Renamed several functions to lower case and variable wovel to vowel. Removed oasis_delete.h and object type TRAP. --Rumble
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22
src/boards.h
22
src/boards.h
@@ -1,12 +1,12 @@
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/* ************************************************************************
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* File: boards.h Part of CircleMUD *
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/**************************************************************************
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* File: boards.h Part of tbaMUD *
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* Usage: header file for bulletin boards *
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* *
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* All rights reserved. See license.doc for complete information. *
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* All rights reserved. See license for complete information. *
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* *
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* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
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* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. *
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************************************************************************ */
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**************************************************************************/
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#define NUM_OF_BOARDS 10 /* change if needed! */
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#define MAX_BOARD_MESSAGES 60 /* arbitrary -- change if needed */
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@@ -45,10 +45,10 @@ struct board_info_type {
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#define MSG_SLOTNUM(i, j) (msg_index[i][j].slot_num)
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#define MSG_LEVEL(i, j) (msg_index[i][j].level)
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int Board_display_msg(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
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int Board_show_board(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
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int Board_remove_msg(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
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int Board_write_message(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
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void Board_save_board(int board_type);
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void Board_load_board(int board_type);
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void Board_clear_all(void);
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int board_display_msg(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
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int board_show_board(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
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int board_remove_msg(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
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int board_write_message(int board_type, struct char_data *ch, char *arg, struct obj_data *board);
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void board_save_board(int board_type);
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void board_load_board(int board_type);
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void board_clear_all(void);
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