Fixed Crash occuring from invalid objects in player object files

This commit is contained in:
Fizban
2010-03-18 02:33:03 +00:00
parent 80083e16c0
commit 972f6ce2af
2 changed files with 6 additions and 0 deletions

View File

@@ -36,6 +36,8 @@ Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
(lots of major bugfixes too)
@
tbaMUD 3.61
[Mar 17 2010] - Fizban
Made non-existant objects in pfiles be skipped instead of crashing the MUD (thanks drefs)
[Feb 13 2010] - Rumble
Removed delete object option in oedit menu.
[Feb 08 2010] - Rumble