Corrected sector types in wld-files according last know good
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@@ -8,7 +8,7 @@ probably made by some farmer or woodcutter who wanted easier access to his home.
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West you can see the walled city of Jareth, with majestic Lord's Keep sitting
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high atop the tallest hill, flying Jareth's standard proudly.
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@@ -55,7 +55,7 @@ A Shady Lane~
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way through the forest. To the south, you may enter onto a well travelled road
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which runs east and west.
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@@ -71,7 +71,7 @@ A Well Travelled Road~
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carts abreast. It is obvious from the amount of cart and wagon tracks you see
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that this is one of the main roads in XXXX.
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You see a fairly large road leading towards a grand castle in the distance.
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@@ -88,7 +88,7 @@ The City Entrance~
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uncharted and uncivilized lands, while to the west, the city awaits with all its
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splendor and majesty.
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@@ -104,7 +104,7 @@ A Shady Lane~
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South of you, the forest lightens and gives way to an open area, while to the
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north, the forest only gets deeper and darker.
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@@ -126,7 +126,7 @@ Dirt Road~
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of the spires of the great city of Jareth. A large house lies south of the
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path. It looks very inviting.
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More light forest.
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@@ -148,7 +148,7 @@ Dirt Road~
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The road runs east and west, with a branch going north as well. The forest
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here seems more peaceful, more relaxing than the forest to the west.
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@@ -169,7 +169,7 @@ Dirt Road~
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The road bends here, turning south. This road seems to branch in many
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places, leading to many different realms of XXXX.
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More and darker woods.
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@@ -187,7 +187,7 @@ On a Wide Road~
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left, but it is easily passable just the same. The forest around you seems
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alive with sound and motion. It is really quite enjoyable.
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@@ -203,7 +203,7 @@ Skirting the Clearing~
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The clearing still lies south of you, however the trail you follow leads away
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from clearing into deeper forest in an easterly direction.
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Huge grey mountains lie in this direction.
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@@ -219,7 +219,7 @@ Edge of a Clearing~
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Just to the south of you, the forest opens up into a large grassy field, it's
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size undeterminable.
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Trees as far as the eye can see.
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@@ -242,7 +242,7 @@ A Forest Trail~
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begin to hear the sound of animals making their way around you now that you are
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far away from any kind of civilization.
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The trail bends to the north.
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@@ -278,7 +278,7 @@ A Dark and Gloomy Trail~
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hear the sound of running water to the south, possibly it leads to a place a bit
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more bright and cheery than this...?
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There is a small clearing to the north.
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@@ -315,7 +315,7 @@ You feel no menace to your surroundings whatsoever, as people walk by and wave
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cheerily at you. Even all the little forest animals seem undisturbed and
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unafraid.
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A trail leading north-south.
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@@ -333,7 +333,7 @@ On a Wide Road~
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has been neatly cleared away from the path, all manner of obstruction removed.
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You must be near a large city.
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More trees.
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@@ -351,7 +351,7 @@ A Wide Bend~
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north for quite some distance. The road seems to be very well-kept, which makes
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the travelling light and enjoyable.
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Many trees to the north.
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@@ -369,7 +369,7 @@ A Wide Road~
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constantly, a flurry of activity now that you near XXXX. In fact, you can begin
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to see the spires of the city to northeast.
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You can see a trail this way.
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@@ -388,7 +388,7 @@ discernable, heads in a southerly direction. To the north, a large forest
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begins. Under your feet, the road is very hard-packed, as if many heavy feet
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pass this way regularly.
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The forest gets lighter this way.
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@@ -415,7 +415,7 @@ here, and the branches high above your head are so thick that they block out all
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direct sunlight. While it is much too thick to go further east, you might be
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able to make your way though the forest to the south and west.
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D1
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@@ -432,7 +432,7 @@ Old Stone Road~
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south. Under the dirt and loose gravel you think you may be able to see some
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old stones which might have formed a well used road long ago.
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Darkness...
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@@ -455,7 +455,7 @@ Deep in the Forest~
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north, you catch glimpses of daylight. To the east, you simply cannot see.
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The trees are close and stifling.
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D2
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@@ -470,7 +470,7 @@ Grassy Field~
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This field seems to go on forever. The trail continues north and south of
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here.
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It appears to get much darker that direction.
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@@ -516,7 +516,7 @@ the outdoor setting, hearing all the hustle and bustle of the city so near.
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You may head to the toll booths just east of here, or leave to the west into the
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wilderness.
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D1
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@@ -533,7 +533,7 @@ bridges leading into McGintey Cove. The second, just east of you, looks just as
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busy as this one. If you are not sure what to do next, possibly reading the
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sign on the outside of the booth may give you some idea.
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D1
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@@ -554,7 +554,7 @@ Take your pick, east or west. There also seems to be some sort of park to the
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south, and to the north is an enormous stable, where alll steeds are kept, since
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none are allowed in the city.
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@@ -578,7 +578,7 @@ Eastern Toll Booth~
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seaport city, McGintey Cove. If you are not quite sure how to gain access, just
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read the sign posted on the outer wall of the booth.
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D1
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@@ -626,7 +626,7 @@ same in terms of ease of travel. There looks to be a bit more traffic to the
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north, however the trails leading east and west don't exactly look unused
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themselves.
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@@ -646,7 +646,7 @@ Forest Road~
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almost alive from the way the playful breeze ruffles through their branches.
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To the west the road splits to the north or continues its way west.
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D3
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@@ -657,7 +657,7 @@ A Wide Road~
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The road turns here heading east and south. It seems to run quite some way
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to the east, however to the south it makes another turn.
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@@ -674,7 +674,7 @@ seems to end! It looks as if there may be a large cliff to your south, and from
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the smell of things, it must lead down to the sea. To the north, the field runs
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for some distance until reaching a far-off forest.
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@@ -699,7 +699,7 @@ A Wide Road Near the City~
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a long, wide road which is filled with traffic at all ours of the day and night,
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it being the main route from XXXX to Jareth, the Free City.
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@@ -716,7 +716,7 @@ Just West of XXXX~
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way down a long, wide, and extremely well traveled road. To the north you see a
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road made from aged cobblestones.
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@@ -733,7 +733,7 @@ A Tunnel In The Mountains~
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south the passage gets smaller and smaller. A small alcove has been carved into
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the east wall.
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The tunnel gets wider in this direction.
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@@ -751,7 +751,7 @@ Diminishing Trail~
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vegetation is growing in on the trail, it is hard to tell. It looks like the
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trail may head east and north from here.
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~
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~
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@@ -772,7 +772,7 @@ Faint Trail~
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hope you are heading in the right direction, through openings in trees and such,
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so faint is the trail.
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@@ -788,7 +788,7 @@ Nearing the Maze~
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It runs north and south of the path you stand on as far as your eyes can see in
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either direction. Looks like a fellow could get lost in there pretty easily.
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@@ -803,7 +803,7 @@ Old Stone Road~
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The road runs north and south still. There is a large gate, closed, way off
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to the north, a large building just beyond the gates.
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@@ -825,7 +825,7 @@ Cliff's Edge~
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looking south over the edge, you see the someone has made some crude steps that
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run along the wall of the cliff.
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@@ -845,7 +845,7 @@ Old Stone Road~
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what appears to be an old cathedral or church. To the south the road heads back
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toward the main forest trail.
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~
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@@ -862,7 +862,7 @@ and west from here. Looking down and over the edge of the cliff, you find that
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you were right about what lies at the bottom of the cliff, the sea! To the
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north the trail cuts through a huge grassy field.
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@@ -901,7 +901,7 @@ be hard pressed to follow it far. A number of bushes are trampled on and some
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medium sized branches have been knocked down. Obviously there has been a battle
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here rather recently.
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@@ -918,7 +918,7 @@ The Bar~
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the Innkeeper, but as of late, he only serves the few adventurers that manage to
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survive a trip through the forest.
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D1
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@@ -950,7 +950,7 @@ lead from the edge of the cliff to the city gate are the only entrance or exit
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from the town. The trail also runs west far into the distance, skirting the
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southern edge of a huge field, which seems to go on forever.
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@@ -965,7 +965,7 @@ West of Town~
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The road runs east toward the huge seaport atop the plateau and west, topping
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a tall hill.
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@@ -982,7 +982,7 @@ A Dark and Gloomy Trail~
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by. The birds you heard singing before are now quiet, all you can hear now is
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the sound of your own heavy breathing.
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~
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@@ -1000,7 +1000,7 @@ surrounding you. Trees brush against you on either side, feeling almost like
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they tug at your clothing. The trail seems to continue north, although it seems
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much more sensible to go south.
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~
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The trail continues.
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~
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@@ -1017,7 +1017,7 @@ A Dead End Trail~
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any further exploration impossible. It does seem strange, though, that a trail
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through the woods would end so abruptly.
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D2
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@@ -1029,7 +1029,7 @@ Entrance to the Maze~
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These walls run north and south from where you stand farther than you can see in
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either direction.
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~
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D3
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~
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Reference in New Issue
Block a user