A few more World file updates/typo fixes --Rumble

This commit is contained in:
Rumble
2010-07-08 23:46:39 +00:00
parent 8dd16ea3d7
commit 7f59c3246c
4 changed files with 202 additions and 344 deletions

View File

@@ -300,7 +300,7 @@ awakend it, its eyes glow red as it puts out one arm to open the gate.
%force% %self% unlock door west
wait 30 sec
%force% %self% lock door west
%send %actor% The doors slam shut beind you.
%send% %actor% The doors slam shut beind you.
end
~
#10364

View File

@@ -579,87 +579,6 @@ else
%send% %actor% Try somewhere closer.
end
~
#1121
test room dirs~
1 c 2
test2~
eval here %%actor.%here%%
%echo% here is %here%
if %here.east%
eval eastexit %here.east(vnum)%
eval check %actor.roomstocheck%
if !(%check.contains(%eastexit%)%)
if !(%actor.varexists(%eastexit%)%)
if %actor.varexists(%here%)%
eval path %%actor.%here%%
if !(%path% == here)
eval %eastexit% %path% e
else
eval %eastexit% e
end
else
eval %here% here
remote %here% %actor.id%
eval %eastexit% e
end
remote %eastexit% %actor.id%
eval roomstocheck %actor.roomstocheck% %eastexit%
remote roomstocheck %actor.id%
end
end
end
~
#1122
test room dirs~
1 c 2
test3~
%echo% firing
eval here %actor.here%
%echo% here is %here%
~
#1123
test room dirs~
1 c 2
test4~
if %here.west%
eval westexit %here.west(vnum)%
eval check %actor.roomstocheck%
if !(%check.contains(%westexit%)%)
if !(%actor.varexists(%westexit%)%)
if %actor.varexists(%here%)%
eval path %%actor.%here%%
eval path %path.trim%
if !(%path% == here)
eval %westexit% %path% w
eval westexit %westexit.trim%
else
eval %westexit% w
end
else
eval %here% here
remote %here% %actor.id%
eval %westexit% w
end
remote %westexit% %actor.id%
eval roomstocheck %actor.roomstocheck% %westexit%
remote roomstocheck %actor.id%
end
end
end
return 0
~
#1124
testing act~
0 e 100
*~
%echo% %arg%
~
#1125
testing random dir~
1 c 2
dir~
* No Script
~
#1126
(22) raise bucket from well~
1 c 4
@@ -717,67 +636,6 @@ xxteleport~
%teleport% %self.name% 1188
%echo% teleporting
~
#1129
test zoneecho~
2 c 100
test~
%zoneecho% 1101 testing testing
~
#1130
testing findobj~
2 c 100
test~
eval here %%findobj.%self.vnum%(xxtree)%%%
if %here% > 0
%purge% xxtree
end
switch %time.month%
case 1
case 2
case 3
case 4
set season winter
%load% obj 1974
break
case 5
set season season of the Grand Struggle
break
case 6
case 7
case 8
case 9
set season spring
%load% obj 1975
break
case 10
case 11
case 12
case 13
set season summer
%load% obj 1972
break
case 14
case 15
case 16
case 17
set season fall
%load% obj 1973
break
done
%zoneecho% %self.vnum% The terrain changes as the %season% begins.
~
#1131
testing send~
2 c 100
test~
* No Script
~
#1132
testing purge~
2 c 100
test~
%purge% xxtree
~
#1133
testing spiderball~
0 c 100

View File

@@ -69,8 +69,8 @@ if %actor%
%send% %actor% You discover that %self.name% has %self.hisher% hands in your wallet.
%echoaround% %actor% %self.name% tries to steal gold from %actor.name%.
eval coins %actor.gold% * %random.10% / 100
nop %actor.gold(-%coins%)
nop %self.gold(%coins%)
nop %actor.gold(-%coins%)%
nop %self.gold(%coins%)%
end
end
~

View File

@@ -88,8 +88,8 @@ if %actor%
%send% %actor% You discover that %self.name% has %self.hisher% hands in your wallet.
%echoaround% %actor% %self.name% tries to steal gold from %actor.name%.
eval coins %actor.gold% * %random.10% / 100
nop %actor.gold(-%coins%)
nop %self.gold(%coins%)
nop %actor.gold(-%coins%)%
nop %self.gold(%coins%)%
end
end
~