Corrected sector types in wld-files according last know good
This commit is contained in:
@@ -31,7 +31,7 @@ as far as you can see. Hundred of beautifuly garbed women of all shades
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languish on the shore; they have stony-dull eyes that stare right past you.
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Something looks not-quite-so-right in this pristine place.
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~
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267 0 0 0 0 0
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267 0 0 0 0 2
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D1
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To your east you can see a huge mound of dirt.
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~
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@@ -56,7 +56,7 @@ Beachside Harem~
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and you can hear screaming from down in the depths. A large forest lies to
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your east, and a trail can be vaguely seen.
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~
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267 1 0 0 0 0
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267 1 0 0 0 4
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D1
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To your east you can see a beach road that leads into the forest.
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~
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@@ -82,7 +82,7 @@ fill every part of the area outside the path. Strange noises and utterly
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blood-chilling screams fill the air. It is very dark here. The path leads on
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to your west, and a strange mound lies to your east.
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~
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267 1 0 0 0 0
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267 1 0 0 0 2
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D1
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The beach road continues on.
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~
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@@ -101,7 +101,7 @@ priceless vases, and piles of money and jewelry everywhere. Beautiful, silent
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women dance before you, twirling in silk gowns that barely hide their beauty.
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A sound can be heard over all the racket, shouting, "Keep working! "
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~
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267 521 0 0 0 0
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267 521 0 0 0 1
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D4
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You can just see from the hole in the ground that you are right by a path that leads into the woods.
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~
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@@ -117,7 +117,7 @@ fill every part of the area outside the path. Strange noises and utterly
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blood-chilling screams fill the air. It is very dark here. A large hill rises
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to your east, and the beach road lies to your west.
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~
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267 5 0 0 0 0
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267 5 0 0 0 2
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D1
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A large hill rises to your east.
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~
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@@ -135,7 +135,7 @@ Creepy Road~
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Perhaps it's the total and complete silence. Or perhaps it's the skeletons
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strown haphazardly about. You just don't know.
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~
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267 4 0 0 0 0
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267 4 0 0 0 2
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D1
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The creepy road continues east.
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~
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@@ -157,7 +157,7 @@ Creepy Road~
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Perhaps it's the total and complete silence. Or perhaps it's the skeletons
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strown haphazardly about. You just don't know.
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~
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267 0 0 0 0 0
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267 0 0 0 0 2
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D1
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The creepy road continues east.
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~
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@@ -180,7 +180,7 @@ Perhaps it's the total and complete silence. Or perhaps it's the skeletons
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strown haphazardly about. You just don't know. A large building towers above
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you to the east.
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~
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267 4 0 0 0 0
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267 4 0 0 0 2
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D1
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You know, like we said, a large building lieing to your east and all.
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~
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@@ -209,7 +209,7 @@ To your south, you can see the beginnings of a rock-strewn-path... Continuing
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further down, you can see the end of the hill. The forest covers up most of
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the view from here.
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~
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267 0 0 0 0 0
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267 0 0 0 0 4
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D4
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Looking up, you can see the zenith of Vice Hill.
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~
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@@ -229,7 +229,7 @@ your south, you can see the beginnings of a rock-strewn path... Continuing
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further down, you can see the end of the hill. The forest covers up most of
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the view from here.
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~
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267 0 0 0 0 0
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267 0 0 0 0 4
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D4
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Looking up, you can see the zenith of Vice Hill.
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~
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@@ -513,7 +513,7 @@ dark openings of two tunnels to your east and west. Of course, you could
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always go south up to the relative safety of the hill. A huge tree here looks
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climbable, and you can vaguely see a net at the top.
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~
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267 4 0 0 0 0
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267 4 0 0 0 4
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D0
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You can see a dangerous-looking tarry road to your north.
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~
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@@ -546,7 +546,7 @@ Tarry Road~
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thicker and thicker as you venture north. If you go south, you'll probably be
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able to turn back before it's too late.
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~
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267 517 0 0 0 0
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267 517 0 0 0 2
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D0
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It looks very dangerous and squishy that way, but you could probably survive
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it.
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@@ -566,7 +566,7 @@ thicker and thicker as you venture south. If you go north, you'll probably be
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able to turn back before it's too late. There is a sign on the side of the
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road here.
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~
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267 517 0 0 0 0
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267 517 0 0 0 2
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D0
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The tar looks even more dangerous that way, but survivable.
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~
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@@ -590,7 +590,7 @@ Tarry Road~
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of escape--either go forward, or don't move at all. Right ahead of you is a
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bubbling, boiling tar pit--it looks quite disgusting. PANIC!
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~
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267 517 0 0 0 0
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267 517 0 0 0 2
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D0
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Looks like that would be a VERY bad idea. I don't think you could escape
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that one.
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@@ -611,7 +611,7 @@ you might, you can't get them out! Each sinks lower and lower until your
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entire legs are encased in the pit. You scream for help, but no one can hear
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you.
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~
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267 548 0 0 0 0
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267 548 0 0 0 2
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S
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#26728
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Vice Hill~
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@@ -620,7 +620,7 @@ it still looks quite sinister. You notice a rocky road to your south, and you
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can ascend the hill to take a look around you. A road hangs a bit above you to
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your left by no supports! Hmm... A beautifuly made road is to your west.
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~
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267 0 0 0 0 0
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267 0 0 0 0 4
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D0
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You can see the beautiful Vice Hill.
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~
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@@ -655,7 +655,7 @@ substance line the path--it doesn't look as if a piece of paper could be
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inserted between them. The trees have been trimmed back to allow easy passage.
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Even among all this beauty, you sense a sinister presence.
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~
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267 5 0 0 0 0
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267 5 0 0 0 1
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D1
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To your east you can see the bottom of Vice Hill.
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~
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@@ -674,7 +674,7 @@ of diabolocal canopy. You can hear--drums? --some sort of pulsing beat in the
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distance. A soft chanting can be heard in the far distance, but you can see no
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sign of life. Lonliness sends you into a panicky state.
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~
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267 0 0 0 0 0
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267 0 0 0 0 1
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D2
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The strange trail continues on.
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~
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@@ -700,7 +700,7 @@ substance line the path--it doesn't look as if a piece of paper could be
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inserted between them. The trees have been trimmed back to allow easy passage.
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Even among all this beauty, you sense a sinister presence.
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~
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267 5 0 0 0 0
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267 5 0 0 0 1
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D0
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The high path continues on.
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~
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@@ -719,7 +719,7 @@ of diabolocal canopy. You can hear--drums? --some sort of pulsing beat in the
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distance. A soft chanting can be heard in the far distance, but you can see no
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sign of life. Lonliness sends you into a panicky state.
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~
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267 0 0 0 0 0
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267 0 0 0 0 1
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D0
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The strange trail continues on..
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~
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@@ -745,7 +745,7 @@ substance line the path--it doesn't look as if a piece of paper could be
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inserted between them. The trees have been trimmed back to allow easy passage.
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Even among all this beauty, you sense a sinister presence.
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~
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267 5 0 0 0 0
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267 5 0 0 0 1
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D0
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The high path continues on.
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~
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@@ -764,7 +764,7 @@ of diabolocal canopy. You can hear--drums? --some sort of pulsing beat in the
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distance. A soft chanting can be heard in the far distance, but you can see no
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sign of life. Lonliness sends you into a panicky state.
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~
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267 0 0 0 0 0
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267 0 0 0 0 1
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D0
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The strange trail continues on..
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~
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@@ -790,7 +790,7 @@ substance line the path--it doesn't look as if a piece of paper could be
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inserted between them. The trees have been trimmed back to allow easy passage.
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Even among all this beauty, you sense a sinister presence.
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~
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267 5 0 0 0 0
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267 5 0 0 0 1
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D0
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The high path continues on.
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~
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@@ -809,7 +809,7 @@ of diabolocal canopy. You can hear--drums? --some sort of pulsing beat in the
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distance. A soft chanting can be heard in the far distance, but you can see no
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sign of life. Lonliness sends you into a panicky state.
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~
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267 0 0 0 0 0
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267 0 0 0 0 1
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D0
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The strange trail continues on.
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~
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@@ -835,7 +835,7 @@ substance line the path--it doesn't look as if a piece of paper could be
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inserted between them. The trees have been trimmed back to allow easy passage.
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Even among all this beauty, you sense a sinister presence.
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~
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267 5 0 0 0 0
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267 5 0 0 0 1
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D0
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The high path continues on.
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~
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@@ -854,7 +854,7 @@ of diabolocal canopy. You can hear--drums? --some sort of pulsing beat in the
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distance. A soft chanting can be heard in the far distance, but you can see no
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sign of life. Lonliness sends you into a panicky state.
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~
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267 4 0 0 0 0
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267 4 0 0 0 1
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D0
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The strange trail continues on.
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~
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@@ -880,7 +880,7 @@ tarry brine to your north, and to all other directions a sinister, black forest
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is eerily silent. If you look very carefully, you can see the harbours to your
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north and east. The exits descend in all directions.
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~
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267 0 0 0 0 0
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267 0 0 0 0 4
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D0
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The hill descends down into a tarry road, filled with the gooey stuff.
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~
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@@ -1450,7 +1450,7 @@ Most of the island is covered in forest, and extends around a huge hill. The
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far, far north shows some absolutely huge trees, and a rather large, black pool
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of what can only be tar. You can go back into the building by going east.
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~
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267 0 0 0 0 0
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267 0 0 0 0 1
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D1
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You see the creepy hallway.
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~
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@@ -1801,7 +1801,7 @@ extremely high up from the ground. You hear birds chirping right by you, and
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feel very peaceful here--that is, as long as you are in the trees. You may go
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north or down.
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~
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267 0 0 0 0 0
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267 0 0 0 0 3
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D0
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The netting continues through the trees here.
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~
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@@ -1826,7 +1826,7 @@ extremely high up from the ground. You hear birds chirping right by you, and
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feel very peaceful here--that is, as long as you are in the trees. You may go
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north or south on through the trees.
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~
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267 0 0 0 0 0
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267 0 0 0 0 3
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D0
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The netting continues through the trees here.
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~
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@@ -1851,7 +1851,7 @@ extremely high up from the ground. You hear birds chirping right by you, and
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feel very peaceful here--that is, as long as you are in the trees. You may go
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north or south on through the trees.
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~
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267 0 0 0 0 0
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267 0 0 0 0 3
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D0
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The netting continues through the trees here.
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~
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@@ -1877,7 +1877,7 @@ feel very peaceful here--that is, as long as you are in the trees. You may go
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north or south on through the trees. You can see a very dangerous tar pit
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right below you.
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~
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267 0 0 0 0 0
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267 0 0 0 0 3
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D0
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The netting continues through the trees here.
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~
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@@ -1902,7 +1902,7 @@ extremely high up from the ground. You hear birds chirping right by you, and
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feel very peaceful here--that is, as long as you are in the trees. You may go
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north or south on through the trees.
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~
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267 0 0 0 0 0
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267 0 0 0 0 3
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D0
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The netting continues through the trees here.
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~
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@@ -1927,7 +1927,7 @@ extremely high up from the ground. You hear birds chirping right by you, and
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feel very peaceful here--that is, as long as you are in the trees. You may go
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north to a dock, or south on through the trees.
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~
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267 0 0 0 0 0
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267 0 0 0 0 3
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D0
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The netting ends at a dock.
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~
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@@ -1952,7 +1952,7 @@ to your south, keeping you from falling through the trees. You can see a large
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tar pit to your south--good thing there's that netting to keep you from falling
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into it.
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~
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267 0 0 0 0 0
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267 0 0 0 0 1
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D2
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The netting begins to your south.
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~
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