Renamed several functions to lower case and variable wovel to vowel. Removed oasis_delete.h and object type TRAP. --Rumble
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@@ -1,27 +1,13 @@
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/************************************************************************
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* OasisOLC - InGame OLC Deletion v2.0 *
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* Original author: Levork *
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* Copyright 1996 Harvey Gilpin *
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* Copyright 1997-2001 George Greer (greerga@circlemud.org) *
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* Copyright 2002 Kip Potter [Mythran] (kip_potter@hotmail.com) *
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************************************************************************/
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/*
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+-----------------------------------------------------------------------+
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| As of right now, all I have made is the ability to delete rooms. |
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| Deleting the rest of the area (objects, zones, mobiles) will be |
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| a little more difficult. This is because they are broader and |
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| deleting one is more tedious (but not impossible). I will (hopefully)|
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| be adding more deletion code after this patch. |
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| -- Mythran |
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+-----------------------------------------------------------------------+
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*/
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/**************************************************************************
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* File: oasis_delete.c Part of tbaMUD *
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* Usage: Oasis OLC deletion. *
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* *
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* By Levork. Copyright 1996 Harvey Gilpin. 1997-2001 George Greer. *
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* 2002 Kip Potter [Mythran]. *
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**************************************************************************/
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#include "conf.h"
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#include "sysdep.h"
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#include "structs.h"
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#include "utils.h"
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#include "comm.h"
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@@ -32,17 +18,9 @@
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#include "oasis.h"
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#include "improved-edit.h"
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/************************************************************************\
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** Description : **
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** Free's strings from any object, room, mobiles, or player. **
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** **
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** Return Value: **
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** TRUE if successful, otherwise, it returns FALSE. **
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** **
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** Parameters : **
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** type - The OLC type constant relating to the data type of data. **
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\************************************************************************/
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/* Free's strings from any object, room, mobiles, or player. TRUE if successful,
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* otherwise, it returns FALSE. Type - The OLC type constant relating to the
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* data type of data. */
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int free_strings(void *data, int type)
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{
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struct room_data *room;
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