31466
D3
~
~
0 0 31457
S
#31462
Asylum Courtyard~
   This is the southwestern corner of the courtyard.  A small path leads west
around a large building which lies just south from here.  The ceremony continues
in the gazebo to the northeast.  
~
314 1 0 0 0 0
D0
~
~
0 0 31452
D1
~
~
0 0 31463
D3
~
~
0 0 31493
S
#31463
Asylum Courtyard~
   This is the south end of the couryard, bound by a long building who's
entrance lies to the south, one of two entrances.  The gazebo lies to the
northeast, in the center of the courtyard.  
~
314 1 0 0 0 0
D0
~
~
0 0 31453
D1
~
~
0 0 31464
D2
~
~
0 0 31476
D3
~
~
0 0 31462
S
#31464
Asylum Courtyard~
   The gazebo lies just north from here, at the end of a flight of steps.  To
the south is the wall of a stone building.  The blood on the ground seems never
ending.  
~
314 1 0 0 0 0
D0
~
~
0 0 31454
D1
~
~
0 0 31465
D3
~
~
0 0 31463
S
#31465
Asylum Courtyard~
   This is the southern end of the courtyard where it butts up against the wall
of a long stone building.  A door to that building lies to the south, the gazebo
standing in the center of the courtyard - almost seeming to beckon entry.  
~
314 1 0 0 0 0
D0
~
~
0 0 31457
D1
~
~
0 0 31466
D2
~
~
0 0 31478
D3
~
~
0 0 31464
S
#31466
Asylum Courtyard~
   This is the southeastern corner of the courtyard.  A trail leads east between
the buildings which form the boundaries of the courtyard.  To the far northwest
is a large gazebo, a fire flickering within.  
~
314 1 0 0 0 0
D0
~
~
0 0 31461
D1
~
~
0 0 31483
D3
~
~
0 0 31465
S
#31467
Chapel Entryway~
   What a grand place this must once have been.  The walls all were at one time
of worked stone, carvings of all sorts of angelic murals and poses.  To the
north is a door, to the south is the main worship area.  East is a small room,
the function of which unfathomable from this room.  
~
314 9 0 0 0 0
D0
~
door~
1 0 31468
D1
~
~
0 0 31469
D2
~
~
0 0 31470
D3
~
door~
1 0 31460
S
#31468
Cloaking Room~
   The stone hooks still jut from the walls where the clergy must once have hung
or donned their robes of office before or after a service.  There are, of
course, no robes hanging from those hooks any longer.  This room, like most of
the other rooms in the buildings of this asylum, has succumbed to the demand of
time and decay, the walls crumbling and the floors broken and cracked.  All of
this is, of course covered in a sheen of red.  
~
314 9 0 0 0 0
D2
~
door~
1 0 31467
S
#31469
Shaft~
   This is nothing more than a small five by five room with no ceiling.  A look
upward reveals that this tall shaft leads directly up into the bell tower, as
the bell is visible even from here on the ground level.  A set of ropes hang
down, their frayed ends high out of reach.  They must once have connected to
something here, but whatever that was, it is long since rotted or taken.  
~
314 9 0 0 0 0
D3
~
~
0 0 31467
D4
~
~
0 0 31471
S
#31470
Chapel Worship Room~
   There are spots where rows of pews once lined before a carved stone altar,
however all that is left of the majesty of the place are two pews and the
remains of the altar, tipped to the side and split asunder.  It would only
appear the work of vandals or looters if not for the immense amounts of blood
soaked into the stonework of the place.  This was a calculated ruination of a
place of worship.  
~
314 9 0 0 0 0
D0
~
~
0 0 31467
S
#31471
In the Shaft~
   Unbelievably, the sides of the shaft's interior walls are scalable!  Only a
bit further and the bell can be reached, where a platform of stone surrounds the
inside of the shaft.  
~
314 9 0 0 0 0
D4
~
~
0 0 31472
D5
~
~
0 0 31469
S
#31472
Bell Tower~
   It turns out that the shaft leading up from the interior of the chapel is
actually the bell tower itself.  A bird's eye view of the asylum is given here,
especially of the courtyard where it is now painfully obvious that there are
many more people moving about this place.  On the north wall is a window which
leads out just above the roof of the chapel.  It does not appear that the tower
would be accessable again once exited from and onto the chapel roof.  
~
314 9 0 0 0 0
D0
~
window~
0 0 31473
D5
~
~
0 0 31471
S
#31473
Chapel Roof~
   There is not much of interest on this roof save for the fact that it is the
only place thus far that is not soaked in blood, nor is it full of the rubble
and trash that is littered about the ground and in the buildings.  It must be
too much effort for the vandals of this area to climb out here and trash this
part as well.  It appears that the only way from this rooftop is down, jumping
from the roof to the courtyard below.  
~
314 1 0 0 0 0
D5
~
roof~
0 0 31459
S
#31474
Library Entry~
   This is a small antechamber where at one time check-out secretary or
librarian once sat and made sure that all books within were accounted for.  
There is no desk, no secretary or librarian, only a set four crumbling walls,
the plaster or mortar fallen and in decay.  
~
314 13 0 0 0 0
D1
~
~
0 0 31450
D2
~
~
0 0 31475
S
#31475
Library~
   Most of the shelves that used to line the walls, molded into the stone that
made up the walls, are now broken and lying in dust on the cracked floors.  
~
314 9 0 0 0 0
D0
~
~
0 0 31474
S
#31476
Faculty Rooms~
   The faculty of the asylum kept their rest cots and break tables in this room,
not to mention a guard was always on station as further in this building lies
the dorm rooms of all 'students' for the place.  There is still a remnant of
what the room must have been, some old steel frames - probably cots - line one
wall, all rusted into uselessness.  Like every other section of this asylum, the
walls are soaked in blood as are the floors.  
~
314 9 0 0 0 0
D0
~
~
0 0 31463
D2
~
~
0 0 31477
S
#31477
Dormatory~
   This is where the students - or mental loonies - were bunked at night.  
There are no longer any sorts of furniture items left in the room, only hunks of
broken plaster and mortar.  A doorway opens wide into a basement stairway.  
~
314 9 0 0 0 0
D0
~
~
0 0 31476
D1
~
~
0 0 31479
D5
~
~
0 0 31481
S
#31478
Faculty Rooms~
   The faculty of the asylum kept their rest cots and break tables in this room,
not to mention a guard was always on station as further in this building lies
the dorm rooms of all 'students' for the place.  There is still a remnant of
what the room must have been, some old steel frames - probably cots - line one
wall, all rusted into uselessness.  Like every other section of this asylum, the
walls are soaked in blood as are the floors.  
~
314 9 0 0 0 0
D0
~
~
0 0 31465
D2
~
~
0 0 31480
S
#31479
Dormatory~
   This is where the students - or mental loonies - were bunked at night.  
There are no longer any sorts of furniture items left in the room, only hunks of
broken plaster and mortar.  
~
314 9 0 0 0 0
D1
~
~
0 0 31480
D3
~
~
0 0 31477
S
#31480
Dormatory~
   This is where the students - or mental loonies - were bunked at night.  
There are no longer any sorts of furniture items left in the room, only hunks of
broken plaster and mortar.  
~
314 9 0 0 0 0
D0
~
~
0 0 31478
D3
~
~
0 0 31479
S
#31481
Storage and Detainment Area~
   This room has a wall of lockers, all broken and wide open with no contents in
them whatsoever.  On the south wall is a small wooden door, still securely
fastened on its hinges.  
~
314 9 0 0 0 0
D2
~
door~
1 0 31482
D4
~
~
0 0 31477
S
#31482
The Cooling Room~
   This was the asylum staff's ultimate weapon against any of the students who
became unruly or out of hand.  The temperature in this little cubicle dips down
well below freezing in the nights, being dirt floored and in the basement.  Any
students who had a problem with obedience ending up cooling their heels in the
Cooling Room.  
~
314 9 0 0 0 0
D0
~
door~
1 0 31481
S
#31483
Old Cobbled Trail~
   This was once a sedate cobbled walkway, the cobbles now missing or broken and
soaked in blood.  The trail turns south and curves out of sight to the east
again toward a tall, squarish stone building.  
~
314 5 0 0 0 0
D2
~
~
0 0 31484
D3
~
~
0 0 31466
S
#31484
Old Cobbled Trail~
   This was once a sedate cobbled walkway, the cobbles now missing or broken and
soaked in blood.  The trail heads north back toward the courtyard or turns east
again, headed toward the entrance of a tall, stone building.  
~
314 1 0 0 0 0
D0
~
~
0 0 31483
D1
~
~
0 0 31485
S
#31485
Old Cobbled Trail~
   This was once a sedate cobbled walkway, the cobbles now missing or broken and
soaked in blood.  The building, which now lies just south of you, can be entered
through a doorway just east from here.  
~
314 1 0 0 0 0
D1
~
~
0 0 31486
D3
~
~
0 0 31484
S
#31486
Entrance to the Auditorium~
   The interior of the building can be seen through the flickering lights
within.  Squatters can be seen inside the building, hunched over fires or
sleeping in wretched balls on floor.  The trail heads west away from here back
toward the courtyard.  
~
314 1 0 0 0 0
D2
~
~
0 0 31487
D3
~
~
0 0 31485
S
#31487
Auditorium Floor~
   The place has an immense main floor, a large stage dominating the north end
of the main floor.  Grubby, wretched people huddle near small fires or lie
curled upon the floor sleeping what little amounts that they might before the
next Choosing.  A set of stone stadium seats lead up to the roof on the south
end of the place.  
~
314 9 0 0 0 0
D0
~
~
0 0 31486
D2
~
~
0 0 31489
D3
~
~
0 0 31488
S
#31488
Auditorium Floor~
   The place has an immense main floor, a large stage dominating the north end
of the main floor.  Grubby, wretched people huddle near small fires or lie
curled upon the floor sleeping what little amounts that they might before the
next Choosing.  A set of stone stadium seats lead up to the roof on the south
end of the place.  
~
314 9 0 0 0 0
D1
~
~
0 0 31487
D2
~
~
0 0 31490
S
#31489
Auditorium Floor~
   The place has an immense main floor, a large stage dominating the north end
of the main floor.  Grubby, wretched people huddle near small fires or lie
curled upon the floor sleeping what little amounts that they might before the
next Choosing.  A set of stone stadium seats lead up to the roof on the south
end of the place.  
~
314 9 0 0 0 0
D0
~
~
0 0 31487
D3
~
~
0 0 31490
D4
~
~
0 0 31492
S
#31490
Auditorium Floor~
   The place has an immense main floor, a large stage dominating the north end
of the main floor.  Grubby, wretched people huddle near small fires or lie
curled upon the floor sleeping what little amounts that they might before the
next Choosing.  A set of stone stadium seats lead up to the roof on the south
end of the place.  
~
314 9 0 0 0 0
D0
~
~
0 0 31488
D1
~
~
0 0 31489
D4
~
~
0 0 31491
S
#31491
Auditorium Seating~
   Rows and rows of stone seats line the sloping floor, east to west up to the
south wall where the seats actually reach the ceiling.  More squatters lie
wedged between seats, snug in their hopes that they will not be the next Chosen.
~
314 9 0 0 0 0
D1
~
~
0 0 31492
D5
~
~
0 0 31490
S
#31492
Auditorium Seating~
   Rows and rows of stone seats line the sloping floor, east to west up to the
south wall where the seats actually reach the ceiling.  More squatters lie
wedged between seats, snug in their hopes that they will not be the next Chosen.
~
314 9 0 0 0 0
D3
~
~
0 0 31491
D5
~
~
0 0 31489
S
#31493
Cracked Path~
   The path used to be a small street of cobbled stone, leading toward the
asylum's main water source, the water tower.  The tower rises high into the dark
sky to the west.  
~
314 5 0 0 0 0
D1
~
~
0 0 31462
D3
~
~
0 0 31494
S
#31494
Cracked Path~
   The path splits to south and also allows entrance into the water tower to the
west.  There is some sort of short, thin structure rising about twenty feet into
the air to the south but from here it is too dark and too far to be seen
clearly.  
~
314 1 0 0 0 0
D1
~
~
0 0 31493
D2
~
~
0 0 31497
D3
~
~
0 0 31495
S
#31495
In the Base of the Water Tower~
   This is an oddly wood tiled sphere which held water when the asylum was
functional.  It now has too many holes and leaks to hold any water all, but a
spiral staircase still leads around the inside up to the top, probably installed
so that repairs could be made when their were leaks.  
~
314 1 0 0 0 0
D1
~
~
0 0 31494
D4
~
~
0 0 31496
S
#31496
At the Top of the Water Tower~
   There is no roof over the top of this thing, the asylum must have relied
heavily on rain water to help replentish their supplies of water whenever nature
was kind.  This small platform runs around near the utmost top of tower, a wire
mesh affair that feels none-too-sturdy.  
~
314 1 0 0 0 0
D5
~
~
0 0 31495
S
#31497
Cracked Path~
   The path leads into a burnt out ruin of a building, one which was obviously
not made of stone like the rest of this place.  All that remains, or so it
appears, of the place is the chimney which still stands tall with a fireplace at
the base.  
~
314 1 0 0 0 0
D0
~
~
0 0 31494
D2
~
~
0 0 31498
S
#31498
Ruins of a Building~
   The ground is covered in charred pieces of wood and debris.  No growth at all
grows here, as the burning stunted that growth for many years yet to come.  A
tall stone fireplace rises to the west.  
~
314 1 0 0 0 0
D0
~
~
0 0 31497
D3
~
~
0 0 31499
S
#31499
Ruins of a Building~
   The ground is covered in charred pieces of wood and debris.  No growth at all
grows here, as the burning stunted that growth for many years yet to come.  A
stone chimney with a fireplace at the base is all that is left of whatever sort
of building might once have stood here long ago.  
~
314 1 0 0 0 0
D1
~
~
0 0 31498
S
$~
