[May 17 2007] - Rumble
Added AFF_FLYING/SCUBA and appropriate checks in act.movement.c. Room sector ty pes IN FLIGHT and UNDERWATER are finally being used! Removed all of the Dragon_Breathes. Removed context help system. Added invis level on reconnect. [May 15 2007] - Rumble Fixed object stacking to match s-desc and item_number. Added wizupdate command. Added valid_dg_target check to object remove trigs.
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@@ -207,8 +207,8 @@ const char *affected_bits[] =
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"PROT-GOOD",
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"SLEEP",
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"NO_TRACK",
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"UNUSED",
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"UNUSED",
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"FLY",
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"SCUBA",
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"SNEAK",
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"HIDE",
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"UNUSED",
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