Just some cosmetic code cleanup
This commit is contained in:
@@ -505,17 +505,12 @@ void look_at_room(struct char_data *ch, int ignore_brief)
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send_to_char(ch, "%s\r\n", CCNRM(ch, C_NRM));
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send_to_char(ch, "%s\r\n", CCNRM(ch, C_NRM));
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if ((!IS_NPC(ch) && !PRF_FLAGGED(ch, PRF_BRIEF)) || ignore_brief ||
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if ((!IS_NPC(ch) && !PRF_FLAGGED(ch, PRF_BRIEF)) || ignore_brief ||
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ROOM_FLAGGED(IN_ROOM(ch), ROOM_DEATH))
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ROOM_FLAGGED(IN_ROOM(ch), ROOM_DEATH)) {
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{
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if(!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_AUTOMAP) && can_see_map(ch))
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if(!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_AUTOMAP) && can_see_map(ch))
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{
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str_and_map(world[target_room].description, ch, target_room);
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str_and_map(world[target_room].description, ch, target_room);
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}
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else
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else
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{
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send_to_char(ch, "%s", world[IN_ROOM(ch)].description);
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send_to_char(ch, "%s", world[IN_ROOM(ch)].description);
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}
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}
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}
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/* autoexits */
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/* autoexits */
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if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_AUTOEXIT))
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if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_AUTOEXIT))
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@@ -1481,8 +1476,7 @@ ACMD(do_users)
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sprintf(line2, "%s%s%s", CCGRN(ch, C_SPR), line, CCNRM(ch, C_SPR));
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sprintf(line2, "%s%s%s", CCGRN(ch, C_SPR), line, CCNRM(ch, C_SPR));
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strcpy(line, line2);
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strcpy(line, line2);
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}
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}
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if (STATE(d) != CON_PLAYING ||
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if (STATE(d) != CON_PLAYING || (STATE(d) == CON_PLAYING && CAN_SEE(ch, d->character))) {
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(STATE(d) == CON_PLAYING && CAN_SEE(ch, d->character))) {
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send_to_char(ch, "%s", line);
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send_to_char(ch, "%s", line);
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num_can_see++;
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num_can_see++;
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}
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}
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@@ -2393,41 +2387,30 @@ ACMD(do_whois)
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send_to_char(ch, "Level: %d\r\n", GET_LEVEL(victim));
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send_to_char(ch, "Level: %d\r\n", GET_LEVEL(victim));
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if (!(GET_LEVEL(victim) < LVL_IMMORT) || (GET_LEVEL(ch) >= GET_LEVEL(victim)))
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if (!(GET_LEVEL(victim) < LVL_IMMORT) || (GET_LEVEL(ch) >= GET_LEVEL(victim))) {
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{
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strcpy (buf, (char *) asctime(localtime(&(victim->player.time.logon))));
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strcpy (buf, (char *) asctime(localtime(&(victim->player.time.logon))));
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buf[10] = '\0';
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buf[10] = '\0';
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hours = (time(0) - victim->player.time.logon) / 3600;
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hours = (time(0) - victim->player.time.logon) / 3600;
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if (!got_from_file)
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if (!got_from_file) {
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{
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send_to_char(ch, "Last Logon: They're playing now! (Idle %d Minutes)",
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send_to_char(ch, "Last Logon: They're playing now! (Idle %d Minutes)",
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victim->char_specials.timer * SECS_PER_MUD_HOUR / SECS_PER_REAL_MIN);
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victim->char_specials.timer * SECS_PER_MUD_HOUR / SECS_PER_REAL_MIN);
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if (!victim->desc)
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if (!victim->desc)
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{
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send_to_char(ch, " (Linkless)\r\n");
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send_to_char(ch, " (Linkless)\r\n");
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}
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else
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else
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{
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send_to_char(ch, "\r\n");
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send_to_char(ch, "\r\n");
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}
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if (PRF_FLAGGED(victim, PRF_AFK))
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if (PRF_FLAGGED(victim, PRF_AFK))
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{
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send_to_char(ch, "%s%s is afk right now, so %s may not respond to communication.%s\r\n", CBGRN(ch, C_NRM), GET_NAME(victim), GET_SEX(victim) == SEX_NEUTRAL ? "it" : (GET_SEX(victim) == SEX_MALE ? "he" : "she"), CCNRM(ch, C_NRM));
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send_to_char(ch, "%s%s is afk right now, so %s may not respond to communication.%s\r\n", CBGRN(ch, C_NRM), GET_NAME(victim), GET_SEX(victim) == SEX_NEUTRAL ? "it" : (GET_SEX(victim) == SEX_MALE ? "he" : "she"), CCNRM(ch, C_NRM));
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}
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}
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}
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else if (hours > 0)
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else if (hours > 0)
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{
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send_to_char(ch, "Last Logon: %s (%d days & %d hours ago.)\r\n", buf, hours/24, hours%24);
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send_to_char(ch, "Last Logon: %s (%d days & %d hours ago.)\r\n", buf, hours/24, hours%24);
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}
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else
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else
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{
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send_to_char(ch, "Last Logon: %s (0 hours & %d minutes ago.)\r\n",
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send_to_char(ch, "Last Logon: %s (0 hours & %d minutes ago.)\r\n",
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buf, (int)(time(0) - victim->player.time.logon)/60);
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buf, (int)(time(0) - victim->player.time.logon)/60);
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}
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}
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}
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if (has_mail(GET_IDNUM(victim)))
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if (has_mail(GET_IDNUM(victim)))
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send_to_char (ch, "They have mail waiting.\r\n");
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send_to_char (ch, "They have mail waiting.\r\n");
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@@ -646,14 +646,11 @@ ACMD(do_gen_door)
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keynum = DOOR_KEY(ch, obj, door);
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keynum = DOOR_KEY(ch, obj, door);
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if (!(DOOR_IS_OPENABLE(ch, obj, door)))
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if (!(DOOR_IS_OPENABLE(ch, obj, door)))
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send_to_char(ch, "You can't %s that!\r\n", cmd_door[subcmd]);
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send_to_char(ch, "You can't %s that!\r\n", cmd_door[subcmd]);
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else if (!DOOR_IS_OPEN(ch, obj, door) &&
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else if (!DOOR_IS_OPEN(ch, obj, door) && IS_SET(flags_door[subcmd], NEED_OPEN))
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IS_SET(flags_door[subcmd], NEED_OPEN))
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send_to_char(ch, "But it's already closed!\r\n");
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send_to_char(ch, "But it's already closed!\r\n");
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else if (!DOOR_IS_CLOSED(ch, obj, door) &&
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else if (!DOOR_IS_CLOSED(ch, obj, door) && IS_SET(flags_door[subcmd], NEED_CLOSED))
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IS_SET(flags_door[subcmd], NEED_CLOSED))
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send_to_char(ch, "But it's currently open!\r\n");
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send_to_char(ch, "But it's currently open!\r\n");
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else if (!(DOOR_IS_LOCKED(ch, obj, door)) &&
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else if (!(DOOR_IS_LOCKED(ch, obj, door)) && IS_SET(flags_door[subcmd], NEED_LOCKED))
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IS_SET(flags_door[subcmd], NEED_LOCKED))
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send_to_char(ch, "Oh.. it wasn't locked, after all..\r\n");
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send_to_char(ch, "Oh.. it wasn't locked, after all..\r\n");
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else if (!(DOOR_IS_UNLOCKED(ch, obj, door)) && IS_SET(flags_door[subcmd], NEED_UNLOCKED) && ((!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_AUTOKEY))) && (has_key(ch, keynum)) )
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else if (!(DOOR_IS_UNLOCKED(ch, obj, door)) && IS_SET(flags_door[subcmd], NEED_UNLOCKED) && ((!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_AUTOKEY))) && (has_key(ch, keynum)) )
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{
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{
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@@ -665,12 +662,10 @@ ACMD(do_gen_door)
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{
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{
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send_to_char(ch, "It is locked, and you do not have the key!\r\n");
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send_to_char(ch, "It is locked, and you do not have the key!\r\n");
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}
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}
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else if (!(DOOR_IS_UNLOCKED(ch, obj, door)) &&
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else if (!(DOOR_IS_UNLOCKED(ch, obj, door)) && IS_SET(flags_door[subcmd], NEED_UNLOCKED) &&
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IS_SET(flags_door[subcmd], NEED_UNLOCKED) &&
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(GET_LEVEL(ch) < LVL_IMMORT || (!IS_NPC(ch) && !PRF_FLAGGED(ch, PRF_NOHASSLE))))
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(GET_LEVEL(ch) < LVL_IMMORT || (!IS_NPC(ch) && !PRF_FLAGGED(ch, PRF_NOHASSLE))))
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send_to_char(ch, "It seems to be locked.\r\n");
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send_to_char(ch, "It seems to be locked.\r\n");
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else if (!has_key(ch, keynum) && (GET_LEVEL(ch) < LVL_GOD) &&
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else if (!has_key(ch, keynum) && (GET_LEVEL(ch) < LVL_GOD) && ((subcmd == SCMD_LOCK) || (subcmd == SCMD_UNLOCK)))
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((subcmd == SCMD_LOCK) || (subcmd == SCMD_UNLOCK)))
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send_to_char(ch, "You don't seem to have the proper key.\r\n");
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send_to_char(ch, "You don't seem to have the proper key.\r\n");
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else if (ok_pick(ch, keynum, DOOR_IS_PICKPROOF(ch, obj, door), subcmd))
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else if (ok_pick(ch, keynum, DOOR_IS_PICKPROOF(ch, obj, door), subcmd))
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do_doorcmd(ch, obj, door, subcmd);
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do_doorcmd(ch, obj, door, subcmd);
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@@ -120,12 +120,10 @@ void remove_from_list(void * pContent, struct list_data * pList)
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pRemovedItem->pNextItem->pPrevItem = pRemovedItem->pPrevItem;
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pRemovedItem->pNextItem->pPrevItem = pRemovedItem->pPrevItem;
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pList->iSize--;
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pList->iSize--;
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if (pList->iSize == 0) {
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if (pList->iSize == 0) {
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pList->pFirstItem = NULL;
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pList->pFirstItem = NULL;
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pList->pLastItem = NULL;
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pList->pLastItem = NULL;
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}
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}
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free(pRemovedItem);
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free(pRemovedItem);
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}
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}
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