Fixed spamming SYSERR mob using char data that was filling up TBA logs. Added to doc/syserr.txt --Rumble
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@@ -18,7 +18,9 @@ rumble@tbamud.com -- Rumble
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8. Char is already equipped: (medit-s-desc), (oedit-s-desc)
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9. SYSERR: Attempt to assign spec to non-existant mob #
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10. No associated object exists when attempting to create a board [vnum #].
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11. 11: SYSERR: Mob using >'((ch)-)player_specials....
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11. SYSERR: Mob using >'((ch)-)player_specials....
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12: SYSERR: Object # (keyword) is type NOTE and has extra description with
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same name (keyword)
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1: Errant Rooms
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@@ -106,4 +108,10 @@ know this is confusing, but just copy the example below.
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+ if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT)) // This line should be added without the "+"
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The changed line now will not just check for a flag, instead it will check if
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it is a player (not an NPC) and it is flagged then continue.
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it is a player (not an NPC) and it is flagged then continue.
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12: SYSERR: Object # (keyword) is type NOTE and has extra description with
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same name (keyword)
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Object type NOTE is meant to be written on using the action-description. So if
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you have an extra description with the same keyword it will never be viewable.
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