Setting up 3.5.0 as trunk
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286
lib/world/mob/324.mob
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286
lib/world/mob/324.mob
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#32400
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cow~
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a cow~
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A fat cow stand here chewing her cud.
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~
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She may not be the most hygenic animal, but she sure has a good load of fat
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meat on her! And look at them tits!
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~
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bdnq 0 0 E
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15 15 1 3d3+150 2d2+2
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150 22500
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8 8 2
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BareHandAttack: 6
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E
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#32401
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bull~
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the mean bull~
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A mean bull stamps it feet and snorts at you.
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~
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Papa always said make sure you never get behind an angry bull. Also said
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never get in front of one. So where does that leave?
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~
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bdfnq 0 -200 E
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17 15 0 3d3+170 2d2+2
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170 28900
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8 8 1
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BareHandAttack: 9
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E
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#32402
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horse war~
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a war horse~
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A proud war horse tosses its head whinnies.
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~
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This large animal is trained to hate every human except the one who rides
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him. Beware his kicking hooves!
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~
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bdfnpq 0 0 E
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16 15 0 3d3+160 2d2+2
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160 25600
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8 8 1
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BareHandAttack: 6
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E
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#32403
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horse work~
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a sturdy work horse~
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A sturdy work horse grazes the tall grass.
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~
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It takes almost no notice of you, just continues on with it's lunch.
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~
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bdnp 0 0 E
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13 16 2 2d2+130 2d2+2
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130 16900
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8 8 2
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BareHandAttack: 5
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E
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#32404
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forge master smith~
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the Forgemaster~
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The Forgemaster stands near the fire directing his workers in their labors.
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~
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He is quite large with tree-trunk arms. He is definately not someone to
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trifle with even on one of his bad days.
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~
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dg 0 300 E
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21 13 -2 4d4+210 3d3+3
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210 44100
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8 8 1
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E
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#32405
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smithy sweating~
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the sweating smithy~
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A sweating smithy soldier pumps the coals with a bellows.
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~
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The sweat drips from his bare back as makes sure that the fire does not get
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low.
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~
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dg 0 200 E
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18 14 0 3d3+180 3d3+3
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180 32400
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8 8 1
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E
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#32406
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smithy soldier sweating~
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the smithy~
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A smithy pounds away at a piece of metal, shaping it into a usable piece.
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~
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His muscles bulge and the hammer rings. This guy could do commercials.
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~
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dg 0 350 E
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19 14 -1 3d3+190 3d3+3
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190 36100
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8 8 1
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E
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#32407
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tanner soldier~
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a tanner~
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A soldier works diligently at tanning hides.
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~
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He wipes his sweating brow and gives a smile. At least he seems to enjoy
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his work a bit.
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~
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dg 0 400 E
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18 14 0 3d3+180 3d3+3
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180 32400
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8 8 1
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E
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#32408
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soldier sweating grunting~
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the sweating soldier~
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A soldier grunts as he lifts a bale of hay up onto the stack.
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~
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He is sweating from most every pore in his body - it does not appear that he
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is enjoying his labors.
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~
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dg 0 100 E
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16 15 0 3d3+160 2d2+2
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160 25600
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8 8 1
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E
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#32409
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soldier brander~
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a brander~
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A soldier is here branding the cattle and the horses of the Eastern Army.
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~
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He stands with a sly grin on his face, as if he might enjoy his work just a
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bit too much.
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~
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cdg 0 -100 E
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19 14 -1 3d3+190 3d3+3
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190 36100
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8 8 1
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E
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#32410
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soldier rustler~
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a rustler~
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A soldier rustles a cow into a prone position so that the brander might place his mark.
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~
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He looks strong enough to wrestle an ox - indeed he often does.
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~
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dg 0 300 E
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20 14 -2 4d4+200 3d3+3
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200 40000
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8 8 1
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E
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#32411
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soldier footman~
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a footman~
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A footman trudges wearily back toward the barracks tents.
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~
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His job is done for the day and he is quite glad of it!
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~
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dg 0 300 E
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17 15 0 3d3+170 2d2+2
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170 28900
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8 8 1
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E
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#32412
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soldier general tso~
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General Tso~
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General Tso walks among his troops, a look of disapproval fixed upon his face.
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~
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Tso appears the type that would never be satisfied no matter what the length
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a soldier might go to to obtain his approval.
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~
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dg 0 200 E
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25 12 -5 5d5+250 4d4+4
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250 62500
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8 8 1
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E
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#32413
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soldier patrolman~
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a patrolman~
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A patrolman walks his rounds, watching for signs of invasion.
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~
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He does not appear all that concerned about invaders as he drearily walks
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his rounds.
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~
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dg 0 600 E
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21 13 -2 4d4+210 3d3+3
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210 44100
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8 8 1
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E
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#32414
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soldier scout~
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an army scout~
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An army scout walks lithely through the camp.
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~
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He moves with a sinous grace that speaks well of his abilities in the
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forest.
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~
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dg 0 700 E
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23 13 -3 4d4+230 3d3+3
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230 52900
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8 8 1
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E
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#32415
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surgeon soldier~
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the surgeon~
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The camp surgeon is here tending to the wounded.
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~
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He is a very energetic young man, fully trained by the Eastern Army's best
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surgeons.
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~
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dg 0 600 E
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17 15 0 3d3+170 2d2+2
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170 28900
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8 8 1
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E
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#32416
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medic soldier~
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the medic~
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A medic bustles along self-importantly.
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~
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He gives you a look and sees that you don't appear hurt. He then pointedly
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ignores you and continues on.
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~
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dg 0 100 E
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14 16 1 2d2+140 2d2+2
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140 19600
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8 8 1
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E
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#32417
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marksman soldier~
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the marksman~
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A marksman keeps a keen eye out for trouble.
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He looks a bit startled at your intrusion, but quickly recovers seeing that
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you are not the enemy and goes back to watching out the peepholes.
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~
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bdg 0 400 E
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22 13 -3 4d4+220 3d3+3
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220 48400
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8 8 1
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E
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#32418
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soldier wounded~
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a wounded soldier~
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A wounded soldier limps past.
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~
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He gives you a curt nod and then continues on his way.
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~
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dg 0 600 E
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13 16 2 2d2+130 2d2+2
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130 16900
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8 8 1
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E
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#32419
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officer soldier cavalry~
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a cavalry officer~
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An off-duty cavalry officer walks past.
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~
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He has that odd gait that suggests that more of his time is spent in the
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saddle than on his feet.
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~
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dg 0 300 E
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23 13 -3 4d4+230 3d3+3
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230 52900
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8 8 1
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E
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#32420
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soldier~
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the water boy~
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A young soldier is here filling his water pails to carry them up to the mess tent.
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~
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He grumbles under his breath as he works, feeling that his position in the
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Army's ranks are very unfair.
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~
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dg 0 600 E
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12 16 2 2d2+120 2d2+2
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120 14400
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8 8 1
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E
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#32421
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soldier squatting~
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the squatting soldier~
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A soldier looks up in shock as you enter into this small and private area with him.
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~
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He clutches to the sides of the seat, wondering just what sort of person
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would intrude on one in such a place!
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~
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dg 0 800 E
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16 15 0 3d3+160 2d2+2
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160 25600
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8 8 1
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E
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$
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