tbaMUD 3.54

[Oct 04 2007] - Rumble
  Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added
  to cedit.
  Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme)
[Oct 01 2007] - Rumble
  Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs)
  Fixed memory leak in do_dig. (thanks Neme)
  Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog)
[Sep 27 2007] - Rumble
  Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a
  master. (thanks Jamdog)
  Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
This commit is contained in:
Rumble
2007-10-04 18:37:07 +00:00
parent 1f7a7b4182
commit 40b643b7d5
35 changed files with 798 additions and 540 deletions

View File

@@ -170,6 +170,7 @@ ACMD(do_oasis_oedit)
else
oedit_setup_new(d);
oedit_disp_menu(d);
STATE(d) = CON_OEDIT;
/* Send the OLC message to the players in the same room as the builder. */
@@ -195,8 +196,6 @@ void oedit_setup_new(struct descriptor_data *d)
SCRIPT(OLC_OBJ(d)) = NULL;
OLC_OBJ(d)->proto_script = OLC_SCRIPT(d) = NULL;
oedit_disp_menu(d);
}
void oedit_setup_existing(struct descriptor_data *d, int real_num)
@@ -216,8 +215,6 @@ void oedit_setup_existing(struct descriptor_data *d, int real_num)
* obj later, after editing. */
SCRIPT(obj) = NULL;
OLC_OBJ(d)->proto_script = NULL;
oedit_disp_menu(d);
}
void oedit_save_internally(struct descriptor_data *d)