Added diagonal directions, hidden exits flag and bug fixes
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@@ -104,6 +104,10 @@ int track_through_doors = YES;
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* the top level that people can advance to in gain_exp() in limits.c */
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int no_mort_to_immort = YES;
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/* Are diagonal directions enabled?
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* If set to NO, then only the 6 directions n,e,s,w,u,d are allowed */
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int diagonal_dirs_enabled = NO;
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/* RENT/CRASHSAVE OPTIONS */
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/* Should the MUD allow you to 'rent' for free? (i.e. if you just quit, your
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* objects are saved at no cost). */
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