Corrected more files not under SVN control.
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@@ -85,7 +85,7 @@ void mobile_activity(void)
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(world[EXIT(ch, door)->to_room].zone == world[IN_ROOM(ch)].zone)))
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{
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/* If the mob is charmed, do not move the mob. */
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if (ch->master != NULL)
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if (ch->master == NULL)
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perform_move(ch, door, 1);
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}
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