[May 17 2007] - Rumble
Added AFF_FLYING/SCUBA and appropriate checks in act.movement.c. Room sector ty pes IN FLIGHT and UNDERWATER are finally being used! Removed all of the Dragon_Breathes. Removed context help system. Added invis level on reconnect. [May 15 2007] - Rumble Fixed object stacking to match s-desc and item_number. Added wizupdate command. Added valid_dg_target check to object remove trigs.
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@@ -107,11 +107,6 @@
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* SPELL_IDENTIFY used with scrolls of identify) or non-players (such as NPC
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* only spells). */
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#define SPELL_IDENTIFY 201
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#define SPELL_FIRE_BREATH 202
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#define SPELL_GAS_BREATH 203
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#define SPELL_FROST_BREATH 204
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#define SPELL_ACID_BREATH 205
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#define SPELL_LIGHTNING_BREATH 206
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/* To make an affect induced by dg_affect look correct on 'stat' we need to
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* define it with a 'spellname'. */
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