Update fight.c
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@@ -483,7 +483,7 @@ static void dam_message(int dam, struct char_data *ch, struct char_data *victim,
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/* damage message to onlookers */
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buf = replace_string(dam_weapons[msgnum].to_room,
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attack_hit_text[w_type].singular, attack_hit_text[w_type].plural), dam;
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attack_hit_text[w_type].singular, attack_hit_text[w_type].plural);
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act(buf, FALSE, ch, NULL, victim, TO_NOTVICT);
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/* damage message to damager */
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