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25
lib/world/mob/49.mob
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25
lib/world/mob/49.mob
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#4900
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waiter~
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the waiter~
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A friendly waiter who knows all his customers is standing behind the bar.
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~
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He looks very nice and friendly. But I bet he packs a punch.
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~
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24586 0 0 0 0 0 0 0 600 E
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23 13 -3 4d4+230 3d3+3
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230 52900
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8 8 1
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E
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#4901
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shopkeeper~
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the shopkeeper~
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A friendly man reading a zine is sitting behind the counter.
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~
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He looks very nice and friendly. But I bet he packs a punch.
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~
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24586 0 0 0 0 0 0 0 600 E
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23 13 -3 4d4+230 3d3+3
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230 52900
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8 8 1
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E
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$
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@@ -38,6 +38,7 @@
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44.mob
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44.mob
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45.mob
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45.mob
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46.mob
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46.mob
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49.mob
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50.mob
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50.mob
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51.mob
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51.mob
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52.mob
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52.mob
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@@ -14,4 +14,50 @@ E
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board~
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board~
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If you can read this, the board is not working.
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If you can read this, the board is not working.
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~
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~
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#4901
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bottle beer~
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a bottle~
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A beer bottle has been left here.~
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~
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17 0 0 0 0 a 0 0 0 0 0 0 0
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8 8 1 0
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10 20 8 0 0
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#4902
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bottle dark ale~
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a bottle~
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A dark bottle of ale has been left here.~
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~
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17 0 0 0 0 a 0 0 0 0 0 0 0
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8 8 3 0
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10 10 3 0 0
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#4903
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bottle firebreather~
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a bottle~
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A bottle of firebreather has been left here.~
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~
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17 0 0 0 0 a 0 0 0 0 0 0 0
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8 8 7 0
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10 50 17 0 0
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#4904
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bottle local~
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a bottle~
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A dark bottle has been left here.~
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~
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17 0 0 0 0 a 0 0 0 0 0 0 0
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8 8 8 0
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10 20 7 0 0
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#4905
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zine~
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the grenzland zine~
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A tiny zine labelled "Grenzland No. 7" was left here.~
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~
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12 0 0 0 0 a 0 0 0 0 0 0 0
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0 0 0 0
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1 4 0 0 0
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E
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zine~
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It looks like the 7th issue of the Grenzland Zine. This issue
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focuses on High Level Adventures, and - look! - there is a report from
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the ongoing Arden Vul campaign in there too!
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~
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$
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$
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51
lib/world/shp/491.shp
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51
lib/world/shp/491.shp
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CircleMUD v3.0 Shop File~
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#49100~
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4901
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4902
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4903
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4904
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-1
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1.50
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0.75
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-1
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%s Sorry, I don't stock that item.~
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%s You don't seem to have that.~
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%s I don't trade in such items.~
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%s I can't afford that!~
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%s You are too poor!~
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%s That'll be %d coins, thanks.~
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%s I'll give you %d coins for that.~
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0
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2
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4900
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0
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49100
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-1
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0
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28
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0
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0
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#49102~
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4905
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-1
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1.50
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0.75
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-1
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%s Sorry, I don't stock that item.~
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%s You don't seem to have that.~
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%s I don't trade in such items.~
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%s I can't afford that!~
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%s You are too poor!~
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%s That'll be %d coins, thanks.~
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%s I'll give you %d coins for that.~
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0
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2
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4901
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0
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49102
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-1
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0
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28
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0
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0
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$~
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@@ -163,6 +163,7 @@
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343.shp
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343.shp
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345.shp
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345.shp
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346.shp
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346.shp
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491.shp
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555.shp
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555.shp
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556.shp
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556.shp
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653.shp
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653.shp
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@@ -1,9 +1,9 @@
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#49100
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#49100
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The Common Room~
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The Grenzland Club~
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You are in the woodpaneled common room of the Grenzland Building.
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You are in the woodpaneled club room of the Grenzland Building.
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People are talking quietly or reading in silence. There is a fire
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People are talking quietly or reading in silence. There is a fire
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crackling in the hearth to the North. To the West is a deserted bar.
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crackling in the hearth to the North. To the West is a nice looking
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To the South is the Entry Hall.
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bar. To the South is the Entry Hall.
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~
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~
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491 de 0 0 0 0
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491 de 0 0 0 0
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D2
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D2
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@@ -11,25 +11,18 @@ You see the Entry Hall to the Grenzland Building.
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~
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~
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~
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~
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1 -1 49101
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1 -1 49101
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E
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note bar~
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The note reads:
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The bar is closed until I can figure out the format of .shp files.
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- a.
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~
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S
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S
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#49101
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#49101
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The Entry Hall to the Grenzland Building~
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The Entry Hall to the Grenzland Building~
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You are in the Entry Hall to the Grenzland Building. To the North
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You are in the Entry Hall to the Grenzland Building. To the North
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you see the Common Room. To the East you see the Grenzland Shop. To
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you see the Grenzland Club room. To the East you see the Grenzland
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the South you see the Entry Hall. To the South is a Dark Alley in
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Shop. To the South you see the Entry Hall. To the South is a Dark
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Midgaard. To the West is a door with a small note pinned to it. A
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Alley in Midgaard. To the West is a door with a small note pinned to
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double staircase leads up to the Balcony.
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it. A double staircase leads up to the Balcony.
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~
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~
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491 de 0 0 0 0
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491 de 0 0 0 0
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D0
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D0
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You see the Common Room.
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You see the Grenzland Club room.
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~
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~
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~
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~
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1 -1 49100
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1 -1 49100
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@@ -58,9 +51,8 @@ note~
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S
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S
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#49102
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#49102
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The Grenzland Shop~
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The Grenzland Shop~
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You are in the Grenzland Shop. It looks deserted (for now). To
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You are in the Grenzland Shop. The room is full of books, zines,
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the West is the Common Room. There is a small note pinned to the
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dice, and minis. The exit is to the East, but do you want to leave?
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counter.
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~
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~
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491 de 0 0 0 0
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491 de 0 0 0 0
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D3
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D3
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@@ -68,13 +60,6 @@ You see the Entry Hall.
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~
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~
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~
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~
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1 -1 49101
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1 -1 49101
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E
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note~
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The note reads:
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The store is closed until I can figure out the format of .shp files.
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- a.
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~
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S
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S
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#49110
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#49110
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The Balcony above the Entry Hall~
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The Balcony above the Entry Hall~
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@@ -2,6 +2,13 @@
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GrenzlandMUD~
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GrenzlandMUD~
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Grenzland Building~
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Grenzland Building~
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49100 49199 15 2 d 0 0 0 1 33
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49100 49199 15 2 d 0 0 0 1 33
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M 0 4900 1 49100 (the waiter)
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G 1 4901 100 -1 (a bottle)
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G 1 4902 100 -1 (a bottle)
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G 1 4903 100 -1 (a bottle)
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G 1 4904 100 -1 (a bottle)
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M 0 4901 1 49102 (the waiter)
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G 1 4905 100 -1 (a zine)
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R 0 49101 4900 -1 (a bulletin board)
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R 0 49101 4900 -1 (a bulletin board)
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O 0 4900 99 49101 (a bulletin board)
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O 0 4900 99 49101 (a bulletin board)
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D 0 49110 1 1
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D 0 49110 1 1
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Reference in New Issue
Block a user