tbaMUD 3.54
[Oct 04 2007] - Rumble Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added to cedit. Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme) [Oct 01 2007] - Rumble Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs) Fixed memory leak in do_dig. (thanks Neme) Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog) [Sep 27 2007] - Rumble Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a master. (thanks Jamdog) Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
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@@ -26,7 +26,7 @@ OBJFILES = comm.o act.comm.o act.informative.o act.movement.o act.item.o \
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castle.o class.o config.o constants.o db.o fight.o graph.o handler.o \
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house.o interpreter.o limits.o magic.o mail.o mobact.o modify.o \
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objsave.o shop.o spec_assign.o spec_procs.o spell_parser.o \
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spells.o utils.o weather.o random.o alias.o players.o
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spells.o utils.o weather.o random.o players.o
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default: .accepted
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$(MAKE) ../bin/circle
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@@ -93,8 +93,6 @@ clean:
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# Dependencies for the object files (automagically generated with
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# gcc -MM)
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alias.o: alias.c conf.h sysdep.h structs.h utils.h interpreter.h db.h
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$(CC) -c $(CFLAGS) alias.c
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act.comm.o: act.comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
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handler.h db.h screen.h
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$(CC) -c $(CFLAGS) act.comm.c
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