Bug fixes for new house system and levels command
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@@ -801,8 +801,11 @@ ACMD(do_score)
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}
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}
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if (IS_NPC(vict))
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if (IS_NPC(vict)) {
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send_to_char(ch, "Stats for: %s\r\n", GET_NAME(vict));
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do_stat_character(ch, vict);
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return;
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}
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if (ch != vict)
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send_to_char(ch, "Score for: %s %s (level %d)\r\n", GET_NAME(vict), GET_TITLE(vict), GET_LEVEL(vict));
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@@ -1723,7 +1726,7 @@ ACMD(do_levels)
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{
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char buf[MAX_STRING_LENGTH], arg[MAX_STRING_LENGTH];
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size_t len = 0, nlen;
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int i, ret, min_lev=1, max_lev=CONFIG_MAX_LEVEL, val;
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int i, ret, min_lev=1, max_lev=CONFIG_MAX_LEVEL, val, tmp;
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if (IS_NPC(ch)) {
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send_to_char(ch, "You ain't nothin' but a hound-dog.\r\n");
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@@ -1757,14 +1760,25 @@ ACMD(do_levels)
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send_to_char(ch, "Displays exp required for levels.\r\n");
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send_to_char(ch, "%slevels %s- shows all levels (1-%d)\r\n", QCYN, QNRM, CONFIG_MAX_LEVEL);
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send_to_char(ch, "%slevels 5 %s- shows 5 levels either side of your current level\r\n", QCYN, QNRM);
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send_to_char(ch, "%slevels 10-40 %s- shows level 10 to level 40\r\n",QCYN, QNRM);
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send_to_char(ch, "%slevels 10-20 %s- shows level 10 to level 20\r\n",QCYN, QNRM);
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return;
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}
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}
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/* If max and min are wrong way round, swap them */
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if (max_lev > min_lev) {
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tmp = min_lev;
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min_lev = max_lev;
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max_lev = tmp;
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}
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for (i = min_lev; i < max_lev; i++) {
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nlen = snprintf(buf + len, sizeof(buf) - len, "[%2d] %8d-%-8d : ", (int)i,
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level_exp(GET_CLASS(ch), i), level_exp(GET_CLASS(ch), i + 1) - 1);
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for (i = min_lev; i <= max_lev; i++) {
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if (i < CONFIG_MAX_LEVEL) {
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nlen = snprintf(buf + len, sizeof(buf) - len, "[%2d] %8d-%-8d : ", (int)i,
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level_exp(GET_CLASS(ch), i), level_exp(GET_CLASS(ch), i + 1) - 1);
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} else {
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nlen = snprintf(buf + len, sizeof(buf) - len, "[%2d] %8d : ", (int)i,
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level_exp(GET_CLASS(ch), i));
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}
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if (len + nlen >= sizeof(buf))
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break;
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len += nlen;
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