Adds prefedit OLC

This commit is contained in:
JamDog
2009-05-21 18:35:05 +00:00
parent 85ea93c818
commit 1786aa135d
8 changed files with 1011 additions and 9 deletions

View File

@@ -25,15 +25,21 @@ zpurge (purge an entire zone)
zcheck (head builder tool to check balancing)
mob autoroll (standard values set on mob level entry)
checkload (list where a mob/obj is loaded)
Auto Toggles (loot, goold, split, sac, assist, map)
Auto Toggles (loot, gold, split, sac, assist, map, door, key)
Hidden mob/obj
mob/obj stacking
hindex
helpcheck
OLC copy and delete options.
export (QQ's a zone into a tarball)t
export (QQ's a zone into a tarball)
Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
(lots of major bugfixes too)
[May 21 2009] - Jamdog
Added autoassist, autoloot, autogold, autosplit, autosacrifice and automap commands.
Added autodoor toggle and command (autofind next door when opening/closing/unlocking/picking)
Added autokey toggle and command (autounlock door when opening, if holding the key)
Added prefedit OLC for players to set their toggles and preferences
Re-arranged IS_PLAYING define to make it more efficient
[May 15 2009] - Jamdog
Fixed variable definition halfway through do_oasis_zedit to allow compilation in MSVC. (thanks Lyceq)
Crash-Bug-Fix: Added check for attacker and victim in the hit function (thanks Lyceq)