Actually ue typedefs for obj_data, char_data and descriptor_data.

Some linting in a couple of files. Massive commit...
This commit is contained in:
welcor
2025-04-20 02:22:15 +02:00
parent b489a72c58
commit 0e110b93d5
100 changed files with 2055 additions and 2052 deletions
+22 -22
View File
@@ -70,7 +70,7 @@ qst_rnum real_quest(qst_vnum vnum)
return (NOTHING);
}
int is_complete(const struct char_data *ch, qst_vnum vnum)
int is_complete(const char_data *ch, qst_vnum vnum)
{
int i;
@@ -80,7 +80,7 @@ int is_complete(const struct char_data *ch, qst_vnum vnum)
return FALSE;
}
qst_vnum find_quest_by_qmnum(struct char_data *ch, mob_vnum qm, int num)
qst_vnum find_quest_by_qmnum(char_data *ch, mob_vnum qm, int num)
{
qst_rnum rnum;
int found = 0;
@@ -232,7 +232,7 @@ void assign_the_quests(void)
/*--------------------------------------------------------------------------*/
/* Quest Completion Functions */
/*--------------------------------------------------------------------------*/
void set_quest(const struct char_data *ch, qst_rnum rnum)
void set_quest(const char_data *ch, qst_rnum rnum)
{
GET_QUEST(ch) = QST_NUM(rnum);
GET_QUEST_TIME(ch) = QST_TIME(rnum);
@@ -240,7 +240,7 @@ void set_quest(const struct char_data *ch, qst_rnum rnum)
SET_BIT_AR(PRF_FLAGS(ch), PRF_QUEST);
}
void clear_quest(const struct char_data *ch)
void clear_quest(const char_data *ch)
{
GET_QUEST(ch) = NOTHING;
GET_QUEST_TIME(ch) = -1;
@@ -248,7 +248,7 @@ void clear_quest(const struct char_data *ch)
REMOVE_BIT_AR(PRF_FLAGS(ch), PRF_QUEST);
}
void add_completed_quest(const struct char_data *ch, qst_vnum vnum)
void add_completed_quest(const char_data *ch, qst_vnum vnum)
{
qst_vnum *temp;
int i;
@@ -265,7 +265,7 @@ void add_completed_quest(const struct char_data *ch, qst_vnum vnum)
GET_COMPLETED_QUESTS(ch) = temp;
}
void remove_completed_quest(const struct char_data *ch, qst_vnum vnum)
void remove_completed_quest(const char_data *ch, qst_vnum vnum)
{
qst_vnum *temp;
int i, j = 0;
@@ -282,11 +282,11 @@ void remove_completed_quest(const struct char_data *ch, qst_vnum vnum)
GET_COMPLETED_QUESTS(ch) = temp;
}
void generic_complete_quest(struct char_data *ch)
void generic_complete_quest(char_data *ch)
{
qst_rnum rnum;
qst_vnum vnum = GET_QUEST(ch);
struct obj_data *new_obj;
obj_data *new_obj;
int happy_qp, happy_gold, happy_exp;
if (--GET_QUEST_COUNTER(ch) <= 0) {
@@ -358,10 +358,10 @@ void generic_complete_quest(struct char_data *ch)
save_char(ch);
}
void autoquest_trigger_check(struct char_data *ch, const struct char_data *vict,
const struct obj_data *object, int type)
void autoquest_trigger_check(char_data *ch, const char_data *vict,
const obj_data *object, int type)
{
struct char_data *i;
char_data *i;
qst_rnum rnum;
int found = TRUE;
@@ -424,7 +424,7 @@ void autoquest_trigger_check(struct char_data *ch, const struct char_data *vict,
}
}
void quest_timeout(struct char_data *ch)
void quest_timeout(char_data *ch)
{
if ((GET_QUEST(ch) != NOTHING) && (GET_QUEST_TIME(ch) != -1)) {
clear_quest(ch);
@@ -434,7 +434,7 @@ void quest_timeout(struct char_data *ch)
void check_timed_quests(void)
{
struct char_data *ch;
char_data *ch;
for (ch = character_list; ch; ch = ch->next)
if (!IS_NPC(ch) && (GET_QUEST(ch) != NOTHING) && (GET_QUEST_TIME(ch) != -1))
@@ -446,7 +446,7 @@ void check_timed_quests(void)
/* Quest Command Helper Functions */
/*--------------------------------------------------------------------------*/
void list_quests(struct char_data *ch, zone_rnum zone, qst_vnum vmin, qst_vnum vmax)
void list_quests(char_data *ch, zone_rnum zone, qst_vnum vmin, qst_vnum vmax)
{
qst_rnum rnum;
qst_vnum bottom, top;
@@ -472,7 +472,7 @@ void list_quests(struct char_data *ch, zone_rnum zone, qst_vnum vmin, qst_vnum v
send_to_char(ch, "None found.\r\n");
}
static void quest_hist(struct char_data *ch)
static void quest_hist(char_data *ch)
{
int i = 0, counter = 0;
qst_rnum rnum = NOTHING;
@@ -495,7 +495,7 @@ static void quest_hist(struct char_data *ch)
send_to_char(ch, "You haven't completed any quests yet.\r\n");
}
static void quest_join(struct char_data *ch, struct char_data *qm, char argument[MAX_INPUT_LENGTH])
static void quest_join(char_data *ch, char_data *qm, char argument[MAX_INPUT_LENGTH])
{
qst_vnum vnum;
qst_rnum rnum;
@@ -551,7 +551,7 @@ static void quest_join(struct char_data *ch, struct char_data *qm, char argument
save_char(ch);
}
void quest_list(struct char_data *ch, struct char_data *qm, char argument[MAX_INPUT_LENGTH])
void quest_list(char_data *ch, char_data *qm, char argument[MAX_INPUT_LENGTH])
{
qst_vnum vnum;
qst_rnum rnum;
@@ -576,7 +576,7 @@ void quest_list(struct char_data *ch, struct char_data *qm, char argument[MAX_IN
send_to_char(ch, "There is no further information on that quest.\r\n");
}
static void quest_quit(struct char_data *ch)
static void quest_quit(char_data *ch)
{
qst_rnum rnum;
@@ -602,7 +602,7 @@ static void quest_quit(struct char_data *ch)
}
}
static void quest_progress(struct char_data *ch)
static void quest_progress(char_data *ch)
{
qst_rnum rnum;
@@ -626,7 +626,7 @@ static void quest_progress(struct char_data *ch)
}
}
static void quest_show(struct char_data *ch, mob_vnum qm)
static void quest_show(char_data *ch, mob_vnum qm)
{
qst_rnum rnum;
int counter = 0;
@@ -644,7 +644,7 @@ static void quest_show(struct char_data *ch, mob_vnum qm)
send_to_char(ch, "There are no quests available here at the moment.\r\n");
}
static void quest_stat(struct char_data *ch, char argument[MAX_INPUT_LENGTH])
static void quest_stat(char_data *ch, char argument[MAX_INPUT_LENGTH])
{
qst_rnum rnum;
mob_rnum qmrnum;
@@ -792,7 +792,7 @@ SPECIAL(questmaster)
qst_rnum rnum = 0;
char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH];
int tp;
struct char_data *qm = (struct char_data *)me;
char_data *qm = (char_data *)me;
/* check that qm mob has quests assigned */
while (rnum < total_quests && QST_MASTER(rnum) != GET_MOB_VNUM(qm))