Renamed several functions to lower case and variable wovel to vowel. Removed oasis_delete.h and object type TRAP. --Rumble

This commit is contained in:
Rumble
2007-04-08 10:36:36 +00:00
parent 48a2738d6a
commit 4543522a7d
105 changed files with 1990 additions and 3403 deletions

View File

@@ -1,12 +1,12 @@
/* ************************************************************************
* File: boards.h Part of CircleMUD *
/**************************************************************************
* File: boards.h Part of tbaMUD *
* Usage: header file for bulletin boards *
* *
* All rights reserved. See license.doc for complete information. *
* All rights reserved. See license for complete information. *
* *
* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. *
************************************************************************ */
**************************************************************************/
#define NUM_OF_BOARDS 10 /* change if needed! */
#define MAX_BOARD_MESSAGES 60 /* arbitrary -- change if needed */
@@ -45,10 +45,10 @@ struct board_info_type {
#define MSG_SLOTNUM(i, j) (msg_index[i][j].slot_num)
#define MSG_LEVEL(i, j) (msg_index[i][j].level)
int Board_display_msg(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
int Board_show_board(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
int Board_remove_msg(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
int Board_write_message(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
void Board_save_board(int board_type);
void Board_load_board(int board_type);
void Board_clear_all(void);
int board_display_msg(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
int board_show_board(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
int board_remove_msg(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
int board_write_message(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
void board_save_board(int board_type);
void board_load_board(int board_type);
void board_clear_all(void);