Updates to the World and Help Files --Rumble
This commit is contained in:
@@ -22,7 +22,7 @@ Give Suggestions - 1302~
|
||||
0 g 100
|
||||
~
|
||||
wait 2 sec
|
||||
say The best advice for new builders is under @RHELP SUGGESTIONS@n.
|
||||
say The best advice for new builders is under RHELP SUGGESTIONS n.
|
||||
~
|
||||
#1302
|
||||
Finish Redit Hallway - 1304~
|
||||
@@ -33,9 +33,9 @@ say Good Job. That's the first form of OLC (on-line-creation) everyone learns.
|
||||
wait 2 sec
|
||||
say Now I would suggest that you practice what you have learned.
|
||||
wait 2 sec
|
||||
say Check your title under @RWHO@n. A vnum should be listed there, if not mudmail Rumble for one.
|
||||
say Check your title under RWHO n. A vnum should be listed there, if not mudmail Rumble for one.
|
||||
wait 2 sec
|
||||
say Just type @RGOTO VNUM@n and type redit to modify your room.
|
||||
say Just type RGOTO VNUM n and type redit to modify your room.
|
||||
wait 2 sec
|
||||
say Once you think you have it complete go ahead and move on to the next hallway.
|
||||
wait 3 sec
|
||||
@@ -45,7 +45,7 @@ beam %actor.name%
|
||||
CAPITAL LETTERS (1301)~
|
||||
0 c 0
|
||||
CAPITAL~
|
||||
%send% %actor% @RSocrates tells you, 'Good job, that is correct. Be on the lookout for more of those.'@n
|
||||
%send% %actor% RSocrates tells you, 'Good job, that is correct. Be on the lookout for more of those.' n
|
||||
~
|
||||
#1304
|
||||
Sanct check on enter~
|
||||
@@ -157,10 +157,10 @@ Eat, look, read, candy~
|
||||
if look /= %cmd.mudcommand% && heart /= %arg% && %arg% || read /= %cmd.mudcommand% && heart /= %arg% && %arg% || read /= %cmd.mudcommand% && candy /= %arg% && %arg% || look /= %cmd.mudcommand% && candy /= %arg% && %arg%
|
||||
*
|
||||
eval color %random.3%
|
||||
set col[1] \@W
|
||||
set col[2] \@R
|
||||
set col[3] \@M
|
||||
*@n
|
||||
set col[1] \ W
|
||||
set col[2] \ R
|
||||
set col[3] \ M
|
||||
* n
|
||||
eval colors %%col[%color%]%%
|
||||
*
|
||||
eval heart %random.15%
|
||||
@@ -182,7 +182,7 @@ set love[15] Cutie Pie
|
||||
eval candy %%love[%heart%]%%
|
||||
*
|
||||
%send% %actor% Written on the candy is:
|
||||
%send% %actor% %colors% %candy% \@n
|
||||
%send% %actor% %colors% %candy% \ n
|
||||
*
|
||||
elseif eat /= %cmd.mudcommand% && heart /= %arg% && %arg% || eat /= %cmd.mudcommand% && candy /= %arg% && %arg%
|
||||
*
|
||||
@@ -1812,9 +1812,8 @@ Trial Vnum Assigner - 1332~
|
||||
*~
|
||||
* By Rumble of The Builder Academy tbamud.com 9091
|
||||
* Player must have nohassle off! To junk assigner use tbalim purge player.
|
||||
set actor %self.carried_by%
|
||||
*Shouldn't be necessary, added by Fizban due to script not knowing who actor was under certain circumstances
|
||||
if %actor.varexists(TBA_trial_vnum)% && %actor.level% == 30
|
||||
if %actor.level% > 30
|
||||
set actor %self.carried_by%
|
||||
* We set completed trial vnums to -#. So if negative abort.
|
||||
if %actor.TBA_trial_vnum% < 0
|
||||
return 0
|
||||
|
||||
Reference in New Issue
Block a user