Fix a few apparent TBA world consistency errors. (#65)
These are mostly cases of confusion between the "on the body" and "about the body" slots (5 and 12). But, there are also some that seem to just be misconfigured, like non-weapons being wielded, worn items being unwearable, weapons being worn instead of wielded, and items being worn instead of held. I have an independent MUD codebase that reads these files, and so this gives me an ability to somewhat orthogonally test these, and easily find this sort of issue. I did avoid all the cases where it was clear this was done intentionally, like all the cases where the second neck was used for the missing face slot (masks, etc). The ones fixed here all seem to really be (minor) bugs.
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@@ -3,9 +3,9 @@ Rumble~
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Sanctus III~
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300 399 30 2
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M 0 146 2 332 (the grey magi)
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E 1 122 99 5 (a grey robe)
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E 1 122 99 12 (a grey robe)
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M 0 145 2 345 (the yellow magi)
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E 1 119 99 5 (a yellow robe)
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E 1 119 99 12 (a yellow robe)
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M 0 171 3 345 (the townswoman)
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M 0 148 2 329 (the purple magi)
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E 1 126 99 5 (a purple robe)
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