Fixed mob using player pref. -Rumble
This commit is contained in:
@@ -857,7 +857,7 @@ void find_replacement(void *go, struct script_data *sc, trig_data *trig,
|
||||
else if (!str_cmp(field, "pref") && IS_NPC(c)) {
|
||||
if (subfield && *subfield) {
|
||||
int pref = get_flag_by_name(preference_bits, subfield);
|
||||
if (pref != NOFLAG && PRF_FLAGGED(c, pref))
|
||||
if (!IS_NPC(c) && pref != NOFLAG && PRF_FLAGGED(c, pref))
|
||||
strcpy(str, "1");
|
||||
else
|
||||
strcpy(str, "0");
|
||||
|
||||
Reference in New Issue
Block a user