Fixed several warnings and a little cleanup.
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@@ -4263,10 +4263,10 @@ ACMD(do_file)
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FILE *req_file; /* Pointer to file to be read. */
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size_t req_file_size = 0; /* Size of file to be read. */
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int req_file_lines = 0; /* Number of total lines in file to be read. */
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int lines_read = 0; /* Counts total number of lines read from the file. */
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int req_lines = 0; /* Number of lines requested to be displayed. */
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int i, j; /* Generic loop counters. */
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int l; /* Marks choice of file in fields array. */
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int lines_read = 0; /* Counts total number of lines read from the file. */
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int req_lines = 0; /* Number of lines requested to be displayed. */
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int i, j; /* Generic loop counters. */
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int l; /* Marks choice of file in fields array. */
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char field[MAX_INPUT_LENGTH]; /* Holds users choice of file to be read. */
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char value[MAX_INPUT_LENGTH]; /* Holds # lines to be read, if requested. */
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char buf[MAX_STRING_LENGTH]; /* Display buffer for req_file. */
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@@ -4357,9 +4357,7 @@ ACMD(do_file)
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/* Must be able to access the file on disk. */
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if (!(req_file=fopen(fields[l].file,"r"))) {
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send_to_char(ch, "The file %s can not be opened.\r\n", fields[l].file);
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mudlog(BRF, LVL_IMPL, TRUE,
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"SYSERR: Error opening file %s using 'file' command.",
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fields[l].file);
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: Error opening file %s using 'file' command.", fields[l].file);
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return;
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}
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/**/
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@@ -4389,7 +4387,7 @@ ACMD(do_file)
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lines_read = file_head( req_file, buf, sizeof(buf), req_lines );
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}
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/** Since file_head and file_tail will add the overflow message, we
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/* Since file_head and file_tail will add the overflow message, we
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* don't check for status here. */
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if ( lines_read == req_file_lines )
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{
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@@ -4580,7 +4578,7 @@ ACMD(do_wizupdate)
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bool change_player_name(struct char_data *ch, struct char_data *vict, char *new_name)
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{
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struct char_data *temp_ch=NULL;
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int plr_i = 0, i, j, k;
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int plr_i = 0, i, k;
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char old_name[MAX_NAME_LENGTH], old_pfile[50], new_pfile[50], buf[MAX_STRING_LENGTH];
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if (!ch)
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@@ -4603,7 +4601,7 @@ bool change_player_name(struct char_data *ch, struct char_data *vict, char *new_
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return FALSE;
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}
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// Check that someone with new_name isn't already logged in
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/* Check that someone with new_name isn't already logged in */
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if ((temp_ch = get_player_vis(ch, new_name, NULL, FIND_CHAR_WORLD)) != NULL) {
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send_to_char(ch, "Sorry, the new name already exists.\r\n");
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return FALSE;
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@@ -4655,7 +4653,6 @@ bool change_player_name(struct char_data *ch, struct char_data *vict, char *new_
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/* Rename the player's pfile */
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sprintf(buf, "mv %s %s", old_pfile, new_pfile);
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j = system(buf);
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/* Save the changed player index - the pfile is saved by perform_set */
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save_player_index();
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