Fixed Crash occuring from invalid objects in player object files
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@@ -36,6 +36,8 @@ Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
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(lots of major bugfixes too)
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@
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tbaMUD 3.61
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[Mar 17 2010] - Fizban
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Made non-existant objects in pfiles be skipped instead of crashing the MUD (thanks drefs)
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[Feb 13 2010] - Rumble
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Removed delete object option in oedit menu.
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[Feb 08 2010] - Rumble
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