Removed all whitespace (tabs and spaces) from EOL's. How did we get so many? --Rumble
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@@ -54,7 +54,7 @@ extern struct pclean_criteria_data pclean_criteria[];
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/* ASCII Player Files - set this FALSE if you don't want poofin/poofout
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strings saved in the pfiles
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Welcor, 27/12/06 - This was bugged. The check below was #ifdef, not #if,
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Welcor, 27/12/06 - This was bugged. The check below was #ifdef, not #if,
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so poofs were saved regardless of the text. Changed to TRUE to maintain
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the saved poofs, and altered to #if below.
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*/
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@@ -295,7 +295,7 @@ int load_char(const char *name, struct char_data *ch)
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GET_HOST(ch) = NULL;
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GET_PAGE_LENGTH(ch) = PFDEF_PAGELENGTH;
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GET_ALIASES(ch) = NULL;
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while (get_line(fl, line)) {
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tag_argument(line, tag);
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@@ -538,8 +538,8 @@ void save_char(struct char_data * ch)
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if (POOFIN(ch)) fprintf(fl, "PfIn: %s\n", POOFIN(ch));
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if (POOFOUT(ch)) fprintf(fl, "PfOt: %s\n", POOFOUT(ch));
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#endif
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if (GET_SEX(ch) != PFDEF_SEX) fprintf(fl, "Sex : %d\n", GET_SEX(ch));
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if (GET_CLASS(ch) != PFDEF_CLASS) fprintf(fl, "Clas: %d\n", GET_CLASS(ch));
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if (GET_SEX(ch) != PFDEF_SEX) fprintf(fl, "Sex : %d\n", GET_SEX(ch));
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if (GET_CLASS(ch) != PFDEF_CLASS) fprintf(fl, "Clas: %d\n", GET_CLASS(ch));
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if (GET_LEVEL(ch) != PFDEF_LEVEL) fprintf(fl, "Levl: %d\n", GET_LEVEL(ch));
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if (GET_HOME(ch) != PFDEF_HOMETOWN) fprintf(fl, "Home: %d\n", GET_HOME(ch));
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@@ -586,7 +586,7 @@ void save_char(struct char_data * ch)
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if (GET_MOVE(ch) != PFDEF_MOVE || GET_MAX_MOVE(ch) != PFDEF_MAXMOVE) fprintf(fl, "Move: %d/%d\n", GET_MOVE(ch), GET_MAX_MOVE(ch));
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if (GET_STR(ch) != PFDEF_STR || GET_ADD(ch) != PFDEF_STRADD) fprintf(fl, "Str : %d/%d\n", GET_STR(ch), GET_ADD(ch));
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if (GET_INT(ch) != PFDEF_INT) fprintf(fl, "Int : %d\n", GET_INT(ch));
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if (GET_WIS(ch) != PFDEF_WIS) fprintf(fl, "Wis : %d\n", GET_WIS(ch));
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@@ -627,7 +627,7 @@ void save_char(struct char_data * ch)
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write_aliases_ascii(fl, ch);
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save_char_vars_ascii(fl, ch);
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fclose(fl);
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/* more char_to_store code to restore affects */
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@@ -651,7 +651,7 @@ void save_char(struct char_data * ch)
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}
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/* end char_to_store code */
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if ((id = get_ptable_by_name(GET_NAME(ch))) < 0)
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return;
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@@ -692,7 +692,7 @@ void tag_argument(char *argument, char *tag)
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for (i = 0; i < 4; i++)
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*(ttag++) = *(tmp++);
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*ttag = '\0';
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while (*tmp == ':' || *tmp == ' ')
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tmp++;
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@@ -709,7 +709,7 @@ void tag_argument(char *argument, char *tag)
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* remove_player() removes all files associated with a player who is
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* self-deleted, deleted by an immortal, or deleted by the auto-wipe
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* system (if enabled).
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*/
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*/
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void remove_player(int pfilepos)
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{
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char fname[40];
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