[May 17 2007] - Rumble

Added AFF_FLYING/SCUBA and appropriate checks in act.movement.c. Room sector ty
  pes IN FLIGHT and UNDERWATER are finally being used!
  Removed all of the Dragon_Breathes.
  Removed context help system.
  Added invis level on reconnect.
[May 15 2007] - Rumble
  Fixed object stacking to match s-desc and item_number.
  Added wizupdate command.
  Added valid_dg_target check to object remove trigs.
This commit is contained in:
Rumble
2007-05-17 20:51:06 +00:00
parent 2f24e37bb8
commit 8315bc5da8
29 changed files with 191 additions and 1330 deletions

View File

@@ -2042,9 +2042,10 @@ end
~
#87
Obj Remove Example~
1 l 90
1 l 100
~
return 0
%send% %actor% You can't remove it.
~
#88
Obj Load Example~
@@ -2539,48 +2540,9 @@ end
~
#98
Mob Act - 98 Teleporter Give~
0 e 0
has entered the game.~
* By Rumble
if %actor.is_pc%
if !%actor.eq(*)%
%load% obj 50 %actor% light
%load% obj 51 %actor% rfinger
%load% obj 52 %actor% lfinger
%load% obj 53 %actor% neck1
%load% obj 54 %actor% neck2
%load% obj 55 %actor% body
%load% obj 56 %actor% head
%load% obj 57 %actor% legs
%load% obj 58 %actor% feet
%load% obj 59 %actor% hands
%load% obj 60 %actor% arms
%load% obj 61 %actor% shield
%load% obj 62 %actor% about
%load% obj 63 %actor% waist
%load% obj 64 %actor% rwrist
%load% obj 65 %actor% lwrist
%load% obj 66 %actor% wield
%load% obj 67 %actor% hold
end
wait 2 sec
if !(%actor.inventory(82)%)
wait 1 s
say You are not prepared to travel these realms to their fullest.
wait 1 s
say Maybe I can help you.
%load% obj 82
give teleporter %actor.name%
*could actor carry the weight?
if !%actor.inventory(82)%
drop teleporter
end
wait 2 s
say With this you may teleport to areas that may not be accessible in any other way.
wait 2 s
say HELP AREAS
end
end
0 g 100
~
whisper %actor% this is a crash test
~
#99
Obj Command 82 - Teleporter~