Corrected sector types in wld-files according last know good
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@@ -8,7 +8,7 @@ is needed. The dwarves are interested in trade, and without roads there will
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be no trade. The road continues southward, while north of here you see a cave
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opening.
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@@ -51,7 +51,7 @@ drop leads into certain death. The road is quite wide and heavily used by
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carridges, soldiers and the occasional road worker. North from here you see
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some sort of opening in the mountain.
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@@ -70,7 +70,7 @@ keeps you from going that way. However a set of steps has been hacked into the
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stone of the boulder to the south, allowing you to get to the small wooden
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building on top of it.
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@@ -93,7 +93,7 @@ you see the reason for going so near the edge; A colossal rock has once tumbled
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down the mountain, and hit the road where it lay once - close to the side of
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the mountain.
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@@ -110,7 +110,7 @@ dropped where the road once were. This part of the road has been made around
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it, and is therefore a little narrower. This also means you are walking
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dangerously close to the edge of a cliff, several hundred feet high.
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@@ -130,7 +130,7 @@ enourmous boulder, about the size of a house which totally blocks the road
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where it once were, near the side of the cliff. The road continues north and
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east around the boulder.
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@@ -151,7 +151,7 @@ of the boulder you can see a small wooden building, which seem to house some
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kind of lookout post. The rockface to both north and east is smooth, and
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cannot be climbed here, though.
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@@ -215,7 +215,7 @@ eastern cliffwall, some logs have been fastened with boards and a thick rope
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leads northward from here. You hope noone pulls the rope while you're standing
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here.
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@@ -237,7 +237,7 @@ rockslide onto YOU! And you can't even escape westwards, without falling a
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hundred feet to the valley below. You'd better move on, north ar south from
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here.
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@@ -255,7 +255,7 @@ smooth rock wall blocks any access, while west the road stops at the edge of
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the shelf along the mountain, letting you fall several hundred feet to the
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bottom, should you go outthere.
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@@ -274,7 +274,7 @@ the shelf along the mountain, letting you fall several hundred feet to the
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bottom, should you go outthere. South of here a promontory from the main
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mountain makes the road turn.
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@@ -292,7 +292,7 @@ you step one step off the ledge south or west of here. This also means that
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you can go into the foothills of the promontory, by leaving east or continue
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into the mountains by going north.
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@@ -312,7 +312,7 @@ You figure you must be high indeed as you know the distance to be nearly a days
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travel. The well-tended road is impossible close to the edge here, and you
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watch your step carefully, so as to not fall from the ledge.
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@@ -332,7 +332,7 @@ east from here. All thoughts of leaving the path are forgotten as you look
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over the southern edge into a deep valley and north a blank rock wall blocks
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your progress. The road is obviously the only way ahead.
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@@ -351,7 +351,7 @@ a landslide. Though the way looks unstable and dangerous, it should still be
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passable. The road itself has been seen to recently, and not a single stone is
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out of place.
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@@ -373,7 +373,7 @@ north. The road is well-tended, not a single bit of grass peeks out from the
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cracks. The road leads north and south here, and being the only interesting
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thing around here, you decide to stick to it.
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@@ -393,7 +393,7 @@ long ago learned to be meticulous about their work, making a name in the stone
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and steel business. You decide to stay on the north and south leading road,
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while watching the scenery around from a distance.
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@@ -411,7 +411,7 @@ road is rising slightly towards the north, heading into the mountain range you
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can see to your far north. The road leaves no doubt about its origin, made
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from granite, and tended beyond belief, it's a masterpiece in itself.
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@@ -430,7 +430,7 @@ south it continues over a hill toward the eastern highway. The road itself is
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an exhibition of engineering in itself. Totally smooth, and perfectly
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straight. Just what any dwarf would want to show off with.
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@@ -449,7 +449,7 @@ the T-crossing where the trade route meets the Highway. The granite road feels
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comfortably smooth to walk on, so you are certain the hills to your north are
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easily crossed with this kind of foundation.
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@@ -468,7 +468,7 @@ southward, across the plains. The grasslands around you are unsafe, as several
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places quicksand is hidden under a thin layer of grass. After a short
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consideration you decide to stay on the road.
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@@ -489,7 +489,7 @@ the dwarves and the capital Aldin. The occasional trader comes here, and some
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hide a smile as they see your amazement. South of here the man-made eastern
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highway leads towards a city.
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